Aegis Sculptor | Creature | Bird Wizard | Flying
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
At the beginning of your upkeep, you may exile two cards from your graveyard. If you do, put a +1/+1 counter on this creature. | Michele Giorgi
                
                                    3 LSV
                        
                    Agent of Kotis | Creature | Human Rogue | Renew — {3}{U}, Exile this card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery. | Matt Stewart
                
                                    2 LSV
                        
                    Ambling Stormshell | Creature | Turtle | Ward {2}
Whenever this creature attacks, put three stun counters on it and draw three cards. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you cast a Turtle spell, untap this creature. | Carlos Palma Cruchaga
                
                                    4.5 LSV
                        
                    Bewildering Blizzard | Instant |  | Draw three cards. Creatures your opponents control get -3/-0 until end of turn. | Milivoj Ćeran
                
                                    2.5 LSV
                        
                    Constrictor Sage | Creature | Snake Wizard | When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Renew — {2}{U}, Exile this card from your graveyard: Tap target creature an opponent controls and put a stun counter on it. Activate only as a sorcery. | Nereida
                
                                    3 LSV
                        
                    Dirgur Island Dragon | Creature | Dragon | Flying
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) | Daniel Ljunggren
                
                                    2.5 LSV
                        
                    Dispelling Exhale | Instant |  | As an additional cost to cast this spell, you may behold a Dragon. (You may choose a Dragon you control or reveal a Dragon card from your hand.)
Counter target spell unless its controller pays {2}. If a Dragon was beheld, counter that spell unless its controller pays {4} instead. | David Auden Nash
                
                                    2.5 LSV
                        
                    Dragonologist | Creature | Human Wizard | When this creature enters, look at the top six cards of your library. You may reveal an instant, sorcery, or Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Untapped Dragons you control have hexproof. | Mila Pesic
                
                                    3.5 LSV
                        
                    Dragonstorm Forecaster | Creature | Human Scout | {2}, {T}: Search your library for a card named Dragonstorm Globe or Boulderborn Dragon, reveal it, put it into your hand, then shuffle. | Kev Fang
                
                                    0.0 / 1.5 LSV
                        
                    Essence Anchor | Artifact |  | At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{T}: Create a 2/2 black Zombie Druid creature token. Activate only during your turn and only if a card left your graveyard this turn. | David Astruga
                
                                    1.5 / 3.5 LSV
                        
                    Focus the Mind | Instant |  | This spell costs {2} less to cast if you've cast another spell this turn.
Draw three cards, then discard a card. | Fariba Khamseh
                
                                    2.5 LSV
                        
                    Fresh Start | Enchantment | Aura | Flash
Enchant creature
Enchanted creature gets -5/-0 and loses all abilities. | Joe Slucher
                
                                    1.5 LSV
                        
                    Highspire Bell-Ringer | Creature | Djinn Monk | Flying
The second spell you cast each turn costs {1} less to cast. | Zoltan Boros
                
                                    2.5 LSV
                        
                    Humbling Elder | Creature | Human Monk | Flash
When this creature enters, target creature an opponent controls gets -2/-0 until end of turn. | Yohann Schepacz
                
                                    3 LSV
                        
                    Iceridge Serpent | Creature | Serpent | When this creature enters, return target creature an opponent controls to its owner's hand. | Brian Valeza
                
                                    2.5 LSV
                        
                    Kishla Trawlers | Creature | Human Citizen | When this creature enters, you may exile a creature card from your graveyard. When you do, return target instant or sorcery card from your graveyard to your hand. | Iris Compiet
                
                                    2.5 LSV
                        
                    Marang River Regent | Creature | Dragon | Flying
When this creature enters, return up to two other target nonland permanents to their owners' hands. | John Tedrick
                
                                    5 LSV
                        
                    Naga Fleshcrafter | Creature | Snake Shapeshifter | You may have this creature enter as a copy of any creature on the battlefield.
Renew — {2}{U}, Exile this card from your graveyard: Put a +1/+1 counter on target nonlegendary creature you control. Each other creature you control becomes a copy of that creature until end of turn. Activate only as a sorcery. | Valera Lutfullina
                
