Battle Mastery | Enchantment | Aura | Enchant creature
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.) | Zoltan Boros & Gabor Szikszai
Divine Favor | Enchantment | Aura | Enchant creature
When Divine Favor enters the battlefield, you gain 3 life.
Enchanted creature gets +1/+3. | Allen Williams
First Response | Enchantment | | At the beginning of each upkeep, if you lost life last turn, create a 1/1 white Soldier creature token. | Slawomir Maniak
Marked by Honor | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.) | David Palumbo
Oppressive Rays | Enchantment | Aura | Enchant creature
Enchanted creature can't attack or block unless its controller pays {3}.
Activated abilities of enchanted creature cost {3} more to activate. | Mark Zug
Spectra Ward | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.) | Ryan Alexander Lee
Spirit Bonds | Enchantment | | Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.
{1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | Willian Murai
Encrust | Enchantment | Aura | Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated. | Jason Felix
Ensoul Artifact | Enchantment | Aura | Enchant artifact
Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types. | Jasper Sandner
Invisibility | Enchantment | Aura | Enchant creature
Enchanted creature can't be blocked except by Walls. | Pete Venters
Military Intelligence | Enchantment | | Whenever you attack with two or more creatures, draw a card. | Craig J Spearing
Caustic Tar | Enchantment | Aura | Enchant land
Enchanted land has "{T}: Target player loses 3 life." | Jung Park
Crippling Blight | Enchantment | Aura | Enchant creature
Enchanted creature gets -1/-1 and can't block. | Lucas Graciano
Eternal Thirst | Enchantment | Aura | Enchant creature
Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) | Clint Cearley
Feast on the Fallen | Enchantment | | At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control. | Dave Kendall
Necromancer's Stockpile | Enchantment | | {1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token. | Seb McKinnon
Stab Wound | Enchantment | Aura | Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life. | Scott Chou
Waste Not | Enchantment | | Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.
Whenever an opponent discards a land card, add {B}{B}.
Whenever an opponent discards a noncreature, nonland card, draw a card. | Matt Stewart
Aggressive Mining | Enchantment | | You can't play lands.
Sacrifice a land: Draw two cards. Activate only once each turn. | Franz Vohwinkel
Burning Anger | Enchantment | Aura | Enchant creature
Enchanted creature has "{T}: This creature deals damage equal to its power to any target." | Anthony Palumbo
Circle of Flame | Enchantment | | Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature. | Jaime Jones
Crucible of Fire | Enchantment | | Dragon creatures you control get +3/+3. | Dominick Domingo
Hammerhand | Enchantment | Aura | Enchant creature
When Hammerhand enters the battlefield, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste. | Tomasz Jedruszek
Inferno Fist | Enchantment | Aura | Enchant creature you control
Enchanted creature gets +2/+0.
{R}, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to any target. | James Ryman
Might Makes Right | Enchantment | | At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) | Mark Winters
Verdant Haven | Enchantment | Aura | Enchant land
When Verdant Haven enters the battlefield, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. | Daniel Ljunggren
Vineweft | Enchantment | Aura | Enchant creature
Enchanted creature gets +1/+1.
{4}{G}: Return Vineweft from your graveyard to your hand. | Lucas Graciano