
Choked Estuary | Land | | As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
{T}: Add {U} or {B}. | Vincent Proce

Drownyard Temple | Land | | {T}: Add {C}.
{3}: Return Drownyard Temple from your graveyard to the battlefield tapped. | John Avon

Foreboding Ruins | Land | | As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.
{T}: Add {B} or {R}. | Adam Paquette

Forsaken Sanctuary | Land | | Forsaken Sanctuary enters the battlefield tapped.
{T}: Add {W} or {B}. | Vincent Proce

Fortified Village | Land | | As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.
{T}: Add {G} or {W}. | Cliff Childs

Foul Orchard | Land | | Foul Orchard enters the battlefield tapped.
{T}: Add {B} or {G}. | Jung Park

Game Trail | Land | | As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.
{T}: Add {R} or {G}. | Adam Paquette

Highland Lake | Land | | Highland Lake enters the battlefield tapped.
{T}: Add {U} or {R}. | Florian de Gesincourt

Port Town | Land | | As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
{T}: Add {W} or {U}. | Noah Bradley

Stone Quarry | Land | | Stone Quarry enters the battlefield tapped.
{T}: Add {R} or {W}. | Cliff Childs

Warped Landscape | Land | | {T}: Add {C}.
{2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Cliff Childs

Westvale Abbey | Land | | {T}: Add {C}.
{5}, {T}, Pay 1 life: Create a 1/1 white and black Human Cleric creature token.
{5}, {T}, Sacrifice five creatures: Transform Westvale Abbey, then untap it. | Min Yum

Woodland Stream | Land | | Woodland Stream enters the battlefield tapped.
{T}: Add {G} or {U}. | James Paick

Plains | Basic Land | Plains | ({T}: Add {W}.) | Jonas De Ro

Plains | Basic Land | Plains | ({T}: Add {W}.) | Adam Paquette

Plains | Basic Land | Plains | ({T}: Add {W}.) | Andreas Rocha

Island | Basic Land | Island | ({T}: Add {U}.) | Jonas De Ro

Island | Basic Land | Island | ({T}: Add {U}.) | Adam Paquette

Island | Basic Land | Island | ({T}: Add {U}.) | Andreas Rocha

Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Jonas De Ro

Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Jung Park

Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Andreas Rocha

Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Jonas De Ro

Mountain | Basic Land | Mountain | ({T}: Add {R}.) | James Paick

Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Andreas Rocha

Forest | Basic Land | Forest | ({T}: Add {G}.) | Jonas De Ro

Forest | Basic Land | Forest | ({T}: Add {G}.) | Jung Park

Forest | Basic Land | Forest | ({T}: Add {G}.) | Andreas Rocha