
Abzan Advantage | Instant | | Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) | Winona Nelson

Abzan Runemark | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has vigilance as long as you control a black or green permanent. | James Ryman

Abzan Skycaptain | Creature | Bird Soldier | Flying
When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) | Matt Stewart

Arashin Cleric | Creature | Human Cleric | When Arashin Cleric enters the battlefield, you gain 3 life. | Chris Rahn

Aven Skirmisher | Creature | Bird Warrior | Flying | Jason Rainville

Dragon Bell Monk | Creature | Human Monk | Vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | Lius Lasahido

Great-Horn Krushok | Creature | Beast | | YW Tang

Pressure Point | Instant | | Tap target creature.
Draw a card. | Chase Stone

Sandblast | Instant | | Sandblast deals 5 damage to target attacking or blocking creature. | Min Yum

Sandsteppe Outcast | Creature | Human Warrior | When Sandsteppe Outcast enters the battlefield, choose one —
• Put a +1/+1 counter on Sandsteppe Outcast.
• Create a 1/1 white Spirit creature token with flying. | Wesley Burt

Soul Summons | Sorcery | | Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Johann Bodin

Aven Surveyor | Creature | Bird Scout | Flying
When Aven Surveyor enters the battlefield, choose one —
• Put a +1/+1 counter on Aven Surveyor.
• Return target creature to its owner's hand. | David Gaillet

Enhanced Awareness | Instant | | Draw three cards, then discard a card. | Ryan Alexander Lee

Jeskai Runemark | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has flying as long as you control a red or white permanent. | Jaime Jones

Jeskai Sage | Creature | Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Jeskai Sage dies, draw a card. | Craig J Spearing

Lotus Path Djinn | Creature | Djinn Monk | Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | Steve Argyle

Rakshasa's Disdain | Instant | | Counter target spell unless its controller pays {1} for each card in your graveyard. | Seb McKinnon

Refocus | Instant | | Untap target creature.
Draw a card. | Kev Walker

Sultai Skullkeeper | Creature | Naga Shaman | When Sultai Skullkeeper enters the battlefield, mill two cards. | Ryan Barger

Whisk Away | Instant | | Put target attacking or blocking creature on top of its owner's library. | Zack Stella

Will of the Naga | Instant | | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. | Wayne Reynolds

Write into Being | Sorcery | | Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Yeong-Hao Han

Alesha's Vanguard | Creature | Orc Warrior | Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | Torstein Nordstrand

Ancestral Vengeance | Enchantment | Aura | Enchant creature
When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control.
Enchanted creature gets -1/-1. | Yohann Schepacz

Douse in Gloom | Instant | | Douse in Gloom deals 2 damage to target creature and you gain 2 life. | Ryan Yee

Gurmag Angler | Creature | Zombie Fish | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) | YW Tang
1/3.0 LSV

Hooded Assassin | Creature | Human Assassin | When Hooded Assassin enters the battlefield, choose one —
• Put a +1/+1 counter on Hooded Assassin.
• Destroy target creature that was dealt damage this turn. | Matt Stewart

Reach of Shadows | Instant | | Destroy target creature that's one or more colors. | Daarken

Sibsig Host | Creature | Zombie | When Sibsig Host enters the battlefield, each player mills three cards. | Steve Prescott

Sultai Emissary | Creature | Zombie Warrior | When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Mathias Kollros

Sultai Runemark | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.) | Volkan Baǵa

Tasigur's Cruelty | Sorcery | | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Each opponent discards two cards. | Chris Rahn

Typhoid Rats | Creature | Rat | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | Dave Kendall

Bathe in Dragonfire | Sorcery | | Bathe in Dragonfire deals 4 damage to target creature. | Chris Rallis

Collateral Damage | Instant | | As an additional cost to cast this spell, sacrifice a creature.
Collateral Damage deals 3 damage to any target. | Ryan Barger

