With Great Power... | Enchantment | Aura | Enchant creature you control
Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.
All damage that would be dealt to you is dealt to enchanted creature instead. | Nils Hamm
LSV
Rent Is Due | Enchantment | | At the beginning of your end step, you may tap two untapped creatures and/or Treasures you control. If you do, draw a card. Otherwise, sacrifice this enchantment. | Campbell White
1 LSV
Origin of Spider-Man | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 2/1 green Spider creature token with reach.
II — Put a +1/+1 counter on target creature you control. It becomes a legendary Spider Hero in addition to its other types.
III — Target creature you control gains double strike until end of turn. | Caio Cacau
4.5 LSV
Web Up | Enchantment | | When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. | Andrew Mar
3.5 LSV
Friendly Neighborhood | Enchantment | Aura | Enchant land
When this Aura enters, create three 1/1 green and white Human Citizen creature tokens.
Enchanted land has "{1}, {T}: Target creature gets +1/+1 until end of turn for each creature you control. Activate only as a sorcery." | Carlos Palma Cruchaga
4 LSV
Spider-Man No More | Enchantment | Aura | Enchant creature
Enchanted creature is a Citizen with base power and toughness 1/1. It has defender and loses all other abilities. (It also loses all other creature types.) | Julia Metzger
2 LSV
Impostor Syndrome | Enchantment | | Whenever a nontoken creature you control deals combat damage to a player, create a token that's a copy of it, except it isn't legendary. | Tehani Farr
1.5 LSV
The Clone Saga | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Surveil 3.
II — When you next cast a creature spell this turn, copy it, except the copy isn't legendary.
III — Choose a card name. Whenever a creature with the chosen name deals combat damage to a player this turn, draw a card. | Slawomir Maniak
3.5 LSV
Robotics Mastery | Enchantment | Aura | Flash
Enchant creature
When this Aura enters, create two 1/1 colorless Robot artifact creature tokens with flying.
Enchanted creature gets +2/+2. | Andrew Mar
4 LSV
Alien Symbiosis | Enchantment | Aura | Enchant creature
Enchanted creature gets +1/+1, has menace, and is a Symbiote in addition to its other types.
You may cast this card from your graveyard by discarding a card in addition to paying its other costs. | Helge C. Balzer
2 LSV
Parker Luck | Enchantment | | At the beginning of your end step, two target players each reveal the top card of their library. They each lose life equal to the mana value of the card revealed by the other player. Then they each put the card they revealed into their hand. | Camille Alquier
LSV
The Death of Gwen Stacy | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target creature.
II — Each player may discard a card. Each player who doesn't loses 3 life.
III — Exile any number of target players' graveyards. | Carlos Palma Cruchaga
4.5 LSV
Spider-Verse | Enchantment | | The "legend rule" doesn't apply to Spiders you control.
Whenever you cast a spell from anywhere other than your hand, you may copy it. If you do, you may choose new targets for the copy. If the copy is a permanent spell, it gains haste. Do this only once each turn. | Karl Kopinski
LSV
Maximum Carnage | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Until your next turn, each creature attacks each combat if able and attacks a player other than you if able.
II — Add {R}{R}{R}.
III — This Saga deals 5 damage to each opponent. | Tiffany Turrill
LSV
Shadow of the Goblin | Enchantment | | Unreliable Visions — At the beginning of your first main phase, discard a card. If you do, draw a card.
Undying Vengeance — Whenever you play a land or cast a spell from anywhere other than your hand, this enchantment deals 1 damage to each opponent. | Dallas Williams
LSV
Wall Crawl | Enchantment | | When this enchantment enters, create a 2/1 green Spider creature token with reach, then you gain 1 life for each Spider you control.
Spiders you control get +1/+1 and can't be blocked by creatures with defender. | Vincent Proce
4 LSV
Web of Life and Destiny | Enchantment | | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
At the beginning of combat on your turn, look at the top five cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | Allen Panakal
4.5 LSV
Kraven's Last Hunt | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Mill five cards. When you do, this Saga deals damage equal to the greatest power among creature cards in your graveyard to target creature.
II — Target creature you control gets +2/+2 until end of turn.
III — Return target creature card from your graveyard to your hand. | Volkan Baǵa
5 LSV