Equestrian Skill | Enchantment | Aura | Enchant creature
Enchanted creature gets +3/+3.
As long as enchanted creature is a Human, it has trample. | Zoltan Boros
Intrepid Provisioner | Creature | Human Scout | Trample
When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn. | Lius Lasahido
Might Beyond Reason | Instant | | Put two +1/+1 counters on target creature.
Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard. | Craig J Spearing
Solitary Hunter | Creature | Human Warrior Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter. | Craig J Spearing