                                    4.5 LSV
                        
                    Ringing Strike Mastery | Enchantment | Aura | Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has "{5}: Untap this creature." | Alexandre Honoré
                
                                    2 LSV
                        
                    Riverwalk Technique | Instant |  | Choose one —
• The owner of target nonland permanent puts it on their choice of the top or bottom of their library.
• Counter target noncreature spell. | Julia Metzger
                
                                    3 LSV
                        
                    Roiling Dragonstorm | Enchantment |  | When this enchantment enters, draw two cards, then discard a card.
When a Dragon you control enters, return this enchantment to its owner's hand. | Gaboleps
                
                                    2.5 LSV
                        
                    Sibsig Appraiser | Creature | Zombie Advisor | When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. | Ina Wong
                
                                    4 LSV
                        
                    Snowmelt Stag | Creature | Elemental Elk | Vigilance
During your turn, this creature has base power and toughness 5/2.
{5}{U}{U}: This creature can't be blocked this turn. | Lorenzo Mastroianni
                
                                    1.5 LSV
                        
                    Spectral Denial | Instant |  | This spell costs {1} less to cast for each creature you control with power 4 or greater.
Counter target spell unless its controller pays {X}. | Xabi Gaztelua
                
                                    3 LSV
                        
                    Stillness in Motion | Enchantment |  | At the beginning of your upkeep, mill three cards. Then if your library has no cards in it, exile this enchantment and put five cards from your graveyard on top of your library in any order. | Kai Carpenter
                
                                     LSV
                        
                    Taigam, Master Opportunist | Legendary Creature | Human Monk | Flurry — Whenever you cast your second spell each turn, copy it, then exile the spell you cast with four time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.) | Joshua Raphael
                
                                    2.5 LSV
                        
                    Temur Devotee | Creature | Human Druid | Defender
{1}: Add {G}, {U}, or {R}. Activate only once each turn. | Marina Ortega Lorente
                
                                    2.5 LSV
                        
                    Unending Whisper | Sorcery |  | Draw a card.
Harmonize {5}{U} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.) | Danny Schwartz
                
                                    2.5 LSV
                        
                    Ureni's Rebuff | Sorcery |  | Return target creature to its owner's hand.
Harmonize {5}{U} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.) | Sergio Cosmai
                
                                    2.5 LSV
                        
                    Veteran Ice Climber | Creature | Human Scout | Vigilance
This creature can't be blocked.
Whenever this creature attacks, up to one target player mills cards equal to this creature's power. (They put that many cards from the top of their library into their graveyard.) | Néstor Ossandón Leal
                
                                    3.5 LSV
                        
                    Wingblade Disciple | Creature | Human Monk | Flying
Flurry — Whenever you cast your second spell each turn, create a 1/1 white Bird creature token with flying. | Julian Kok Joon Wen
                
                                    3.5 LSV
                        
                    Wingspan Stride | Enchantment | Aura | Enchant creature
Enchanted creature gets +1/+1 and has flying.
{2}{U}: Return this Aura to its owner's hand. | Jake Murray
                
                                    1.5 LSV
                        
                    Winternight Stories | Sorcery |  | Draw three cards. Then discard two cards unless you discard a creature card.
Harmonize {4}{U} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.) | Zara Alfonso
                
                                    2.5 LSV
                        
                    Whirlwing Stormbrood | Creature | Dragon | Flash
Flying
You may cast sorcery spells and Dragon spells as though they had flash. | Fajareka Setiawan
                
                                     LSV
                        
                    Iridescent Tiger | Creature | Cat | When this creature enters, if you cast it, add {W}{U}{B}{R}{G}. | Fajareka Setiawan
                
                                    2 LSV
                        
                    Jeskai Devotee | Creature | Orc Monk | Flurry — Whenever you cast your second spell each turn, this creature gets +1/+1 until end of turn.
{1}: Add {U}, {R}, or {W}. Activate only once each turn. | Xavier Ribeiro
                
