Friendly Ghost | Creature | Spirit | Flying
When Friendly Ghost enters, target creature gets +2/+4 until end of turn. | Sean Murray
2.5 LSV
Leyline of Hope | Enchantment | | If Leyline of Hope is in your opening hand, you may begin the game with it on the battlefield.
If you would gain life, you gain that much life plus 1 instead.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. | Sergey Glushakov
LSV
Savior of the Small | Creature | Kor Survivor | Survival — At the beginning of your second main phase, if Savior of the Small is tapped, return target creature card with mana value 3 or less from your graveyard to your hand. | Elizabeth Peiró
2 LSV
Unsettling Twins | Creature | Human | When Unsettling Twins enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | Lauren K. Cannon
4 LSV
Clammy Prowler | Enchantment Creature | Horror | Whenever Clammy Prowler attacks, another target attacking creature can't be blocked this turn. | John Tedrick
2 LSV
Enduring Curiosity | Enchantment Creature | Cat Glimmer | Flash
Whenever a creature you control deals combat damage to a player, draw a card.
When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) | Julie Dillon
4.5 LSV
Ghostly Keybearer | Creature | Spirit | Flying
Whenever Ghostly Keybearer deals combat damage to a player, unlock a locked door of up to one target Room you control. | Marco Gorlei
2 LSV
Glimmerburst | Instant | | Draw two cards. Create a 1/1 white Glimmer enchantment creature token. | Dan Watson
2.5 LSV
Leyline of Transformation | Enchantment | | If Leyline of Transformation is in your opening hand, you may begin the game with it on the battlefield.
As Leyline of Transformation enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. | Sergey Glushakov
LSV
Vanish from Sight | Instant | | Target nonland permanent's owner puts it on the top or bottom of their library. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | Billy Christian
2.5 LSV
Cackling Slasher | Creature | Human Assassin | Deathtouch
Cackling Slasher enters with a +1/+1 counter on it if a creature died this turn. | Johann Bodin
1.5 LSV
Dashing Bloodsucker | Creature | Vampire Warrior | Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Dashing Bloodsucker gets +2/+0 and gains lifelink until end of turn. | Randy Gallegos
3 LSV
Enduring Tenacity | Enchantment Creature | Snake Glimmer | Whenever you gain life, target opponent loses that much life.
When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) | Isis
2.5 LSV
Fanatic of the Harrowing | Creature | Human Cleric | When Fanatic of the Harrowing enters, each player discards a card. If you discarded a card this way, draw a card. | Fajareka Setiawan
2.5 LSV
Let's Play a Game | Sorcery | | Delirium — Choose one. If there are four or more card types among cards in your graveyard, choose one or more instead.
• Creatures your opponents control get -1/-1 until end of turn.
• Each opponent discards two cards.
• Each opponent loses 3 life and you gain 3 life. | Riccardo Federici
1.5 LSV
Leyline of the Void | Enchantment | | If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.
If a card would be put into an opponent's graveyard from anywhere, exile it instead. | Sergey Glushakov
LSV
Meathook Massacre II | Legendary Enchantment | | When Meathook Massacre II enters, each player sacrifices X creatures.
Whenever a creature you control dies, you may pay 3 life. If you do, return that card under your control with a finality counter on it.
Whenever a creature an opponent controls dies, they may pay 3 life. If they don't, return that card under your control with a finality counter on it. | Tiffany Turrill
2 LSV
Cursed Recording | Artifact | | Whenever you cast an instant or sorcery spell, put a time counter on Cursed Recording. Then if there are seven or more time counters on it, remove those counters and it deals 20 damage to you.
{T}: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. | Kim Sokol
2.0/4.0 LSV
Diversion Specialist | Creature | Human Warrior | Menace (This creature can't be blocked except by two or more creatures.)
{1}, Sacrifice another creature or enchantment: Exile the top card of your library. You may play it this turn. | Tuan Duong Chu
3.5 LSV
Enduring Courage | Enchantment Creature | Dog Glimmer | Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.
When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) | Yigit Koroglu
3.5 LSV
Infernal Phantom | Creature | Spirit | Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Infernal Phantom gets +2/+0 until end of turn.
