
Anafenza, Unyielding Lineage | Legendary Creature | Spirit Soldier | Flash
First strike
Whenever another nontoken creature you control dies, Anafenza endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.) | Matt Stewart
5 LSV

Arashin Sunshield | Creature | Human Warrior | When this creature enters, exile up to two target cards from a single graveyard.
{W}, {T}: Tap target creature. | Inkognit
2 LSV

Bearer of Glory | Creature | Human Soldier | During your turn, this creature has first strike.
{4}{W}: Creatures you control get +1/+1 until end of turn. | Joshua Cairos
2.5 LSV

Clarion Conqueror | Creature | Dragon | Flying
Activated abilities of artifacts, creatures, and planeswalkers can't be activated. | Nathaniel Himawan
3 LSV

Coordinated Maneuver | Instant | | Choose one —
• Coordinated Maneuver deals damage equal to the number of creatures you control to target creature or planeswalker.
• Destroy target enchantment. | Wisnu Tan
2.5 LSV

Dalkovan Packbeasts | Creature | Ox | Vigilance
Mobilize 3 (Whenever this creature attacks, create three tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) | Constantin Marin
3 LSV

Descendant of Storms | Creature | Human Soldier | Whenever this creature attacks, you may pay {1}{W}. If you do, it endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.) | Lie Setiawan
3 LSV

Dragonback Lancer | Creature | Human Soldier | Flying
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) | Diego Gisbert
2 LSV

Duty Beyond Death | Instant | | As an additional cost to cast this spell, sacrifice a creature.
Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control. (Damage and effects that say "destroy" don't destroy those creatures.) | Kev Fang
1.5/3.0 LSV

Elspeth, Storm Slayer | Legendary Planeswalker | Elspeth | If one or more tokens would be created under your control, twice that many of those tokens are created instead.
+1: Create a 1/1 white Soldier creature token.
0: Put a +1/+1 counter on each creature you control. Those creatures gain flying until your next turn.
−3: Destroy target creature an opponent controls with mana value 3 or greater. | Ekaterina Burmak
5 LSV

Fortress Kin-Guard | Creature | Dog Soldier | When this creature enters, it endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.) | Daneen Wilkerson
3.5 LSV

Furious Forebear | Creature | Spirit Warrior | Whenever a creature you control dies while this card is in your graveyard, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. | Izzy
2.5 LSV

Lightfoot Technique | Instant | | Put a +1/+1 counter on target creature. It gains flying and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | Craig J Spearing
2.5 LSV

Loxodon Battle Priest | Creature | Elephant Cleric | At the beginning of combat on your turn, put a +1/+1 counter on another target creature you control. | Yeong-Hao Han
3.5 LSV

Mardu Devotee | Creature | Human Scout | When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
{1}: Add {R}, {W}, or {B}. Activate only once each turn. | Lorenzo Mastroianni
3 LSV

Osseous Exhale | Instant | | As an additional cost to cast this spell, you may behold a Dragon. (You may choose a Dragon you control or reveal a Dragon card from your hand.)
Osseous Exhale deals 5 damage to target attacking or blocking creature. If a Dragon was beheld, you gain 2 life. | Camille Alquier
3 LSV

Poised Practitioner | Creature | Human Monk | Flurry — Whenever you cast your second spell each turn, put a +1/+1 counter on this creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) | Alessandra Pisano
1.5 LSV

Rally the Monastery | Instant | | This spell costs {2} less to cast if you've cast another spell this turn.
Choose one —
• Create two 1/1 white Monk creature tokens with prowess.
• Up to two target creatures you control each get +2/+2 until end of turn.
• Destroy target creature with power 4 or greater. | David Astruga
3 LSV

Rebellious Strike | Instant | | Target creature gets +3/+0 until end of turn.
Draw a card. | Evyn Fong
1.5/2.5 LSV

Riling Dawnbreaker | Creature | Dragon | Flying, vigilance
At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn. | Tuan Duong Chu
3 LSV

Sage of the Skies | Creature | Human Monk | When you cast this spell, if you've cast another spell this turn, copy this spell. (The copy becomes a token.)
Flying, lifelink | Justyna Dura
5 LSV

Salt Road Packbeast | Creature | Beast | This spell costs {1} less to cast for each creature you control.
When this creature enters, draw a card. | Ben Wootten
4 LSV

Smile at Death | Enchantment | | At the beginning of your upkeep, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of those creatures. | Olivier Bernard
1.5 LSV

