Elder Cathar | Creature | Human Soldier | When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead. | Chris Rahn
                
                                    3.0 LSV
                        
                    Fiend Hunter | Creature | Human Cleric | When Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control. | Wayne Reynolds
                
                                    4.0 LSV
                        
                    Lingering Souls | Sorcery |  | Create two 1/1 white Spirit creature tokens with flying.
Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Bud Cook
                
                                    4.0 LSV
                        
                    Rally the Peasants | Instant |  | Creatures you control get +2/+0 until end of turn.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Jaime Jones
                
                                    1.0 LSV
                        
                    Drogskol Captain | Creature | Spirit Soldier | Flying
Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) | Cristi Balanescu
                
                                    3.5 LSV
                        
                    Geist of Saint Traft | Legendary Creature | Spirit Cleric | Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat. | Igor Kieryluk
                
                                    3.0 LSV