
Elder Cathar | Creature | Human Soldier | When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead. | Chris Rahn
3.0 LSV

Fiend Hunter | Creature | Human Cleric | When Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control. | Wayne Reynolds
4.0 LSV

Drogskol Captain | Creature | Spirit Soldier | Flying
Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) | Cristi Balanescu
3.5 LSV

Geist of Saint Traft | Legendary Creature | Spirit Cleric | Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat. | Igor Kieryluk
3.0 LSV