
Potion of Healing | Artifact | | When Potion of Healing enters the battlefield, draw a card.
{W}, {T}, Sacrifice Potion of Healing: You gain 3 life. | Pauline Voss
1.5 LSV

Divine Smite | Instant | | Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.) | Bryan Sola
2.5 LSV

Dwarfhold Champion | Creature | Dwarf Warrior | As long as Dwarfhold Champion is equipped, it gets +0/+2. | Miguel Mercado
2.5 LSV

Dragon's Disciple | Creature | Human Monk | As Dragon's Disciple enters the battlefield, you may reveal a Dragon card from your hand. If you do or if you control a Dragon, Dragon's Disciple enters the battlefield with a +1/+1 counter on it.
Dragons you control have ward {1}. (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) | Lucas Graciano
2.0 LSV

You Hear Something on Watch | Instant | | Choose one —
• Rouse the Party — Creatures you control get +1/+1 until end of turn.
• Set Off Traps — This spell deals 5 damage to target attacking creature. | Zezhou Chen
3.0 LSV

Steadfast Paladin | Creature | Dwarf Knight | Lifelink | Chris Rallis
3.0 LSV

+2 Mace | Artifact | Equipment | Equipped creature gets +2/+2.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | Jarel Threat
2.0 LSV

Delver's Torch | Artifact | Equipment | Equipped creature gets +1/+1.
Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | Bram Sels
2.0 LSV

Keen-Eared Sentry | Creature | Human Soldier | You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Each opponent can't venture into the dungeon more than once each turn. | Viko Menezes
1.5 LSV

Flumph | Creature | Jellyfish | Defender, flying
Whenever Flumph is dealt damage, you and target opponent each draw a card. | Brian Valeza
2.0 LSV

Loyal Warhound | Creature | Dog | Vigilance
When Loyal Warhound enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. | Dmitry Burmak
3.0 LSV

Dancing Sword | Artifact | Equipment | Equipped creature gets +2/+1.
When equipped creature dies, you may have Dancing Sword become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn't an Equipment.
Equip {1} | Wisnu Tan
4.0 LSV

Oswald Fiddlebender | Legendary Creature | Gnome Artificer | Magical Tinkering — {W}, {T}, Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery. | Steven Belledin
2.0 LSV

Paladin's Shield | Artifact | Equipment | Flash
When Paladin's Shield enters the battlefield, attach it to target creature you control.
Equipped creature gets +0/+2.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | Alayna Danner
1.0 LSV

Ingenious Smith | Creature | Human Artificer | When Ingenious Smith enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever one or more artifacts enter the battlefield under your control, put a +1/+1 counter on Ingenious Smith. This ability triggers only once each turn. | Nicholas Elias
3.0 LSV

Dawnbringer Cleric | Creature | Human Cleric | When Dawnbringer Cleric enters the battlefield, choose one —
• Cure Wounds — You gain 2 life.
• Dispel Magic — Destroy target enchantment.
• Gentle Repose — Exile target card from a graveyard. | Lie Setiawan
2.5 LSV

Arcane Investigator | Creature | Elf Wizard | Search the Room — {5}{U}: Roll a d20.
1—9 | Draw a card.
10—20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | Bram Sels
2.0 LSV

Shocking Grasp | Instant | | Target creature gets -2/-0 until end of turn.
Draw a card. | Jason Felix
1.5 LSV

Ray of Frost | Enchantment | Aura | Flash
Enchant creature
When Ray of Frost enters the battlefield, if enchanted creature is red, tap it.
As long as enchanted creature is red, it loses all abilities.
Enchanted creature doesn't untap during its controller's untap step. | Kim Sokol
3.0 LSV

Mordenkainen's Polymorph | Instant | | Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying. (It loses all other creature types.) | Oriana Menendez
1.0 LSV

You Come to a River | Instant | | Choose one —
• Fight the Current — Return target nonland permanent to its owner's hand.
• Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn. | Viko Menezes
3.0 LSV

Pixie Guide | Creature | Faerie | Flying
Grant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. | Fariba Khamseh
2.0 LSV

Guild Thief | Creature | Orc Rogue | Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it.
Cunning Action — {3}{U}: Guild Thief can't be blocked this turn. | Mike Jordana
2.5 LSV

Yuan-Ti Malison | Creature | Snake Rogue | Yuan-Ti Malison can't be blocked as long as it's attacking alone.
Whenever Yuan-Ti Malison deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) | Oriana Menendez
4.0 LSV