                                    2.5 LSV
                        
                    Narset's Rebuke | Instant |  | Narset's Rebuke deals 5 damage to target creature. Add {U}{R}{W}. If that creature would die this turn, exile it instead. | Diego Gisbert
                
                                    2 LSV
                        
                    Dragonbroods' Relic | Artifact |  | {T}, Tap an untapped creature you control: Add one mana of any color.
{3}{W}{U}{B}{R}{G}, Sacrifice this artifact: Create a 4/4 Dragon creature token named Reliquary Dragon that's all colors. It has flying, lifelink, and "When this token enters, it deals 3 damage to any target." Activate only as a sorcery. | Racrufi
                
                                    1.5/3.5 LSV
                        
                    Sultai Devotee | Creature | Zombie Snake Druid | Deathtouch
{1}: Add {B}, {G}, or {U}. Activate only once each turn. | Bastien L. Deharme
                
                                    2.5 LSV
                        
                    Effortless Master | Creature | Orc Monk | Vigilance
Menace (This creature can't be blocked except by two or more creatures.)
This creature enters with two +1/+1 counters on it if you've cast two or more spells this turn. | Lie Setiawan
                
                                    3 LSV
                        
                    Frostcliff Siege | Enchantment |  | As this enchantment enters, choose Jeskai or Temur.
• Jeskai — Whenever one or more creatures you control deal combat damage to a player, draw a card.
• Temur — Creatures you control get +1/+0 and have trample and haste. | Dan Murayama Scott
                
                                    3 LSV
                        
                    Glacial Dragonhunt | Sorcery |  | Draw a card, then you may discard a card. When you discard a nonland card this way, Glacial Dragonhunt deals 3 damage to target creature.
Harmonize {4}{U}{R} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.) | Igor Grechanyi
                
                                    3 LSV
                        
                    Auroral Procession | Instant |  | Return target card from your graveyard to your hand. | Marco Gorlei
                
                                    2 LSV
                        
                    Glacierwood Siege | Enchantment |  | As this enchantment enters, choose Temur or Sultai.
• Temur — Whenever you cast an instant or sorcery spell, target player mills four cards.
• Sultai — You may play lands from your graveyard. | Andreas Zafiratos
                
                                    1 LSV
                        
                    Kishla Skimmer | Creature | Bird Scout | Flying
Whenever a card leaves your graveyard during your turn, draw a card. This ability triggers only once each turn. | James Ryman
                
                                    3.5 LSV
                        
                    Flamehold Grappler | Creature | Human Monk | First strike
When this creature enters, copy the next spell you cast this turn when you cast it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) | Wayne Wu
                
                                    3.5 LSV
                        
                    Jeskai Brushmaster | Creature | Orc Monk | Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | Nino Vecia
                
                                    4 LSV
                        
                    Jeskai Revelation | Instant |  | Return target spell or permanent to its owner's hand. Jeskai Revelation deals 4 damage to any target. Create two 1/1 white Monk creature tokens with prowess. Draw two cards. You gain 4 life. | Igor Grechanyi
                
                                    5 LSV
                        
                    Jeskai Shrinekeeper | Creature | Dragon | Flying, haste
Whenever this creature deals combat damage to a player, you gain 1 life and draw a card. | Andrew Mar
                
                                    3 LSV
                        
                    Monastery Messenger | Creature | Bird Scout | Flying, vigilance
When this creature enters, put up to one target noncreature, nonland card from your graveyard on top of your library. | Forrest Imel
                
                                    2 LSV
                        
                    Narset, Jeskai Waymaster | Legendary Creature | Human Monk | At the beginning of your end step, you may discard your hand. If you do, draw cards equal to the number of spells you've cast this turn. | Randy Vargas
                
                                    3 LSV
                        
                    New Way Forward | Instant |  | The next time a source of your choice would deal damage to you this turn, prevent that damage. When damage is prevented this way, New Way Forward deals that much damage to that source's controller and you draw that many cards. | Eli Minaya
                
