Mardu Devotee | Creature | Human Scout | When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
{1}: Add {R}, {W}, or {B}. Activate only once each turn. | Lorenzo Mastroianni
3 LSV
Abzan Devotee | Creature | Dog Cleric | {1}: Add {W}, {B}, or {G}. Activate only once each turn.
{2}{B}: Return this card from your graveyard to your hand. | Forrest Imel
2.5 LSV
Iridescent Tiger | Creature | Cat | When this creature enters, if you cast it, add {W}{U}{B}{R}{G}. | Fajareka Setiawan
2 LSV
Dragonbroods' Relic | Artifact | | {T}, Tap an untapped creature you control: Add one mana of any color.
{3}{W}{U}{B}{R}{G}, Sacrifice this artifact: Create a 4/4 Dragon creature token named Reliquary Dragon that's all colors. It has flying, lifelink, and "When this token enters, it deals 3 damage to any target." Activate only as a sorcery. | Racrufi
1.5/3.5 LSV
Barrensteppe Siege | Enchantment | | As this enchantment enters, choose Abzan or Mardu.
• Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control.
• Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice. | Tuan Duong Chu
4.5 LSV
Hardened Tactician | Creature | Human Warrior | {1}, Sacrifice a token: Draw a card. | Milivoj Ćeran
4 LSV
Marshal of the Lost | Creature | Orc Warrior | Deathtouch
Whenever you attack, target creature gets +X/+X until end of turn, where X is the number of attacking creatures. | Andreas Zafiratos
3 LSV
All-Out Assault | Enchantment | | Creatures you control get +1/+1 and have deathtouch.
When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn, untap each creature you control. | Joshua Cairos
4 LSV
Bone-Cairn Butcher | Creature | Demon | Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
Attacking tokens you control have deathtouch. | David Palumbo
4 LSV
Defibrillating Current | Sorcery | | Defibrillating Current deals 4 damage to target creature or planeswalker and you gain 2 life. | Isis
3.5 LSV
Inevitable Defeat | Instant | | This spell can't be countered.
Exile target nonland permanent. Its controller loses 3 life and you gain 3 life. | Cristi Balanescu
3.5 LSV
Mardu Siegebreaker | Creature | Human Warrior | Deathtouch, haste
When this creature enters, exile up to one other target creature you control until this creature leaves the battlefield.
Whenever this creature attacks, for each opponent, create a tapped token that's a copy of the exiled card attacking that opponent. At the beginning of your end step, sacrifice those tokens. | Chris Seaman
4 LSV
Neriv, Heart of the Storm | Legendary Creature | Spirit Dragon | Flying
If a creature you control that entered this turn would deal damage, it deals twice that much damage instead. | Victor Adame Minguez
4 LSV
Reigning Victor | Creature | Orc Warrior | Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
When this creature enters, target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | Warren Mahy
2.5 LSV
Sonic Shrieker | Creature | Dragon | Flying
When this creature enters, it deals 2 damage to any target and you gain 2 life. If a player is dealt damage this way, they discard a card. | Jason A. Engle
4 LSV
Thunder of Unity | Enchantment | Saga | (As this Saga enters step, add a lore counter. Sacrifice after III.)
I — You draw two cards and you lose 2 life.
II, III — Whenever a creature you control enters this turn, each opponent loses 1 life and you gain 1 life. | Clint Lockwood
3 LSV
Zurgo, Thunder's Decree | Legendary Creature | Orc Warrior | Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
During your end step, Warrior tokens you control have "This token can't be sacrificed." | Steve Prescott
4 LSV
Armament Dragon | Creature | Dragon | Flying
When this creature enters, distribute three +1/+1 counters among one, two, or three target creatures you control. | Maxime Minard
4 LSV
Betor, Kin to All | Legendary Creature | Spirit Dragon | Flying
At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up. | Alexander Ostrowski
5 LSV
Felothar, Dawn of the Abzan | Legendary Creature | Human Warrior | Trample
Whenever Felothar enters or attacks, you may sacrifice a nonland permanent. When you do, put a +1/+1 counter on each creature you control. | Victor Adame Minguez
3.5 LSV
Kin-Tree Severance | Instant | | Exile target permanent with mana value 3 or greater. | Zack Stella
3.5 LSV
Perennation | Sorcery | | Return target permanent card from your graveyard to the battlefield with a hexproof counter and an indestructible counter on it. | Eli Minaya
4 LSV
Reputable Merchant | Creature | Human Citizen | When this creature enters or dies, put a +1/+1 counter on target creature you control. | Craig J Spearing
2.5 LSV
Revival of the Ancestors | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create three 1/1 white Spirit creature tokens.
II — Distribute three +1/+1 counters among one, two, or three target creatures you control.
III — Creatures you control gain trample and lifelink until end of turn. | Clint Lockwood
4 LSV
Severance Priest | Creature | Djinn Cleric | Deathtouch
When this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card.
When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card. | Scott Murphy
3 LSV
Skirmish Rhino | Creature | Rhino | Trample
When this creature enters, each opponent loses 2 life and you gain 2 life. | James Bousema
3 LSV
Yathan Roadwatcher | Creature | Human Scout | When this creature enters, if you cast it, mill four cards. When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield. | Inkognit
4.5 LSV
Call the Spirit Dragons | Enchantment | | Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game. | Liiga Smilshkalne
LSV
Abzan Monument | Artifact | | When this artifact enters, search your library for a basic Plains, Swamp, or Forest card, reveal it, put it into your hand, then shuffle.
{1}{W}{B}{G}, {T}, Sacrifice this artifact: Create an X/X white Spirit creature token, where X is the greatest toughness among creatures you control. Activate only as a sorcery. | Jorge Jacinto
3 LSV
Mardu Monument | Artifact | | When this artifact enters, search your library for a basic Mountain, Plains, or Swamp card, reveal it, put it into your hand, then shuffle.
{2}{R}{W}{B}, {T}, Sacrifice this artifact: Create three 1/1 red Warrior creature tokens. They gain menace and haste until end of turn. Activate only as a sorcery. (A creature with menace can't be blocked except by two or more creatures.) | Salvatorre Zee Yazzie
3 LSV
Nomad Outpost | Land | | This land enters tapped.
{T}: Add {R}, {W}, or {B}. | Alayna Danner
3.5 LSV
Sandsteppe Citadel | Land | | This land enters tapped.
{T}: Add {W}, {B}, or {G}. | Diego Gisbert
3.5 LSV
Scoured Barrens | Land | | This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {B}. | Brent Hollowell
2.5 LSV