Sepulcher Ghoul | Creature | Zombie | Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn. | Jason A. Engle
2.5 LSV

Wight | Creature | Zombie Soldier | Wight enters the battlefield tapped.
Life Drain — Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card. | Slawomir Maniak
3.5 LSV

Hoard Robber | Creature | Tiefling Rogue | Whenever Hoard Robber deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Anna Pavleeva
1.0 LSV

Check for Traps | Sorcery | | Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life. | Zoltan Boros
2.0 LSV

Grim Wanderer | Creature | Goblin Warlock | Flash
Tragic Backstory — Cast this spell only if a creature died this turn. | Jason A. Engle
2.0 LSV

Lightfoot Rogue | Creature | Halfling Rogue | Sneak Attack — Whenever Lightfoot Rogue attacks, roll a d20.
1—9 | Lightfoot Rogue gains deathtouch until end of turn.
10—19 | It gets +1/+0 and gains deathtouch until end of turn.
20 | It gets +3/+0 and gains first strike and deathtouch until end of turn. | Michele Parisi
2.5 LSV

Fates' Reversal | Sorcery | | Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.) | Alix Branwyn
2.5 LSV

Power Word Kill | Instant | | Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature. | Izzy
4.0 LSV

Hired Hexblade | Creature | Elf Warlock | When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life. | Irina Nordsol
3.0 LSV

Deadly Dispute | Instant | | As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Irina Nordsol
2.0 LSV

Thieves' Tools | Artifact | Equipment | When Thieves' Tools enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Equipped creature can't be blocked as long as its power is 3 or less.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | Deruchenko Alexander
2.5 LSV

Brazen Dwarf | Creature | Dwarf Shaman | Whenever you roll one or more dice, Brazen Dwarf deals 1 damage to each opponent. | Gabor Szikszai
1.0 LSV

Armory Veteran | Creature | Orc Warrior | As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.) | Caio Monteiro
2.5 LSV

You Find Some Prisoners | Instant | | Choose one —
• Break Their Chains — Destroy target artifact.
• Interrogate Them — Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it. | Lie Setiawan
2.0 LSV

Hobgoblin Captain | Creature | Goblin Barbarian | Pack tactics — Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn. | Karl Kopinski
2.5 LSV

Burning Hands | Instant | | Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead. | Olena Richards
3.5 LSV

Goblin Morningstar | Artifact | Equipment | Equipped creature gets +1/+0 and has trample.
Equip {1}{R}
When Goblin Morningstar enters the battlefield, roll a d20.
1—9 | Create a 1/1 red Goblin creature token.
10—20 | Create a 1/1 red Goblin creature token, then attach Goblin Morningstar to it. | Kari Christensen
3.5 LSV

Dragon's Fire | Instant | | As an additional cost to cast this spell, you may reveal a Dragon card from your hand or choose a Dragon you control.
Dragon's Fire deals 3 damage to target creature or planeswalker. If you revealed a Dragon card or chose a Dragon as you cast this spell, Dragon's Fire deals damage equal to the power of that card or creature instead. | Campbell White
4.0 LSV

Critical Hit | Instant | | Target creature gains double strike until end of turn.
When you roll a natural 20, return Critical Hit from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.) | Francisco Miyara
1.0 LSV

Orb of Dragonkind | Artifact | | {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
{R}, {T}, Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Brian Valeza
1.5 LSV

You Come to the Gnoll Camp | Instant | | Choose one —
• Intimidate Them — Up to two target creatures can't block this turn.
• Fend Them Off — Target creature gets +3/+1 until end of turn. | Billy Christian
2.0 LSV

Battle Cry Goblin | Creature | Goblin | {1}{R}: Goblins you control get +1/+0 and gain haste until end of turn.
Pack tactics — Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking. | April Prime
3.0 LSV

Werewolf Pack Leader | Creature | Human Werewolf | Pack tactics — Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
{3}{G}: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human. | Miranda Meeks
4.0 LSV

Compelled Duel | Sorcery | | Target creature gets +3/+3 until end of turn and must be blocked this turn if able. | Zezhou Chen
1.0 LSV

Underdark Basilisk | Creature | Basilisk | Deathtouch | Brent Hollowell
2.5 LSV

Ranger's Longbow | Artifact | Equipment | Equipped creature gets +2/+1 and has reach.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | Marcela Medeiros
1.5 LSV

Scaled Herbalist | Creature | Lizard Druid | {T}: You may put a land card from your hand onto the battlefield. | April Prime
2.0 LSV

