Captivating Cave | Land | Cave | {T}: Add {C}.
{1}, {T}: Add one mana of any color.
{4}, {T}, Sacrifice Captivating Cave: Put two +1/+1 counters on target creature. Activate only as a sorcery. | Lorenzo Lanfranconi
2.0 LSV
Cavern of Souls | Land | | As Cavern of Souls enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered. | Alayna Danner
1.0 LSV
Cavernous Maw | Land | Cave | {T}: Add {C}.
{2}: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater. | Alfven Ato
2.0 LSV
Echoing Deeps | Land | Cave | You may have Echoing Deeps enter the battlefield tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types.
{T}: Add {C}. | Mauricio Calle
1.5 LSV
Forgotten Monument | Land | Cave | {T}: Add {C}.
Other Caves you control have "{T}, Pay 1 life: Add one mana of any color." | Logan Feliciano
2.0 LSV
Hidden Cataract | Land | Cave | Hidden Cataract enters the battlefield tapped.
{T}: Add {U}.
{4}{U}, {T}, Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) | Josu Solano
2.5 LSV
Hidden Courtyard | Land | Cave | Hidden Courtyard enters the battlefield tapped.
{T}: Add {W}.
{4}{W}, {T}, Sacrifice Hidden Courtyard: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) | Josu Solano
2.5 LSV
Hidden Necropolis | Land | Cave | Hidden Necropolis enters the battlefield tapped.
{T}: Add {B}.
{4}{B}, {T}, Sacrifice Hidden Necropolis: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) | Svetlin Velinov
2.5 LSV
Hidden Nursery | Land | Cave | Hidden Nursery enters the battlefield tapped.
{T}: Add {G}.
{4}{G}, {T}, Sacrifice Hidden Nursery: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) | Álvaro Calvo Escudero
2.5 LSV
Hidden Volcano | Land | Cave | Hidden Volcano enters the battlefield tapped.
{T}: Add {R}.
{4}{R}, {T}, Sacrifice Hidden Volcano: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) | Logan Feliciano
2.5 LSV
Pit of Offerings | Land | Cave | Pit of Offerings enters the battlefield tapped.
When Pit of Offerings enters the battlefield, exile up to three target cards from graveyards.
{T}: Add {C}.
{T}: Add one mana of any of the exiled cards' colors. | Martin de Diego Sádaba
2.5 LSV
Promising Vein | Land | Cave | {T}: Add {C}.
{1}, {T}, Sacrifice Promising Vein: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Julian Kok Joon Wen
2.5 LSV
Restless Anchorage | Land | | Restless Anchorage enters the battlefield tapped.
{T}: Add {W} or {U}.
{1}{W}{U}: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land.
Whenever Restless Anchorage attacks, create a Map token. | Leon Tukker
4.0 LSV
Restless Prairie | Land | | Restless Prairie enters the battlefield tapped.
{T}: Add {G} or {W}.
{2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land.
Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn. | Randy Gallegos
4.0 LSV
Restless Reef | Land | | Restless Reef enters the battlefield tapped.
{T}: Add {U} or {B}.
{2}{U}{B}: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land.
Whenever Restless Reef attacks, target player mills four cards. | Hristo D. Chukov
4.0 LSV
Restless Ridgeline | Land | | Restless Ridgeline enters the battlefield tapped.
{T}: Add {R} or {G}.
{2}{R}{G}: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land.
Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature. | Álvaro Calvo Escudero
4.0 LSV
Restless Vents | Land | | Restless Vents enters the battlefield tapped.
{T}: Add {B} or {R}.
{1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land.
Whenever Restless Vents attacks, you may discard a card. If you do, draw a card. | Svetlin Velinov
3.5 LSV
Sunken Citadel | Land | Cave | Sunken Citadel enters the battlefield tapped. As it enters, choose a color.
{T}: Add one mana of the chosen color.
{T}: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources. | Matteo Bassini
2.5 LSV
Volatile Fault | Land | Cave | {T}: Add {C}.
{1}, {T}, Sacrifice Volatile Fault: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token. | Andrew Mar
0.0 LSV
Plains | Basic Land | Plains | ({T}: Add {W}.) | Olga Tereshenko
Island | Basic Land | Island | ({T}: Add {U}.) | WFlemming Illustration
Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Elektrodeko
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | BEMOCS
Forest | Basic Land | Forest | ({T}: Add {G}.) | Matteo Bassini