
With Great Power... | Enchantment | Aura | Enchant creature you control
Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.
All damage that would be dealt to you is dealt to enchanted creature instead. | Nils Hamm

Friendly Neighborhood | Enchantment | Aura | Enchant land
When this Aura enters, create three 1/1 green and white Human Citizen creature tokens.
Enchanted land has "{1}, {T}: Target creature gets +1/+1 until end of turn for each creature you control. Activate only as a sorcery." | Carlos Palma Cruchaga

The Clone Saga | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Surveil 3.
II — When you next cast a creature spell this turn, copy it, except the copy isn't legendary.
III — Choose a card name. Whenever a creature with the chosen name deals combat damage to a player this turn, draw a card. | Slawomir Maniak

Wall Crawl | Enchantment | | When this enchantment enters, create a 2/1 green Spider creature token with reach, then you gain 1 life for each Spider you control.
Spiders you control get +1/+1 and can't be blocked by creatures with defender. | Vincent Proce

Kraven's Last Hunt | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Mill five cards. When you do, this Saga deals damage equal to the greatest power among creature cards in your graveyard to target creature.
II — Target creature you control gets +2/+2 until end of turn.
III — Return target creature card from your graveyard to your hand. | Volkan Baǵa