Crystal Grotto | Land | | When Crystal Grotto enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}: Add {C}.
{1}, {T}: Add one mana of any color. | Andreas Zafiratos
1.0 LSV
Edgewall Inn | Land | | Edgewall Inn enters the battlefield tapped.
As Edgewall Inn enters the battlefield, choose a color.
{T}: Add one mana of the chosen color.
{3}, {T}, Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand. | Alayna Danner
3.0 LSV
Evolving Wilds | Land | | {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Alayna Danner
2.5 LSV
Restless Bivouac | Land | | Restless Bivouac enters the battlefield tapped.
{T}: Add {R} or {W}.
{1}{R}{W}: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land.
Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control. | Sergey Glushakov
3.5 LSV
Restless Cottage | Land | | Restless Cottage enters the battlefield tapped.
{T}: Add {B} or {G}.
{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land.
Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. | Jesper Ejsing
4.0 LSV
Restless Fortress | Land | | Restless Fortress enters the battlefield tapped.
{T}: Add {W} or {B}.
{2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.
Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. | Piotr Dura
3.5 LSV
Restless Spire | Land | | Restless Spire enters the battlefield tapped.
{T}: Add {U} or {R}.
{U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land.
Whenever Restless Spire attacks, scry 1. | Sergey Glushakov
3.5 LSV
Restless Vinestalk | Land | | Restless Vinestalk enters the battlefield tapped.
{T}: Add {G} or {U}.
{3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land.
Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn. | Sam Burley
4.0 LSV
Plains | Basic Land | Plains | ({T}: Add {W}.) | Hari & Deepti
Island | Basic Land | Island | ({T}: Add {U}.) | Hari & Deepti
Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Hari & Deepti
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Hari & Deepti
Forest | Basic Land | Forest | ({T}: Add {G}.) | Hari & Deepti
Plains | Basic Land | Plains | ({T}: Add {W}.) | Carlos Palma Cruchaga
Plains | Basic Land | Plains | ({T}: Add {W}.) | Jonas De Ro
Island | Basic Land | Island | ({T}: Add {U}.) | Leanna Crossan
Island | Basic Land | Island | ({T}: Add {U}.) | Sarah Finnigan
Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Jonas De Ro
Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Julian Kok Joon Wen
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Sarah Finnigan
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Julian Kok Joon Wen
Forest | Basic Land | Forest | ({T}: Add {G}.) | Jonas De Ro
Forest | Basic Land | Forest | ({T}: Add {G}.) | Adam Paquette