                                    1 LSV
                        
                    Rediscover the Way | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
III — Whenever you cast a noncreature spell this turn, target creature you control gains double strike until end of turn. | Clint Lockwood
                
                                    3 LSV
                        
                    Riverwheel Sweep | Sorcery |  | Tap target creature. Put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. | Wayne Wu
                
                                    2 LSV
                        
                    Shiko, Paragon of the Way | Legendary Creature | Spirit Dragon | Flying, vigilance
When Shiko enters, exile target nonland card with mana value 3 or less from your graveyard. Copy it, then you may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.) | Victor Adame Minguez
                
                                    5 LSV
                        
                    Awaken the Honored Dead | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent.
II — Mill three cards.
III — You may discard a card. When you do, return target creature or land card from your graveyard to your hand. | Clint Lockwood
                
                                    4 LSV
                        
                    Death Begets Life | Sorcery |  | Destroy all creatures and enchantments. Draw a card for each permanent destroyed this way. | Justin Hernandez & Alexis Hernandez
                
                                    2 LSV
                        
                    Fangkeeper's Familiar | Creature | Snake | Flash
When this creature enters, choose one —
• You gain 3 life and surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
• Destroy target enchantment.
• Counter target creature spell. | David Szabo
                
                                    4 LSV
                        
                    Gurmag Nightwatch | Creature | Human Ranger | When this creature enters, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard. | Nereida
                
                                    2 LSV
                        
                    Kheru Goldkeeper | Creature | Dragon | Flying
Whenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Renew — {2}{B}{G}{U}, Exile this card from your graveyard: Put two +1/+1 counters and a flying counter on target creature. Activate only as a sorcery. | Randy Vargas
                
                                    3.5 LSV
                        
                    Kotis, the Fangkeeper | Legendary Creature | Zombie Warrior | Indestructible
Whenever Kotis deals combat damage to a player, exile the top X cards of their library, where X is the amount of damage dealt. You may cast any number of spells with mana value X or less from among them without paying their mana costs. | Evyn Fong
                
                                    3 LSV
                        
                    Lie in Wait | Sorcery |  | Return target creature card from your graveyard to your hand. Lie in Wait deals damage equal to that card's power to target creature. | Diana Franco
                
                                    4 LSV
                        
                    Lotuslight Dancers | Creature | Zombie Bard | Lifelink
When this creature enters, search your library for a black card, a green card, and a blue card. Put those cards into your graveyard, then shuffle. | Jodie Muir
                
                                    4 LSV
                        
                    Rakshasa's Bargain | Instant |  | Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. | Yigit Koroglu
                
                                    3 LSV
                        
                    Teval, Arbiter of Virtue | Legendary Creature | Spirit Dragon | Flying, lifelink
Spells you cast have delve. (Each card you exile from your graveyard while casting those spells pays for {1}.)
Whenever you cast a spell, you lose life equal to its mana value. | Alexander Ostrowski
                
                                    4 LSV
                        
                    Dragonback Assault | Enchantment |  | When this enchantment enters, it deals 3 damage to each creature and each planeswalker.
Landfall — Whenever a land you control enters, create a 4/4 red Dragon creature token with flying. | Ryan Pancoast
                
                                    5 LSV
                        
                    Dragonclaw Strike | Sorcery |  | Double the power and toughness of target creature you control until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.) | Yeong-Hao Han
                
                                    3.5 LSV
                        
                    Eshki Dragonclaw | Legendary Creature | Human Warrior | Vigilance, trample, ward {1}
At the beginning of combat on your turn, if you've cast both a creature spell and a noncreature spell this turn, draw a card and put two +1/+1 counters on Eshki Dragonclaw. | Tran Nguyen
                
                                    3.5 LSV
                        
                    Karakyk Guardian | Creature | Dragon | Flying, vigilance, trample
This creature has hexproof if it hasn't dealt damage yet. (It can't be the target of spells or abilities your opponents control.) | Joe Slucher
                
                                    3 LSV
                        
                    Mammoth Bellow | Sorcery |  | Create a 5/5 green Elephant creature token.
Harmonize {5}{G}{U}{R} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.) | Xavier Ribeiro
                