Starry-Eyed Skyrider | Creature | Human Scout | Flying
Whenever this creature attacks, another target creature you control gains flying until end of turn.
Attacking tokens you control have flying. | Lindsey Look
2.5 LSV

Static Snare | Enchantment | | Flash
This spell costs {1} less to cast for each attacking creature.
When this enchantment enters, exile target artifact or creature an opponent controls until this enchantment leaves the battlefield. | Yohann Schepacz
3.5 LSV

Stormbeacon Blade | Artifact | Equipment | Equipped creature gets +3/+0.
Whenever equipped creature attacks, draw a card if you control three or more attacking creatures.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | Jorge Jacinto
1.5 LSV

Stormplain Detainment | Enchantment | | When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. | Livia Prima
3 LSV

Sunpearl Kirin | Creature | Kirin | Flash
Flying
When this creature enters, return up to one other target nonland permanent you control to its owner's hand. If it was a token, draw a card. | Allen Morris
4 LSV

Teeming Dragonstorm | Enchantment | | When this enchantment enters, create two 2/2 white Soldier creature tokens.
When a Dragon you control enters, return this enchantment to its owner's hand. | Leon Tukker
3 LSV

Tempest Hawk | Creature | Bird | Flying
Whenever this creature deals combat damage to a player, you may search your library for a card named Tempest Hawk, reveal it, put it into your hand, then shuffle.
A deck can have any number of cards named Tempest Hawk. | Abz J Harding
1.5 LSV

United Battlefront | Sorcery | | Look at the top seven cards of your library. Put up to two noncreature, nonland permanent cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | Darren Tan
LSV

Voice of Victory | Creature | Human Bard | Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
Your opponents can't cast spells during your turn. | Joshua Cairos
3 LSV

Wayspeaker Bodyguard | Creature | Orc Monk | When this creature enters, return target nonland permanent card with mana value 2 or less from your graveyard to your hand.
Flurry — Whenever you cast your second spell each turn, tap target creature an opponent controls. | Inkognit
2.5 LSV

Twinmaw Stormbrood | Creature | Dragon | Flying
When this creature enters, you gain 5 life. | Tuan Duong Chu
LSV

Abzan Devotee | Creature | Dog Cleric | {1}: Add {W}, {B}, or {G}. Activate only once each turn.
{2}{B}: Return this card from your graveyard to your hand. | Forrest Imel
2.5 LSV

Iridescent Tiger | Creature | Cat | When this creature enters, if you cast it, add {W}{U}{B}{R}{G}. | Fajareka Setiawan
2 LSV

Jeskai Devotee | Creature | Orc Monk | Flurry — Whenever you cast your second spell each turn, this creature gets +1/+1 until end of turn.
{1}: Add {U}, {R}, or {W}. Activate only once each turn. | Xavier Ribeiro
2.5 LSV

Narset's Rebuke | Instant | | Narset's Rebuke deals 5 damage to target creature. Add {U}{R}{W}. If that creature would die this turn, exile it instead. | Diego Gisbert
2 LSV

Dragonbroods' Relic | Artifact | | {T}, Tap an untapped creature you control: Add one mana of any color.
{3}{W}{U}{B}{R}{G}, Sacrifice this artifact: Create a 4/4 Dragon creature token named Reliquary Dragon that's all colors. It has flying, lifelink, and "When this token enters, it deals 3 damage to any target." Activate only as a sorcery. | Racrufi
1.5/3.5 LSV

Barrensteppe Siege | Enchantment | | As this enchantment enters, choose Abzan or Mardu.
• Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control.
• Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice. | Tuan Duong Chu
4.5 LSV

Hardened Tactician | Creature | Human Warrior | {1}, Sacrifice a token: Draw a card. | Milivoj Ćeran
4 LSV

Marshal of the Lost | Creature | Orc Warrior | Deathtouch
Whenever you attack, target creature gets +X/+X until end of turn, where X is the number of attacking creatures. | Andreas Zafiratos
3 LSV

Cori Mountain Stalwart | Creature | Human Monk | Flurry — Whenever you cast your second spell each turn, this creature deals 2 damage to each opponent and you gain 2 life. | Josiah "Jo" Cameron
3 LSV

Frontline Rush | Instant | | Choose one —
• Create two 1/1 red Goblin creature tokens.
• Target creature gets +X/+X until end of turn, where X is the number of creatures you control. | Filipe Pagliuso
3.5 LSV

