Battlefield Forge | Land |  | {T}: Add {C}.
{T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you. | Victor Harmatiuk
                
                        
                    Brushland | Land |  | {T}: Add {C}.
{T}: Add {G} or {W}. Brushland deals 1 damage to you. | Ramazan Kazaliev
                
                        
                    Canopy Vista | Land | Forest Plains | ({T}: Add {G} or {W}.)
Canopy Vista enters the battlefield tapped unless you control two or more basic lands. | Jeremy Paillotin
                
                        
                    Clifftop Retreat | Land |  | Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}. | Wei Guan
                
                        
                    Fortified Village | Land |  | As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.
{T}: Add {G} or {W}. | Constantin Marin
                
                        
                    Furycalm Snarl | Land |  | As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped.
{T}: Add {R} or {W}. | Tomáš Honz
                
                        
                    Glacial Fortress | Land |  | Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}. | Andrea Piparo
                
                        
                    Graypelt Refuge | Land |  | Graypelt Refuge enters the battlefield tapped.
When Graypelt Refuge enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}. | Erikas Perl
                
                        
                    Isolated Chapel | Land |  | Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}. | Craig Elliott
                
                        
                    Murmuring Bosk | Land | Forest | ({T}: Add {G}.)
As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped.
{T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you. | Antonio José Manzanedo
                
                        
                    Port Town | Land |  | As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
{T}: Add {W} or {U}. | Marina Ortega Lorente
                
                        
                    Prairie Stream | Land | Plains Island | ({T}: Add {W} or {U}.)
Prairie Stream enters the battlefield tapped unless you control two or more basic lands. | David Frasheski
                
                        
                    Sandsteppe Citadel | Land |  | Sandsteppe Citadel enters the battlefield tapped.
{T}: Add {W}, {B}, or {G}. | Titus Lunter
                
                                    3.5 LSV
                        
                    Scattered Groves | Land | Forest Plains | ({T}: Add {G} or {W}.)
Scattered Groves enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.) | Andrea Piparo
                
                        
                    Scoured Barrens | Land |  | Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{T}: Add {W} or {B}. | Samuele Bandini
                
                                    2.5 LSV
                        
                    Shineshadow Snarl | Land |  | As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped.
{T}: Add {W} or {B}. | Jonas De Ro
                
                        
                    Sunpetal Grove | Land |  | Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W}. | Lixin Yin
                
                        
                    Tranquil Cove | Land |  | Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{T}: Add {W} or {U}. | Arthur Yuan
                
                                    2.5 LSV
                        
                    Wind-Scarred Crag | Land |  | Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{T}: Add {R} or {W}. | Nino Is
                
                                    2.5 LSV
                        
                    Windbrisk Heights | Land |  | Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Windbrisk Heights enters the battlefield tapped.
{T}: Add {W}.
{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn. | Jokubas Uogintas
                
                        
                    Castle Ardenvale | Land |  | Castle Ardenvale enters the battlefield tapped unless you control a Plains.
{T}: Add {W}.
{2}{W}{W}, {T}: Create a 1/1 white Human creature token. | Jeremy Paillotin
                
                        
                    Horizon Canopy | Land |  | {T}, Pay 1 life: Add {G} or {W}.
{1}, {T}, Sacrifice Horizon Canopy: Draw a card. | Randy Gallegos
                
                        
                    Karakas | Legendary Land |  | {T}: Add {W}.
{T}: Return target legendary creature to its owner's hand. | Stephen Stark
                
                        
                    Kor Haven | Legendary Land |  | {T}: Add {C}.
{1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn. | Erikas Perl
                
                        
                    Castle Ardenvale | Land |  | Castle Ardenvale enters the battlefield tapped unless you control a Plains.
{T}: Add {W}.
{2}{W}{W}, {T}: Create a 1/1 white Human creature token. | Jeremy Paillotin
                
                        
                    Horizon Canopy | Land |  | {T}, Pay 1 life: Add {G} or {W}.
{1}, {T}, Sacrifice Horizon Canopy: Draw a card. | Randy Gallegos
                
                        
                    Karakas | Legendary Land |  | {T}: Add {W}.
{T}: Return target legendary creature to its owner's hand. | Stephen Stark
                
                        
                    Kor Haven | Legendary Land |  | {T}: Add {C}.
{1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn. | Erikas Perl