                                    4 LSV
                        
                    Roar of Endless Song | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a 5/5 green Elephant creature token.
III — Double the power and toughness of each creature you control until end of turn. | Clint Lockwood
                
                                    5 LSV
                        
                    Songcrafter Mage | Creature | Human Bard | Flash
When this creature enters, target instant or sorcery card in your graveyard gains harmonize until end of turn. Its harmonize cost is equal to its mana cost. (You may cast that card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile the spell.) | Irina Nordsol
                
                                    4 LSV
                        
                    Temur Battlecrier | Creature | Orc Ranger | During your turn, spells you cast cost {1} less to cast for each creature you control with power 4 or greater. | Brent Hollowell
                
                                    3 LSV
                        
                    Temur Tawnyback | Creature | Beast | When this creature enters, draw a card, then discard a card. | Brian Valeza
                
                                    3 LSV
                        
                    Ureni, the Song Unending | Legendary Creature | Spirit Dragon | Flying, protection from white and from black
When Ureni enters, it deals X damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control, where X is the number of lands you control. | Alexander Ostrowski
                
                                    4.5 LSV
                        
                    Call the Spirit Dragons | Enchantment |  | Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game. | Liiga Smilshkalne
                
                                     LSV
                        
                    Jeskai Monument | Artifact |  | When this artifact enters, search your library for a basic Island, Mountain, or Plains card, reveal it, put it into your hand, then shuffle.
{1}{U}{R}{W}, {T}, Sacrifice this artifact: Create two 1/1 white Bird creature tokens with flying. Activate only as a sorcery. | Julian Kok Joon Wen
                
                                    3 LSV
                        
                    Sultai Monument | Artifact |  | When this artifact enters, search your library for a basic Swamp, Forest, or Island card, reveal it, put it into your hand, then shuffle.
{2}{B}{G}{U}, {T}, Sacrifice this artifact: Create two 2/2 black Zombie Druid creature tokens. Activate only as a sorcery. | Julian Kok Joon Wen
                
                                    3 LSV
                        
                    Temur Monument | Artifact |  | When this artifact enters, search your library for a basic Forest, Island, or Mountain card, reveal it, put it into your hand, then shuffle.
{3}{G}{U}{R}, {T}, Sacrifice this artifact: Create a 5/5 green Elephant creature token. Activate only as a sorcery. | Sam Burley
                
                                    3 LSV
                        
                    Dismal Backwater | Land |  | This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {U} or {B}. | Alayna Danner
                
                                    2.5 LSV
                        
                    Frontier Bivouac | Land |  | This land enters tapped.
{T}: Add {G}, {U}, or {R}. | Andrea Piparo
                
                                    3.5 LSV
                        
                    Mistrise Village | Land |  | This land enters tapped unless you control a Mountain or a Forest.
{T}: Add {U}.
{U}, {T}: The next spell you cast this turn can't be countered. | Constantin Marin
                
                                    1 LSV
                        
                    Mystic Monastery | Land |  | This land enters tapped.
{T}: Add {U}, {R}, or {W}. | Leon Tukker
                
                                    3.5 LSV
                        
                    Opulent Palace | Land |  | This land enters tapped.
{T}: Add {B}, {G}, or {U}. | Sergey Glushakov
                
                                    3.5 LSV
                        
                    Swiftwater Cliffs | Land |  | This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {U} or {R}. | Piotr Dura
                
                                    2.5 LSV
                        
                    Thornwood Falls | Land |  | This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {G} or {U}. | Alexander Ostrowski
                
                                    2.5 LSV
                        
                    Tranquil Cove | Land |  | This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {U}. | Kevin Sidharta
                
                                    2.5 LSV
                        
                    Island | Basic Land | Island | ({T}: Add {U}.) | Sergey Glushakov
                
                                     LSV
                        
                    Island | Basic Land | Island | ({T}: Add {U}.) | Sam Burley
                
                                     LSV
                        
                    Island | Basic Land | Island | ({T}: Add {U}.) | Constantin Marin
                
                                     LSV