When Infernal Phantom dies, it deals damage equal to its power to any target. | Mike Sass
3.5 LSV
Leyline of Resonance | Enchantment | | If Leyline of Resonance is in your opening hand, you may begin the game with it on the battlefield.
Whenever you cast an instant or sorcery spell that targets only a single creature you control, copy that spell. You may choose new targets for the copy. | Sergey Glushakov
LSV
Most Valuable Slayer | Creature | Human Warrior | Whenever you attack, target attacking creature gets +1/+0 and gains first strike until end of turn. | Patrik Hell
2.5 LSV
Ripchain Razorkin | Creature | Human Berserker | Reach
{2}{R}, Sacrifice a land: Draw a card. | David Szabo
2 LSV
Anthropede | Creature | Insect | Reach
When Anthropede enters, you may discard a card or pay {2}. When you do, destroy target Room. | Loïc Canavaggia
1.5 LSV
Cautious Survivor | Creature | Elf Survivor | Survival — At the beginning of your second main phase, if Cautious Survivor is tapped, you gain 2 life. | Jodie Muir
2 LSV
Hedge Shredder | Artifact | Vehicle | Whenever Hedge Shredder attacks, you may mill two cards.
Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) | Cristi Balanescu
3.5 LSV
Kona, Rescue Beastie | Legendary Creature | Beast Survivor | Survival — At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield. | Brian Valeza
2 LSV
Leyline of Mutation | Enchantment | | If Leyline of Mutation is in your opening hand, you may begin the game with it on the battlefield.
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. | Sergey Glushakov
LSV
Threats Around Every Corner | Enchantment | | When Threats Around Every Corner enters, manifest dread.
Whenever a face-down permanent you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Andrea Piparo
4 LSV
Wickerfolk Thresher | Artifact Creature | Scarecrow | Delirium — Whenever Wickerfolk Thresher attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand. | WolfSkullJack
4 LSV
Niko, Light of Hope | Legendary Creature | Human Wizard | When Niko, Light of Hope enters, create two Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.")
{2}, {T}: Exile target nonlegendary creature you control. Shards you control become copies of it until the beginning of the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step. | Aurore Folny
5 LSV
Rite of the Moth | Sorcery | | Return target creature card from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Flashback {3}{W}{W}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | A. M. Sartor
3 LSV
Midnight Mayhem | Sorcery | | Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | Olivier Bernard
3 LSV
Rip, Spawn Hunter | Legendary Creature | Human Survivor | Survival — At the beginning of your second main phase, if Rip, Spawn Hunter is tapped, reveal the top X cards of your library, where X is its power. Put any number of creature and/or Vehicle cards with different powers from among them into your hand. Put the rest on the bottom of your library in a random order. | Justine Cruz
4 LSV
Kaito, Bane of Nightmares | Legendary Planeswalker | Kaito | Ninjutsu {1}{U}{B} ({1}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof.
+1: You get an emblem with "Ninjas you control get +1/+1."
0: Surveil 2. Then draw a card for each opponent who lost life this turn.
−2: Tap target creature. Put two stun counters on it. | Joshua Raphael
4 LSV
Drag to the Roots | Instant | | Delirium — This spell costs {2} less to cast as long as there are four or more card types among cards in your graveyard.
Destroy target nonland permanent. | Deruchenko Alexander
3.5 LSV
The Swarmweaver | Legendary Artifact Creature | Scarecrow | When The Swarmweaver enters, create two 1/1 black and green Insect creature tokens with flying.
Delirium — As long as there are four or more card types among cards in your graveyard, Insects and Spiders you control get +1/+1 and have deathtouch. | Helge C. Balzer
5 LSV
Peer Past the Veil | Instant | | Discard your hand. Then draw X cards, where X is the number of card types among cards in your graveyard. | Tuan Duong Chu
2 LSV
Winter, Misanthropic Guide | Legendary Creature | Human Warlock | Ward {2}
At the beginning of your upkeep, each player draws two cards.
Delirium — As long as there are four or more card types among cards in your graveyard, each opponent's maximum hand size is equal to seven minus the number of those card types. | Jodie Muir
2 LSV
Conductive Machete | Artifact | Equipment | When Conductive Machete enters, manifest dread, then attach Conductive Machete to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Equipped creature gets +2/+1.
Equip {4} | Steven Russell Black
2.5 LSV