The Black Gate | Legendary Land | Gate | As The Black Gate enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
{T}: Add {B}.
{1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn. | Marc Simonetti
                
                        
                    The Black Gate | Legendary Land | Gate | As The Black Gate enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
{T}: Add {B}.
{1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn. | Marc Simonetti
                
                        
                    Choked Estuary | Land |  | As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
{T}: Add {U} or {B}. | Lixin Yin
                
                        
                    Crumbling Necropolis | Land |  | Crumbling Necropolis enters the battlefield tapped.
{T}: Add {U}, {B}, or {R}. | Lorenzo Lanfranconi
                
                        
                    Dragonskull Summit | Land |  | Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
{T}: Add {B} or {R}. | Chris Cold
                
                        
                    Drowned Catacomb | Land |  | Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B}. | Calder Moore
                
                        
                    Foreboding Ruins | Land |  | As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.
{T}: Add {B} or {R}. | Nino Is
                
                        
                    Isolated Chapel | Land |  | Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}. | Craig Elliott
                
                        
                    Murmuring Bosk | Land | Forest | ({T}: Add {G}.)
As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped.
{T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you. | Antonio José Manzanedo
                
                        
                    Necroblossom Snarl | Land |  | As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped.
{T}: Add {B} or {G}. | Jonas De Ro
                
                        
                    Sandsteppe Citadel | Land |  | Sandsteppe Citadel enters the battlefield tapped.
{T}: Add {W}, {B}, or {G}. | Titus Lunter
                
                                    3.5 LSV
                        
                    Scoured Barrens | Land |  | Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{T}: Add {W} or {B}. | Samuele Bandini
                
                                    2.5 LSV
                        
                    Shineshadow Snarl | Land |  | As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped.
{T}: Add {W} or {B}. | Jonas De Ro
                
                        
                    Smoldering Marsh | Land | Swamp Mountain | ({T}: Add {B} or {R}.)
Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands. | Logan Feliciano
                
                        
                    Sulfurous Springs | Land |  | {T}: Add {C}.
{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you. | Jeremy Paillotin
                
                        
                    Sunken Hollow | Land | Island Swamp | ({T}: Add {U} or {B}.)
Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. | Pavel Kolomeyets
                
                        
                    Underground River | Land |  | {T}: Add {C}.
{T}: Add {U} or {B}. Underground River deals 1 damage to you. | Logan Feliciano
                
                        
                    Woodland Cemetery | Land |  | Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G}. | Hristo D. Chukov
                
                        
                    Bojuka Bog | Land |  | Bojuka Bog enters the battlefield tapped.
When Bojuka Bog enters the battlefield, exile target player's graveyard.
{T}: Add {B}. | Calder Moore
                
                        
                    Cabal Coffers | Land |  | {2}, {T}: Add {B} for each Swamp you control. | Sean Vo
                
                        
                    Bojuka Bog | Land |  | Bojuka Bog enters the battlefield tapped.
When Bojuka Bog enters the battlefield, exile target player's graveyard.
{T}: Add {B}. | Calder Moore
                
                        
                    Cabal Coffers | Land |  | {2}, {T}: Add {B} for each Swamp you control. | Sean Vo
                
                        
                    The Black Gate | Legendary Land | Gate | As The Black Gate enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
{T}: Add {B}.
{1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn. | Marc Simonetti
                
                        
                    Minas Morgul, Dark Fortress | Legendary Land |  | Minas Morgul, Dark Fortress enters the battlefield tapped.
{T}: Add {B}.
{3}{B}, {T}: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.) | Campbell White
                
                        
                    Urborg | Legendary Land |  | {T}: Add {B}.
{T}: Target creature loses first strike or swampwalk until end of turn. | Greg Hildebrandt & Tim Hildebrandt
                
                        
                    Minas Morgul, Dark Fortress | Legendary Land |  | Minas Morgul, Dark Fortress enters the battlefield tapped.
{T}: Add {B}.
{3}{B}, {T}: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.) | Campbell White