Windcrag Siege | Enchantment | | As this enchantment enters, choose Mardu or Jeskai.
• Mardu — If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
• Jeskai — At the beginning of your upkeep, create a 1/1 red Goblin creature token. It gains lifelink and haste until end of turn. | Néstor Ossandón Leal
4.5 LSV

Flamehold Grappler | Creature | Human Monk | First strike
When this creature enters, copy the next spell you cast this turn when you cast it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) | Wayne Wu
3.5 LSV

Jeskai Brushmaster | Creature | Orc Monk | Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | Nino Vecia
4 LSV

Jeskai Revelation | Instant | | Return target spell or permanent to its owner's hand. Jeskai Revelation deals 4 damage to any target. Create two 1/1 white Monk creature tokens with prowess. Draw two cards. You gain 4 life. | Igor Grechanyi
5 LSV

Jeskai Shrinekeeper | Creature | Dragon | Flying, haste
Whenever this creature deals combat damage to a player, you gain 1 life and draw a card. | Andrew Mar
3 LSV

Monastery Messenger | Creature | Bird Scout | Flying, vigilance
When this creature enters, put up to one target noncreature, nonland card from your graveyard on top of your library. | Forrest Imel
2 LSV

Narset, Jeskai Waymaster | Legendary Creature | Human Monk | At the beginning of your end step, you may discard your hand. If you do, draw cards equal to the number of spells you've cast this turn. | Randy Vargas
3 LSV

New Way Forward | Instant | | The next time a source of your choice would deal damage to you this turn, prevent that damage. When damage is prevented this way, New Way Forward deals that much damage to that source's controller and you draw that many cards. | Eli Minaya
1 LSV

Rediscover the Way | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
III — Whenever you cast a noncreature spell this turn, target creature you control gains double strike until end of turn. | Clint Lockwood
3 LSV

Riverwheel Sweep | Sorcery | | Tap target creature. Put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. | Wayne Wu
2 LSV

Shiko, Paragon of the Way | Legendary Creature | Spirit Dragon | Flying, vigilance
When Shiko enters, exile target nonland card with mana value 3 or less from your graveyard. Copy it, then you may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.) | Victor Adame Minguez
5 LSV

All-Out Assault | Enchantment | | Creatures you control get +1/+1 and have deathtouch.
When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn, untap each creature you control. | Joshua Cairos
4 LSV

Bone-Cairn Butcher | Creature | Demon | Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
Attacking tokens you control have deathtouch. | David Palumbo
4 LSV

Defibrillating Current | Sorcery | | Defibrillating Current deals 4 damage to target creature or planeswalker and you gain 2 life. | Isis
3.5 LSV

Inevitable Defeat | Instant | | This spell can't be countered.
Exile target nonland permanent. Its controller loses 3 life and you gain 3 life. | Cristi Balanescu
3.5 LSV

Mardu Siegebreaker | Creature | Human Warrior | Deathtouch, haste
When this creature enters, exile up to one other target creature you control until this creature leaves the battlefield.
Whenever this creature attacks, for each opponent, create a tapped token that's a copy of the exiled card attacking that opponent. At the beginning of your end step, sacrifice those tokens. | Chris Seaman
4 LSV

Neriv, Heart of the Storm | Legendary Creature | Spirit Dragon | Flying
If a creature you control that entered this turn would deal damage, it deals twice that much damage instead. | Victor Adame Minguez
4 LSV

Reigning Victor | Creature | Orc Warrior | Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
When this creature enters, target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | Warren Mahy
2.5 LSV

Sonic Shrieker | Creature | Dragon | Flying
When this creature enters, it deals 2 damage to any target and you gain 2 life. If a player is dealt damage this way, they discard a card. | Jason A. Engle
4 LSV

Thunder of Unity | Enchantment | Saga | (As this Saga enters step, add a lore counter. Sacrifice after III.)
I — You draw two cards and you lose 2 life.
II, III — Whenever a creature you control enters this turn, each opponent loses 1 life and you gain 1 life. | Clint Lockwood
3 LSV

Zurgo, Thunder's Decree | Legendary Creature | Orc Warrior | Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
During your end step, Warrior tokens you control have "This token can't be sacrificed." | Steve Prescott
4 LSV

Armament Dragon | Creature | Dragon | Flying
When this creature enters, distribute three +1/+1 counters among one, two, or three target creatures you control. | Maxime Minard
4 LSV

