Apothecary Geist | Creature | Spirit | Flying
When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life. | Franz Vohwinkel
Inquisitor's Ox | Creature | Ox | Delirium — Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard. | Vincent Proce
Inspiring Captain | Creature | Human Knight | When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. | Ben Maier
Drownyard Explorers | Creature | Human Wizard | When Drownyard Explorers enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Anthony Palumbo
Silent Observer | Creature | Spirit | Flying | Lake Hurwitz
Sleep Paralysis | Enchantment | Aura | Enchant creature
When Sleep Paralysis enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step. | Josu Hernaiz
Rottenheart Ghoul | Creature | Zombie | When Rottenheart Ghoul dies, target player discards a card. | Dave Kendall
Stallion of Ashmouth | Creature | Nightmare Horse | Delirium — {1}{B}: Stallion of Ashmouth gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard. | Chris Rahn
Stromkirk Mentor | Creature | Vampire Soldier | When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control. | Cynthia Sheppard
Hulking Devil | Creature | Devil | | Joseph Meehan
Pyre Hound | Creature | Elemental Dog | Trample
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound. | Jama Jurabaev
Structural Distortion | Sorcery | | Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller. | Jung Park
Voldaren Duelist | Creature | Vampire Warrior | Haste
When Voldaren Duelist enters the battlefield, target creature can't block this turn. | Jason Rainville
Equestrian Skill | Enchantment | Aura | Enchant creature
Enchanted creature gets +3/+3.
As long as enchanted creature is a Human, it has trample. | Zoltan Boros
Intrepid Provisioner | Creature | Human Scout | Trample
When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn. | Lius Lasahido
Might Beyond Reason | Instant | | Put two +1/+1 counters on target creature.
Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard. | Craig J Spearing
Solitary Hunter | Creature | Human Warrior Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter. | Craig J Spearing