
Baffling End | Enchantment | | When Baffling End enters the battlefield, exile target creature an opponent controls with mana value 3 or less.
When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample. | Mathias Kollros
3.5 LSV

Bishop of Binding | Creature | Vampire Cleric | When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield.
Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card. | Bastien L. Deharme
3.5 LSV

Blazing Hope | Instant | | Exile target creature with power greater than or equal to your life total. | Clint Cearley
0.0 LSV

Cleansing Ray | Sorcery | | Choose one —
• Destroy target Vampire.
• Destroy target enchantment. | Anthony Palumbo
0.5 LSV

Divine Verdict | Instant | | Destroy target attacking or blocking creature. | Slawomir Maniak
2.5 LSV

Everdawn Champion | Creature | Human Soldier | Prevent all combat damage that would be dealt to Everdawn Champion. | Sara Winters
2.5 LSV

Exultant Skymarcher | Creature | Vampire Soldier | Flying | Ryan Yee
2.5 LSV

Famished Paladin | Creature | Vampire Knight | Famished Paladin doesn't untap during your untap step.
Whenever you gain life, untap Famished Paladin. | Tommy Arnold
2.5 LSV

Forerunner of the Legion | Creature | Vampire Knight | When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top.
Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn. | Josh Hass
3.0 LSV

Imperial Ceratops | Creature | Dinosaur | Enrage — Whenever Imperial Ceratops is dealt damage, you gain 2 life. | Bayard Wu

Legion Conquistador | Creature | Vampire Soldier | When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle. | Sidharth Chaturvedi

Luminous Bonds | Enchantment | Aura | Enchant creature
Enchanted creature can't attack or block. | Steve Argyle

Majestic Heliopterus | Creature | Dinosaur | Flying
Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn. | Filip Burburan

Martyr of Dusk | Creature | Vampire Soldier | When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink. | Greg Staples

Moment of Triumph | Instant | | Target creature gets +2/+2 until end of turn. You gain 2 life. | Steven Belledin

Paladin of Atonement | Creature | Vampire Knight | At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement.
When Paladin of Atonement dies, you gain life equal to its toughness. | Lius Lasahido

Pride of Conquerors | Instant | | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead. | Tomasz Jedruszek

Radiant Destiny | Enchantment | | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As Radiant Destiny enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance. | Emrah Elmasli

Raptor Companion | Creature | Dinosaur | | Slawomir Maniak
2.0 LSV

Sanguine Glorifier | Creature | Vampire Cleric | When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control. | Sara Winters
3.0 LSV

Skymarcher Aspirant | Creature | Vampire Soldier | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Skymarcher Aspirant has flying as long as you have the city's blessing. | Winona Nelson
3.5 LSV

Slaughter the Strong | Sorcery | | Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control. | Randy Vargas
1.0 LSV

Snubhorn Sentry | Creature | Dinosaur | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Snubhorn Sentry gets +3/+0 as long as you have the city's blessing. | Aaron Miller
2.5 LSV

Sphinx's Decree | Sorcery | | Each opponent can't cast instant or sorcery spells during that player's next turn. | Daarken
0.0 LSV

Squire's Devotion | Enchantment | Aura | Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink. | Winona Nelson
3.0 LSV

Sun Sentinel | Creature | Human Soldier | Vigilance (Attacking doesn't cause this creature to tap.) | James Ryman
2.0 LSV

Sun-Crested Pterodon | Creature | Dinosaur | Flying
Sun-Crested Pterodon has vigilance as long as you control another Dinosaur. | Lars Grant-West
2.5 LSV

Temple Altisaur | Creature | Dinosaur | If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage. | Daarken
3.5 LSV

Trapjaw Tyrant | Creature | Dinosaur | Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield. | Chris Rahn
4.0 LSV

Zetalpa, Primal Dawn | Legendary Creature | Elder Dinosaur | Flying, double strike, vigilance, trample, indestructible | Chris Rallis
1.5 LSV

Azor, the Lawbringer | Legendary Creature | Sphinx | Flying
When Azor, the Lawbringer enters the battlefield, each opponent can't cast instant or sorcery spells during that player's next turn.
Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X life and draw X cards. | Ryan Pancoast
5.0 LSV

Resplendent Griffin | Creature | Griffin | Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Resplendent Griffin attacks, if you have the city's blessing, put a +1/+1 counter on it. | Sam Rowan
3.0 LSV

Elenda, the Dusk Rose | Legendary Creature | Vampire Knight | Lifelink
Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose.
When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power. | Chris Rahn
4.0 LSV

Legion Lieutenant | Creature | Vampire Knight | Other Vampires you control get +1/+1. | Zezhou Chen
4.0 LSV

Profane Procession | Legendary Enchantment | | {3}{W}{B}: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it. | Bastien L. Deharme
5.0 LSV

Path of Mettle | Legendary Enchantment | | When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.
Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle. | Victor Adame Minguez
2.5 LSV

Relentless Raptor | Creature | Dinosaur | Vigilance
Relentless Raptor attacks or blocks each combat if able. | Matt Stewart
3.0 LSV

Atzocan Seer | Creature | Human Druid | {T}: Add one mana of any color.
Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand. | Joseph Meehan
3.5 LSV

Huatli, Radiant Champion | Legendary Planeswalker | Huatli | +1: Put a loyalty counter on Huatli, Radiant Champion for each creature you control.
−1: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
−8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may draw a card." | Chris Rahn
2.5 LSV

Siegehorn Ceratops | Creature | Dinosaur | Enrage — Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.) | Filip Burburan
3.0 LSV

Zacama, Primal Calamity | Legendary Creature | Elder Dinosaur | Vigilance, reach, trample
When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control.
{2}{R}: Zacama deals 3 damage to target creature.
{2}{G}: Destroy target artifact or enchantment.
{2}{W}: You gain 3 life. | Jaime Jones
1.0/5.0 LSV

Forsaken Sanctuary | Land | | Forsaken Sanctuary enters the battlefield tapped.
{T}: Add {W} or {B}. | Jonas De Ro
2.5 LSV

Stone Quarry | Land | | Stone Quarry enters the battlefield tapped.
{T}: Add {R} or {W}. | Noah Bradley
2.5 LSV

Plains | Basic Land | Plains | ({T}: Add {W}.) | Dimitar Marinski