Bat Colony | Enchantment | | When Bat Colony enters the battlefield, create a 1/1 black Bat creature token with flying for each mana from a Cave spent to cast it.
Whenever a Cave enters the battlefield under your control, put a +1/+1 counter on target creature you control. | Cristi Balanescu
0.0/3.5 LSV
Might of the Ancestors | Enchantment | | At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn. | Aldo Domínguez
2.0 LSV
Zoetic Glyph | Enchantment | Aura | Enchant artifact
Enchanted artifact is a Golem creature with base power and toughness 5/4 in addition to its other types.
When Zoetic Glyph is put into a graveyard from the battlefield, discover 3. | Yeong-Hao Han
3.0 LSV
Corpses of the Lost | Enchantment | | Skeletons you control get +1/+0 and have haste.
When Corpses of the Lost enters the battlefield, create a 2/2 black Skeleton Pirate creature token.
At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of the Lost to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.) | Izzy
4.0 LSV
Etali's Favor | Enchantment | Aura | Enchant creature you control
When Etali's Favor enters the battlefield, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Enchanted creature gets +1/+1 and has trample. | Matt Stewart
1.0 LSV
Poetic Ingenuity | Enchantment | | Whenever one or more Dinosaurs you control attack, create that many Treasure tokens.
Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn. | Kieran Yanner
1.0/4.0 LSV
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun | Legendary Enchantment // Legendary Land | | When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc. // (Transforms from Growing Rites of Itlimoc.)
{T}: Add {G}.
{T}: Add {G} for each creature you control. | Josu Hernaiz
2.0 LSV
Huatli, Poet of Unity // Roar of the Fifth People | Legendary Creature // Enchantment | Human Warrior Bard // Saga | When Huatli, Poet of Unity enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{3}{R/W}{R/W}: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery. // (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create two 3/3 green Dinosaur creature tokens.
II — Roar of the Fifth People gains "Creatures you control have '{T}: Add {R}, {G}, or {W}.'"
III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
IV — Dinosaurs you control gain double strike and trample until end of turn. | Tyler Jacobson
5.0 LSV
Spelunking | Enchantment | | When Spelunking enters the battlefield, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter the battlefield untapped. | Ernanda Souza
1.0/2.5 LSV