Gnoll Hunter | Creature | Gnoll | Pack tactics — Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter. | Jesper Ejsing
3.0 LSV

Bull's Strength | Instant | | Target creature gets +2/+2 and gains trample until end of turn. Untap it. | Gabor Szikszai
1.5 LSV

You Find a Cursed Idol | Sorcery | | Choose one —
• Smash It — Destroy target artifact.
• Lift the Curse — Destroy target enchantment.
• Steal Its Eyes — Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.) | Sidharth Chaturvedi
2.0 LSV

Ranger Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
When Ranger Class enters the battlefield, create a 2/2 green Wolf creature token.
{1}{G}: Level 2
Whenever you attack, put a +1/+1 counter on target attacking creature.
{3}{G}: Level 3
You may look at the top card of your library any time.
You may cast creature spells from the top of your library. | Suzanne Helmigh
5.0 LSV

Prosperous Innkeeper | Creature | Halfling Citizen | When Prosperous Innkeeper enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Whenever another creature enters the battlefield under your control, you gain 1 life. | Eric Deschamps
3.0 LSV

Druid Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
Whenever a land enters the battlefield under your control, you gain 1 life.
{2}{G}: Level 2
You may play an additional land on each of your turns.
{4}{G}: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land. | Svetlin Velinov
2.0 LSV

Intrepid Outlander | Creature | Orc Ranger | Reach
Pack tactics — Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.) | Andrey Kuzinskiy
3.5 LSV

Plummet | Instant | | Destroy target creature with flying. | Alix Branwyn
0.5 LSV

Monk Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
The second spell you cast each turn costs {1} less to cast.
{W}{U}: Level 2
When this Class becomes level 2, return up to one target nonland permanent to its owner's hand.
{1}{W}{U}: Level 3
At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn." | Randy Vargas
4.0 LSV

Triumphant Adventurer | Creature | Human Knight | Deathtouch
As long as it's your turn, Triumphant Adventurer has first strike.
Whenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.) | Alexander Mokhov
3.5 LSV

Fighter Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
When Fighter Class enters the battlefield, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
{1}{R}{W}: Level 2
Equip abilities you activate cost {2} less to activate.
{3}{R}{W}: Level 3
Whenever a creature you control attacks, up to one target creature blocks it this combat if able. | Volkan Baǵa
1.0/3.5 LSV

Trelasarra, Moon Dancer | Legendary Creature | Elf Cleric | Whenever you gain life, put a +1/+1 counter on Trelasarra, Moon Dancer and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Kieran Yanner
3.5 LSV

Rogue Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled.
{1}{U}{B}: Level 2
Creatures you control have menace.
{2}{U}{B}: Level 3
You may play cards exiled with Rogue Class, and you may spend mana as though it were mana of any color to cast those spells. | Véronique Meignaud
2.5 LSV

Krydle of Baldur's Gate | Legendary Creature | Human Elf Rogue | Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1.
Whenever you attack, you may pay {2}. If you do, target creature can't be blocked this turn. | Bryan Sola
4.0 LSV

Sorcerer Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
When Sorcerer Class enters the battlefield, draw two cards, then discard two cards.
{U}{R}: Level 2
Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."
{3}{U}{R}: Level 3
Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn. | Alexander Mokhov
3.0 LSV

Gretchen Titchwillow | Legendary Creature | Halfling Druid | {2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield. | Mila Pesic
3.5 LSV

Kalain, Reclusive Painter | Legendary Creature | Human Elf Bard | When Kalain, Reclusive Painter enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Other creatures you control enter the battlefield with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them. | Justine Cruz
4.0 LSV

Bard Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
Legendary creatures you control enter the battlefield with an additional +1/+1 counter on them.
{R}{G}: Level 2
Legendary spells you cast cost {R}{G} less to cast. This effect reduces only the amount of colored mana you pay.
{3}{R}{G}: Level 3
Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn. | Andrew Mar
1.0 LSV

Targ Nar, Demon-Fang Gnoll | Legendary Creature | Gnoll | Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn.
{2}{R}{G}: Double Targ Nar's power and toughness until end of turn. | Tyler Jacobson
3.0 LSV

Eye of Vecna | Legendary Artifact | | When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life.
At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life. | Irina Nordsol
3.0 LSV

Mimic | Artifact | Treasure | {T}, Sacrifice Mimic: Add one mana of any color.
{2}: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn. | Scott Murphy
1.0 LSV