Always Watching | Enchantment | | Nontoken creatures you control get +1/+1 and have vigilance. | Chase Stone
Angel of Deliverance | Creature | Angel | Flying
Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls. | Joseph Meehan
Angelic Purge | Sorcery | | As an additional cost to cast this spell, sacrifice a permanent.
Exile target artifact, creature, or enchantment. | Zezhou Chen
Apothecary Geist | Creature | Spirit | Flying
When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life. | Franz Vohwinkel
Archangel Avacyn | Legendary Creature | Angel | Flash
Flying, vigilance
When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.
When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep. | James Ryman
Avacynian Missionaries | Creature | Human Cleric | At the beginning of your end step, if Avacynian Missionaries is equipped, transform it. | Wayne Reynolds
Bound by Moonsilver | Enchantment | Aura | Enchant creature
Enchanted creature can't attack, block, or transform.
Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate only as a sorcery and only once each turn. | Joseph Meehan
Bygone Bishop | Creature | Spirit Cleric | Flying
Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Jason A. Engle
Cathar's Companion | Creature | Dog | Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | Svetlin Velinov
Chaplain's Blessing | Sorcery | | You gain 5 life. | John Stanko
Dauntless Cathar | Creature | Human Soldier | {1}{W}, Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery. | Zack Stella
Declaration in Stone | Sorcery | | Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way. | Tyler Jacobson
Descend upon the Sinful | Sorcery | | Exile all creatures.
Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard. | Tyler Jacobson
Devilthorn Fox | Creature | Fox | | Filip Burburan
Drogskol Cavalry | Creature | Spirit Knight | Flying
Whenever another Spirit enters the battlefield under your control, you gain 2 life.
{3}{W}: Create a 1/1 white Spirit creature token with flying. | Igor Kieryluk
Eerie Interlude | Instant | | Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. | Svetlin Velinov
Emissary of the Sleepless | Creature | Spirit | Flying
When Emissary of the Sleepless enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying. | Igor Kieryluk
Ethereal Guidance | Sorcery | | Creatures you control get +2/+1 until end of turn. | Ben Maier
Expose Evil | Instant | | Tap up to two target creatures.
Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Jama Jurabaev
Gryff's Boon | Enchantment | Aura | Enchant creature
Enchanted creature gets +1/+0 and has flying.
{3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate only as a sorcery. | Svetlin Velinov
Hanweir Militia Captain | Creature | Human Soldier | At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain. | David Palumbo
Hope Against Hope | Enchantment | Aura | Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
As long as enchanted creature is a Human, it has first strike. | David Seguin
Humble the Brute | Instant | | Destroy target creature with power 4 or greater.
Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Daarken
Inquisitor's Ox | Creature | Ox | Delirium — Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard. | Vincent Proce
Inspiring Captain | Creature | Human Knight | When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. | Ben Maier
Militant Inquisitor | Creature | Human Cleric | Militant Inquisitor gets +1/+0 for each Equipment you control. | Karl Kopinski
Moorland Drifter | Creature | Spirit | Delirium — Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard. | Ryan Yee
Nahiri's Machinations | Enchantment | | At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.
{1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature. | Lake Hurwitz
Nearheath Chaplain | Creature | Human Cleric | Lifelink
{2}{W}, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery. | Zoltan Boros
Not Forgotten | Sorcery | | Put target card from a graveyard on the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying. | Darek Zabrocki
Odric, Lunarch Marshal | Legendary Creature | Human Soldier | At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. | Chase Stone
Open the Armory | Sorcery | | Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. | Steve Prescott
Paranoid Parish-Blade | Creature | Human Soldier | Delirium — Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard. | Matt Stewart
Pious Evangel | Creature | Human Cleric | Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life.
{2}, {T}, Sacrifice another permanent: Transform Pious Evangel. | Kev Walker
Puncturing Light | Instant | | Destroy target attacking or blocking creature with power 3 or less. | Greg Staples
Reaper of Flight Moonsilver | Creature | Angel | Flying
Delirium — Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard. | Magali Villeneuve
Silverstrike | Instant | | Destroy target attacking creature. You gain 3 life. | Lius Lasahido
Spectral Shepherd | Creature | Spirit | Flying
{1}{U}: Return target Spirit you control to its owner's hand. | Johann Bodin
Stern Constable | Creature | Human Soldier | {T}, Discard a card: Tap target creature. | Svetlin Velinov
Strength of Arms | Instant | | Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token. | John Stanko
Survive the Night | Instant | | Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Svetlin Velinov
Tenacity | Instant | | Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures. | Zoltan Boros
Thalia's Lieutenant | Creature | Human Soldier | When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control.
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant. | Johannes Voss
Thraben Inspector | Creature | Human Soldier | When Thraben Inspector enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Matt Stewart
Topplegeist | Creature | Spirit | Flying
When Topplegeist enters the battlefield, tap target creature an opponent controls.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls. | Seb McKinnon
Town Gossipmonger | Creature | Human | {T}, Tap an untapped creature you control: Transform Town Gossipmonger. | John Stanko
Unruly Mob | Creature | Human | Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob. | Ryan Pancoast
Vessel of Ephemera | Enchantment | | {2}{W}, Sacrifice Vessel of Ephemera: Create two 1/1 white Spirit creature tokens with flying. | Kieran Yanner
Behind the Scenes | Enchantment | | Creatures you control have skulk. (They can't be blocked by creatures with greater power.)
{4}{W}: Creatures you control get +1/+1 until end of turn. | David Gaillet
Veteran Cathar | Creature | Human Soldier | {3}{W}: Target Human gains double strike until end of turn. | Deruchenko Alexander
Invocation of Saint Traft | Enchantment | Aura | Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat." | Igor Kieryluk
Anguished Unmaking | Instant | | Exile target nonland permanent. You lose 3 life. | Wesley Burt
Sorin, Grim Nemesis | Legendary Planeswalker | Sorin | +1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its mana value.
−X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life.
−9: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players. | Eric Deschamps
Nahiri, the Harbinger | Legendary Planeswalker | Nahiri | +2: You may discard a card. If you do, draw a card.
−2: Exile target enchantment, tapped artifact, or tapped creature.
−8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step. | Aleksi Briclot
Sigarda, Heron's Grace | Legendary Creature | Angel | Flying
You and Humans you control have hexproof.
{2}, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token. | Chris Rahn
Forsaken Sanctuary | Land | | Forsaken Sanctuary enters the battlefield tapped.
{T}: Add {W} or {B}. | Vincent Proce
Fortified Village | Land | | As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.
{T}: Add {G} or {W}. | Cliff Childs
Port Town | Land | | As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
{T}: Add {W} or {U}. | Noah Bradley
Stone Quarry | Land | | Stone Quarry enters the battlefield tapped.
{T}: Add {R} or {W}. | Cliff Childs
Plains | Basic Land | Plains | ({T}: Add {W}.) | Jonas De Ro
Plains | Basic Land | Plains | ({T}: Add {W}.) | Adam Paquette
Plains | Basic Land | Plains | ({T}: Add {W}.) | Andreas Rocha