The Black Gate | Legendary Land | Gate | As The Black Gate enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
{T}: Add {B}.
{1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn. | Marc Simonetti
The Black Gate | Legendary Land | Gate | As The Black Gate enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
{T}: Add {B}.
{1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn. | Marc Simonetti
Battlefield Forge | Land | | {T}: Add {C}.
{T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you. | Victor Harmatiuk
Brushland | Land | | {T}: Add {C}.
{T}: Add {G} or {W}. Brushland deals 1 damage to you. | Ramazan Kazaliev
Canopy Vista | Land | Forest Plains | ({T}: Add {G} or {W}.)
Canopy Vista enters the battlefield tapped unless you control two or more basic lands. | Jeremy Paillotin
Choked Estuary | Land | | As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
{T}: Add {U} or {B}. | Lixin Yin
Clifftop Retreat | Land | | Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}. | Wei Guan
Desolate Lighthouse | Land | | {T}: Add {C}.
{1}{U}{R}, {T}: Draw a card, then discard a card. | Marco Gorlei
Dragonskull Summit | Land | | Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
{T}: Add {B} or {R}. | Chris Cold
Drowned Catacomb | Land | | Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B}. | Calder Moore
Exotic Orchard | Land | | {T}: Add one mana of any color that a land an opponent controls could produce. | Pablo Mendoza
Flooded Grove | Land | | {T}: Add {C}.
{G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}. | Erikas Perl
Foreboding Ruins | Land | | As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.
{T}: Add {B} or {R}. | Nino Is
Fortified Village | Land | | As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.
{T}: Add {G} or {W}. | Constantin Marin
Frostboil Snarl | Land | | As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped.
{T}: Add {U} or {R}. | Alexander Forssberg
Furycalm Snarl | Land | | As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped.
{T}: Add {R} or {W}. | Tomáš Honz
Glacial Fortress | Land | | Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}. | Andrea Piparo
Hinterland Harbor | Land | | Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}. | Oleg Shekhovtsov
Isolated Chapel | Land | | Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}. | Craig Elliott
Murmuring Bosk | Land | Forest | ({T}: Add {G}.)
As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped.
{T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you. | Antonio José Manzanedo
Necroblossom Snarl | Land | | As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped.
{T}: Add {B} or {G}. | Jonas De Ro
Port Town | Land | | As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
{T}: Add {W} or {U}. | Marina Ortega Lorente
Prairie Stream | Land | Plains Island | ({T}: Add {W} or {U}.)
Prairie Stream enters the battlefield tapped unless you control two or more basic lands. | David Frasheski
Rejuvenating Springs | Land | | Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents.
{T}: Add {G} or {U}. | Stephen Stark
Scattered Groves | Land | Forest Plains | ({T}: Add {G} or {W}.)
Scattered Groves enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.) | Andrea Piparo
Shineshadow Snarl | Land | | As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped.
{T}: Add {W} or {B}. | Jonas De Ro
Smoldering Marsh | Land | Swamp Mountain | ({T}: Add {B} or {R}.)
Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands. | Logan Feliciano
Sulfur Falls | Land | | Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.
{T}: Add {U} or {R}. | Nino Is
Sulfurous Springs | Land | | {T}: Add {C}.
{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you. | Jeremy Paillotin
Sunken Hollow | Land | Island Swamp | ({T}: Add {U} or {B}.)
Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. | Pavel Kolomeyets
Sunpetal Grove | Land | | Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W}. | Lixin Yin
Throne of the High City | Land | | {T}: Add {C}.
{4}, {T}, Sacrifice Throne of the High City: You become the monarch. | Pablo Mendoza
Underground River | Land | | {T}: Add {C}.
{T}: Add {U} or {B}. Underground River deals 1 damage to you. | Logan Feliciano
Vineglimmer Snarl | Land | | As Vineglimmer Snarl enters the battlefield, you may reveal a Forest or Island card from your hand. If you don't, Vineglimmer Snarl enters the battlefield tapped.
{T}: Add {G} or {U}. | Tomáš Honz
Windbrisk Heights | Land | | Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Windbrisk Heights enters the battlefield tapped.
{T}: Add {W}.
{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn. | Jokubas Uogintas
Woodland Cemetery | Land | | Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G}. | Hristo D. Chukov
The Black Gate | Legendary Land | Gate | As The Black Gate enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
{T}: Add {B}.
{1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn. | Marc Simonetti
Minas Morgul, Dark Fortress | Legendary Land | | Minas Morgul, Dark Fortress enters the battlefield tapped.
{T}: Add {B}.
{3}{B}, {T}: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.) | Campbell White
Hammerheim | Legendary Land | | {T}: Add {R}.
{T}: Target creature loses all landwalk abilities until end of turn. | Greg Hildebrandt & Tim Hildebrandt
Urborg | Legendary Land | | {T}: Add {B}.
{T}: Target creature loses first strike or swampwalk until end of turn. | Greg Hildebrandt & Tim Hildebrandt
Minas Morgul, Dark Fortress | Legendary Land | | Minas Morgul, Dark Fortress enters the battlefield tapped.
{T}: Add {B}.
{3}{B}, {T}: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.) | Campbell White