Flowering of the White Tree | Legendary Enchantment | | Legendary creatures you control get +2/+1 and have ward {1}.
Nonlegendary creatures you control get +1/+1. | Erikas Perl
4.5 LSV
Forge Anew | Enchantment | | When Forge Anew enters the battlefield, return target Equipment card from your graveyard to the battlefield.
As long as it's your turn, you may activate equip abilities any time you could cast an instant.
You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns. | Craig J Spearing
0.0 LSV
War of the Last Alliance | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
III — Creatures you control gain double strike until end of turn. The Ring tempts you. | Alexander Forssberg
2.5 LSV
Flowering of the White Tree | Legendary Enchantment | | Legendary creatures you control get +2/+1 and have ward {1}.
Nonlegendary creatures you control get +1/+1. | Erikas Perl
Forge Anew | Enchantment | | When Forge Anew enters the battlefield, return target Equipment card from your graveyard to the battlefield.
As long as it's your turn, you may activate equip abilities any time you could cast an instant.
You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns. | Craig J Spearing
Lost Isle Calling | Enchantment | | Whenever you scry, put a verse counter on Lost Isle Calling.
{4}{U}{U}, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery. | Wangjie Li
0.0 LSV
Scroll of Isildur | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gain control of up to one target artifact for as long as you control Scroll of Isildur. The Ring tempts you.
II — Tap up to two target creatures. Put a stun counter on each of them.
III — Draw a card for each tapped creature target opponent controls. | Audrey Benjaminsen
4.0 LSV
Lost Isle Calling | Enchantment | | Whenever you scry, put a verse counter on Lost Isle Calling.
{4}{U}{U}, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery. | Kieran Yanner
Call of the Ring | Enchantment | | At the beginning of your upkeep, the Ring tempts you.
Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card. | Anato Finnstark
4.0 LSV
One Ring to Rule Them All | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power.
II — Destroy all nonlegendary creatures.
III — Each opponent loses 1 life for each creature card in that player's graveyard. | L J Koh
4.0 LSV
Call of the Ring | Enchantment | | At the beginning of your upkeep, the Ring tempts you.
Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card. | Anato Finnstark
Fall of Cair Andros | Enchantment | | Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
{7}{R}: Fall of Cair Andros deals 7 damage to target creature. | Shahab Alizadeh
1.5 LSV
There and Back Again | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Up to one target creature can't block for as long as you control There and Back Again. The Ring tempts you.
II — Search your library for a Mountain card, put it onto the battlefield, then shuffle.
III — Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When this creature dies, create fourteen Treasure tokens." | Jarel Threat
5.0 LSV
Fires of Mount Doom | Legendary Enchantment | | When Fires of Mount Doom enters the battlefield, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.
{2}{R}: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player. | Shahab Alizadeh
Fall of Cair Andros | Enchantment | | Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
{7}{R}: Fall of Cair Andros deals 7 damage to target creature. | Shahab Alizadeh
Fires of Mount Doom | Legendary Enchantment | | When Fires of Mount Doom enters the battlefield, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.
{2}{R}: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player. | Shahab Alizadeh
Elven Chorus | Enchantment | | You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Creatures you control have "{T}: Add one mana of any color." | Anato Finnstark
3.5 LSV
Fall of Gil-galad | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Scry 2.
II — Put two +1/+1 counters on target creature you control.
III — Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature. | Craig Elliott
4.5 LSV
Elven Chorus | Enchantment | | You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Creatures you control have "{T}: Add one mana of any color." | Anato Finnstark