
Rust Monster | Creature | Beast | First strike
Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn. | Simon Dominic
3.5 LSV

You Find Some Prisoners | Instant | | Choose one —
• Break Their Chains — Destroy target artifact.
• Interrogate Them — Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it. | Lie Setiawan
2.0 LSV

Burning Hands | Instant | | Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead. | Olena Richards
3.5 LSV

Barbarian Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
{1}{R}: Level 2
Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.
{2}{R}: Level 3
Creatures you control have haste. | Campbell White
1.0/3.0 LSV

Goblin Morningstar | Artifact | Equipment | Equipped creature gets +1/+0 and has trample.
Equip {1}{R}
When Goblin Morningstar enters the battlefield, roll a d20.
1—9 | Create a 1/1 red Goblin creature token.
10—20 | Create a 1/1 red Goblin creature token, then attach Goblin Morningstar to it. | Kari Christensen
3.5 LSV

You See a Pair of Goblins | Instant | | Choose one —
• Charge Them — Creatures you control get +2/+0 until end of turn.
• Befriend Them — Create two 1/1 red Goblin creature tokens. | Aaron Miller
3.0 LSV

Critical Hit | Instant | | Target creature gains double strike until end of turn.
When you roll a natural 20, return Critical Hit from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.) | Francisco Miyara
1.0 LSV

Hulking Bugbear | Creature | Goblin | Haste | Filip Burburan
3.0 LSV

Tiger-Tribe Hunter | Creature | Human Barbarian | Trample
Pack tactics — Whenever Tiger-Tribe Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, you may sacrifice another creature. When you do, Tiger-Tribe Hunter deals damage equal to the sacrificed creature's power to target creature. | Grzegorz Rutkowski
3.0 LSV

Magic Missile | Sorcery | | This spell can't be countered.
Magic Missile deals 3 damage divided as you choose among one, two, or three targets. | PINDURSKI
3.5 LSV

Battle Cry Goblin | Creature | Goblin | {1}{R}: Goblins you control get +1/+0 and gain haste until end of turn.
Pack tactics — Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking. | April Prime
3.0 LSV

Chaos Channeler | Creature | Human Shaman | Wild Magic Surge — Whenever Chaos Channeler attacks, roll a d20.
1—9 | Exile the top card of your library. You may play it this turn.
10—19 | Exile the top two cards of your library. You may play them this turn.
20 | Exile the top three cards of your library. You may play them this turn. | David Palumbo
4.0 LSV

Red Dragon | Creature | Dragon | Flying
Fire Breath — When Red Dragon enters the battlefield, it deals 4 damage to each opponent. | Andrey Kuzinskiy
3.0 LSV

Bruenor Battlehammer | Legendary Creature | Dwarf Warrior | Each creature you control gets +2/+0 for each Equipment attached to it.
You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn. | Wayne Reynolds
3.5 LSV

Farideh, Devil's Chosen | Legendary Creature | Tiefling Warlock | Dark One's Own Luck — Whenever you roll one or more dice, Farideh, Devil's Chosen gains flying and menace until end of turn. If any of those results was 10 or higher, draw a card. | Magali Villeneuve
3.5 LSV

Kalain, Reclusive Painter | Legendary Creature | Human Elf Bard | When Kalain, Reclusive Painter enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Other creatures you control enter the battlefield with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them. | Justine Cruz
4.0 LSV

Targ Nar, Demon-Fang Gnoll | Legendary Creature | Gnoll | Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn.
{2}{R}{G}: Double Targ Nar's power and toughness until end of turn. | Tyler Jacobson
3.0 LSV