
Mardu Devotee | Creature | Human Scout | When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
{1}: Add {R}, {W}, or {B}. Activate only once each turn. | Lorenzo Mastroianni

Iridescent Tiger | Creature | Cat | When this creature enters, if you cast it, add {W}{U}{B}{R}{G}. | Fajareka Setiawan

Jeskai Devotee | Creature | Orc Monk | Flurry — Whenever you cast your second spell each turn, this creature gets +1/+1 until end of turn.
{1}: Add {U}, {R}, or {W}. Activate only once each turn. | Xavier Ribeiro

Narset's Rebuke | Instant | | Narset's Rebuke deals 5 damage to target creature. Add {U}{R}{W}. If that creature would die this turn, exile it instead. | Diego Gisbert

Dragonbroods' Relic | Artifact | | {T}, Tap an untapped creature you control: Add one mana of any color.
{3}{W}{U}{B}{R}{G}, Sacrifice this artifact: Create a 4/4 Dragon creature token named Reliquary Dragon that's all colors. It has flying, lifelink, and "When this token enters, it deals 3 damage to any target." Activate only as a sorcery. | Racrufi

Cori Mountain Stalwart | Creature | Human Monk | Flurry — Whenever you cast your second spell each turn, this creature deals 2 damage to each opponent and you gain 2 life. | Josiah "Jo" Cameron

Frontline Rush | Instant | | Choose one —
• Create two 1/1 red Goblin creature tokens.
• Target creature gets +X/+X until end of turn, where X is the number of creatures you control. | Filipe Pagliuso

Windcrag Siege | Enchantment | | As this enchantment enters, choose Mardu or Jeskai.
• Mardu — If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
• Jeskai — At the beginning of your upkeep, create a 1/1 red Goblin creature token. It gains lifelink and haste until end of turn. | Néstor Ossandón Leal

Flamehold Grappler | Creature | Human Monk | First strike
When this creature enters, copy the next spell you cast this turn when you cast it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) | Wayne Wu

Jeskai Brushmaster | Creature | Orc Monk | Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | Nino Vecia

Jeskai Revelation | Instant | | Return target spell or permanent to its owner's hand. Jeskai Revelation deals 4 damage to any target. Create two 1/1 white Monk creature tokens with prowess. Draw two cards. You gain 4 life. | Igor Grechanyi

Jeskai Shrinekeeper | Creature | Dragon | Flying, haste
Whenever this creature deals combat damage to a player, you gain 1 life and draw a card. | Andrew Mar

Monastery Messenger | Creature | Bird Scout | Flying, vigilance
When this creature enters, put up to one target noncreature, nonland card from your graveyard on top of your library. | Forrest Imel

Narset, Jeskai Waymaster | Legendary Creature | Human Monk | At the beginning of your end step, you may discard your hand. If you do, draw cards equal to the number of spells you've cast this turn. | Randy Vargas

New Way Forward | Instant | | The next time a source of your choice would deal damage to you this turn, prevent that damage. When damage is prevented this way, New Way Forward deals that much damage to that source's controller and you draw that many cards. | Eli Minaya

Rediscover the Way | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
III — Whenever you cast a noncreature spell this turn, target creature you control gains double strike until end of turn. | Clint Lockwood

Riverwheel Sweep | Sorcery | | Tap target creature. Put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. | Wayne Wu

Shiko, Paragon of the Way | Legendary Creature | Spirit Dragon | Flying, vigilance
When Shiko enters, exile target nonland card with mana value 3 or less from your graveyard. Copy it, then you may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.) | Victor Adame Minguez

All-Out Assault | Enchantment | | Creatures you control get +1/+1 and have deathtouch.
When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn, untap each creature you control. | Joshua Cairos

Bone-Cairn Butcher | Creature | Demon | Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
Attacking tokens you control have deathtouch. | David Palumbo

Defibrillating Current | Sorcery | | Defibrillating Current deals 4 damage to target creature or planeswalker and you gain 2 life. | Isis

Inevitable Defeat | Instant | | This spell can't be countered.
Exile target nonland permanent. Its controller loses 3 life and you gain 3 life. | Cristi Balanescu

Mardu Siegebreaker | Creature | Human Warrior | Deathtouch, haste
When this creature enters, exile up to one other target creature you control until this creature leaves the battlefield.
Whenever this creature attacks, for each opponent, create a tapped token that's a copy of the exiled card attacking that opponent. At the beginning of your end step, sacrifice those tokens. | Chris Seaman

Neriv, Heart of the Storm | Legendary Creature | Spirit Dragon | Flying
If a creature you control that entered this turn would deal damage, it deals twice that much damage instead. | Victor Adame Minguez

Reigning Victor | Creature | Orc Warrior | Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
When this creature enters, target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | Warren Mahy

Sonic Shrieker | Creature | Dragon | Flying
When this creature enters, it deals 2 damage to any target and you gain 2 life. If a player is dealt damage this way, they discard a card. | Jason A. Engle

Thunder of Unity | Enchantment | Saga | (As this Saga enters step, add a lore counter. Sacrifice after III.)
I — You draw two cards and you lose 2 life.
II, III — Whenever a creature you control enters this turn, each opponent loses 1 life and you gain 1 life. | Clint Lockwood

Zurgo, Thunder's Decree | Legendary Creature | Orc Warrior | Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
During your end step, Warrior tokens you control have "This token can't be sacrificed." | Steve Prescott

Call the Spirit Dragons | Enchantment | | Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game. | Liiga Smilshkalne

Jeskai Monument | Artifact | | When this artifact enters, search your library for a basic Island, Mountain, or Plains card, reveal it, put it into your hand, then shuffle.
{1}{U}{R}{W}, {T}, Sacrifice this artifact: Create two 1/1 white Bird creature tokens with flying. Activate only as a sorcery. | Julian Kok Joon Wen

Mardu Monument | Artifact | | When this artifact enters, search your library for a basic Mountain, Plains, or Swamp card, reveal it, put it into your hand, then shuffle.
{2}{R}{W}{B}, {T}, Sacrifice this artifact: Create three 1/1 red Warrior creature tokens. They gain menace and haste until end of turn. Activate only as a sorcery. (A creature with menace can't be blocked except by two or more creatures.) | Salvatorre Zee Yazzie

Mystic Monastery | Land | | This land enters tapped.
{T}: Add {U}, {R}, or {W}. | Leon Tukker

Nomad Outpost | Land | | This land enters tapped.
{T}: Add {R}, {W}, or {B}. | Alayna Danner

Wind-Scarred Crag | Land | | This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {R} or {W}. | Filip Burburan