Betor, Kin to All | Legendary Creature | Spirit Dragon | Flying
At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up. | Alexander Ostrowski
5 LSV

Felothar, Dawn of the Abzan | Legendary Creature | Human Warrior | Trample
Whenever Felothar enters or attacks, you may sacrifice a nonland permanent. When you do, put a +1/+1 counter on each creature you control. | Victor Adame Minguez
3.5 LSV

Kin-Tree Severance | Instant | | Exile target permanent with mana value 3 or greater. | Zack Stella
3.5 LSV

Perennation | Sorcery | | Return target permanent card from your graveyard to the battlefield with a hexproof counter and an indestructible counter on it. | Eli Minaya
4 LSV

Reputable Merchant | Creature | Human Citizen | When this creature enters or dies, put a +1/+1 counter on target creature you control. | Craig J Spearing
2.5 LSV

Revival of the Ancestors | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create three 1/1 white Spirit creature tokens.
II — Distribute three +1/+1 counters among one, two, or three target creatures you control.
III — Creatures you control gain trample and lifelink until end of turn. | Clint Lockwood
4 LSV

Severance Priest | Creature | Djinn Cleric | Deathtouch
When this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card.
When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card. | Scott Murphy
3 LSV

Skirmish Rhino | Creature | Rhino | Trample
When this creature enters, each opponent loses 2 life and you gain 2 life. | James Bousema
3 LSV

Yathan Roadwatcher | Creature | Human Scout | When this creature enters, if you cast it, mill four cards. When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield. | Inkognit
4.5 LSV

Call the Spirit Dragons | Enchantment | | Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game. | Liiga Smilshkalne
LSV

Abzan Monument | Artifact | | When this artifact enters, search your library for a basic Plains, Swamp, or Forest card, reveal it, put it into your hand, then shuffle.
{1}{W}{B}{G}, {T}, Sacrifice this artifact: Create an X/X white Spirit creature token, where X is the greatest toughness among creatures you control. Activate only as a sorcery. | Jorge Jacinto
3 LSV

Jeskai Monument | Artifact | | When this artifact enters, search your library for a basic Island, Mountain, or Plains card, reveal it, put it into your hand, then shuffle.
{1}{U}{R}{W}, {T}, Sacrifice this artifact: Create two 1/1 white Bird creature tokens with flying. Activate only as a sorcery. | Julian Kok Joon Wen
3 LSV

Mardu Monument | Artifact | | When this artifact enters, search your library for a basic Mountain, Plains, or Swamp card, reveal it, put it into your hand, then shuffle.
{2}{R}{W}{B}, {T}, Sacrifice this artifact: Create three 1/1 red Warrior creature tokens. They gain menace and haste until end of turn. Activate only as a sorcery. (A creature with menace can't be blocked except by two or more creatures.) | Salvatorre Zee Yazzie
3 LSV

Blossoming Sands | Land | | This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {G} or {W}. | Piotr Dura
2.5 LSV

Dalkovan Encampment | Land | | This land enters tapped unless you control a Swamp or a Mountain.
{T}: Add {W}.
{2}{W}, {T}: Whenever you attack this turn, create two 1/1 red Warrior creature tokens that are tapped and attacking. Sacrifice them at the beginning of the next end step. | Marina Ortega Lorente
3.5 LSV

Mystic Monastery | Land | | This land enters tapped.
{T}: Add {U}, {R}, or {W}. | Leon Tukker
3.5 LSV

Nomad Outpost | Land | | This land enters tapped.
{T}: Add {R}, {W}, or {B}. | Alayna Danner
3.5 LSV

Sandsteppe Citadel | Land | | This land enters tapped.
{T}: Add {W}, {B}, or {G}. | Diego Gisbert
3.5 LSV

Scoured Barrens | Land | | This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {B}. | Brent Hollowell
2.5 LSV

Tranquil Cove | Land | | This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {U}. | Kevin Sidharta
2.5 LSV

Wind-Scarred Crag | Land | | This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {R} or {W}. | Filip Burburan
2.5 LSV

Plains | Basic Land | Plains | ({T}: Add {W}.) | Sergey Glushakov
LSV

Plains | Basic Land | Plains | ({T}: Add {W}.) | John Avon
LSV

Plains | Basic Land | Plains | ({T}: Add {W}.) | Valera Lutfullina
LSV