Bat Colony | Enchantment | | When Bat Colony enters the battlefield, create a 1/1 black Bat creature token with flying for each mana from a Cave spent to cast it.
Whenever a Cave enters the battlefield under your control, put a +1/+1 counter on target creature you control. | Cristi Balanescu
0.0/3.5 LSV
Might of the Ancestors | Enchantment | | At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn. | Aldo Domínguez
2.0 LSV
Petrify | Enchantment | Aura | Enchant artifact or creature
Enchanted permanent can't attack or block, and its activated abilities can't be activated. | Samuel Araya
2.0 LSV
Deeproot Pilgrimage | Enchantment | | Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof. | Rémi Jacquot
1.0 LSV
Eaten by Piranhas | Enchantment | Aura | Flash
Enchant creature
Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1. (It loses all other card types and creature types.) | Abz J Harding
2.5 LSV
Song of Stupefaction | Enchantment | Aura | Enchant creature or Vehicle
When Song of Stupefaction enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
Fathomless descent — Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveyard. | Ernanda Souza
1.5 LSV
Zoetic Glyph | Enchantment | Aura | Enchant artifact
Enchanted artifact is a Golem creature with base power and toughness 5/4 in addition to its other types.
When Zoetic Glyph is put into a graveyard from the battlefield, discover 3. | Yeong-Hao Han
3.0 LSV
Canonized in Blood | Enchantment | | At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.)
{5}{B}{B}, Sacrifice Canonized in Blood: Create a 4/3 white and black Vampire Demon creature token with flying. | Antonio José Manzanedo
3.0 LSV
Corpses of the Lost | Enchantment | | Skeletons you control get +1/+0 and have haste.
When Corpses of the Lost enters the battlefield, create a 2/2 black Skeleton Pirate creature token.
At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of the Lost to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.) | Izzy
4.0 LSV
Dead Weight | Enchantment | Aura | Enchant creature
Enchanted creature gets -2/-2. | Javier Charro
3.5 LSV
Fungal Fortitude | Enchantment | Aura | Flash
Enchant creature
Enchanted creature gets +2/+0.
When enchanted creature dies, return it to the battlefield tapped under its owner's control. | Izzy
2.0 LSV
Grasping Shadows | Enchantment | | Whenever a creature you control attacks alone, it gains deathtouch and lifelink until end of turn. Put a dread counter on Grasping Shadows. Then if there are three or more dread counters on it, transform it. | Sam Wolfe Connelly
2.0 LSV
Etali's Favor | Enchantment | Aura | Enchant creature you control
When Etali's Favor enters the battlefield, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Enchanted creature gets +1/+1 and has trample. | Matt Stewart
1.0 LSV
Poetic Ingenuity | Enchantment | | Whenever one or more Dinosaurs you control attack, create that many Treasure tokens.
Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn. | Kieran Yanner
1.0/4.0 LSV
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun | Legendary Enchantment // Legendary Land | | When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc. // (Transforms from Growing Rites of Itlimoc.)
{T}: Add {G}.
{T}: Add {G} for each creature you control. | Josu Hernaiz
2.0 LSV
Spelunking | Enchantment | | When Spelunking enters the battlefield, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter the battlefield untapped. | Ernanda Souza
1.0/2.5 LSV
Twists and Turns | Enchantment | | If a creature you control would explore, instead you scry 1, then that creature explores.
When Twists and Turns enters the battlefield, target creature you control explores.
When a land enters the battlefield under your control, if you control seven or more lands, transform Twists and Turns. | Deruchenko Alexander
3.5 LSV