Defiant Ogre | Creature | Ogre Warrior | When Defiant Ogre enters the battlefield, choose one —
• Put a +1/+1 counter on Defiant Ogre.
• Destroy target artifact. | Craig J Spearing

Fierce Invocation | Sorcery | | Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Tyler Jacobson

Goblin Heelcutter | Creature | Goblin Berserker | Whenever Goblin Heelcutter attacks, target creature can't block this turn.
Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | Jesper Ejsing
3.5 LSV

Gore Swine | Creature | Boar | | Jack Wang

Lightning Shrieker | Creature | Dragon | Flying, trample, haste
At the beginning of the end step, Lightning Shrieker's owner shuffles it into their library. | Slawomir Maniak

Mardu Runemark | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has first strike as long as you control a white or black permanent. | Viktor Titov

Mardu Scout | Creature | Goblin Scout | Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | Zoltan Boros

Smoldering Efreet | Creature | Efreet Monk | When Smoldering Efreet dies, it deals 2 damage to you. | Chase Stone

Temur Battle Rage | Instant | | Target creature gains double strike until end of turn.
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater. | Jaime Jones

Ainok Guide | Creature | Dog Scout | When Ainok Guide enters the battlefield, choose one —
• Put a +1/+1 counter on Ainok Guide.
• Search your library for a basic land card, reveal it, then shuffle and put that card on top. | Lucas Graciano

Ambush Krotiq | Creature | Insect | Trample
When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand. | Filip Burburan

Archers of Qarsi | Creature | Naga Archer | Defender
Reach (This creature can block creatures with flying.) | Alejandro Mirabal

Feral Krushok | Creature | Beast | | Kev Walker

Formless Nurturing | Sorcery | | Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Cliff Childs

Frontier Mastodon | Creature | Elephant | Ferocious — Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater. | Nils Hamm

Hunt the Weak | Sorcery | | Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.) | Lars Grant-West

Map the Wastes | Sorcery | | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) | Volkan Baǵa

Return to the Earth | Instant | | Destroy target artifact, enchantment, or creature with flying. | Mark Winters

Temur Runemark | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has trample as long as you control a blue or red permanent. | Ryan Alexander Lee

Whisperer of the Wilds | Creature | Human Shaman | {T}: Add {G}.
Ferocious — {T}: Add {G}{G}. Activate only if you control a creature with power 4 or greater. | David Gaillet

Harsh Sustenance | Instant | | Harsh Sustenance deals X damage to any target and you gain X life, where X is the number of creatures you control. | Cynthia Sheppard

War Flare | Instant | | Creatures you control get +2/+1 until end of turn. Untap those creatures. | Karl Kopinski

Cunning Strike | Instant | | Cunning Strike deals 2 damage to target creature and 2 damage to target player or planeswalker.
Draw a card. | Clint Cearley

Ethereal Ambush | Instant | | Manifest the top two cards of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Lius Lasahido

Grim Contest | Instant | | Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other. | Phill Simmer

Bloodfell Caves | Land | | Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{T}: Add {B} or {R}. | Adam Paquette
2.5 LSV

Blossoming Sands | Land | | Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}. | Sam Burley
2.5 LSV

Dismal Backwater | Land | | Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
{T}: Add {U} or {B}. | Sam Burley
2.5 LSV

Jungle Hollow | Land | | Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}. | Eytan Zana
2.5 LSV

Rugged Highlands | Land | | Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}. | Eytan Zana
2.5 LSV

Scoured Barrens | Land | | Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{T}: Add {W} or {B}. | Eytan Zana
2.5 LSV

Swiftwater Cliffs | Land | | Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
{T}: Add {U} or {R}. | Eytan Zana
2.5 LSV

Thornwood Falls | Land | | Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
{T}: Add {G} or {U}. | Eytan Zana
2.5 LSV

Tranquil Cove | Land | | Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{T}: Add {W} or {U}. | John Avon
2.5 LSV

Wind-Scarred Crag | Land | | Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{T}: Add {R} or {W}. | Eytan Zana
2.5 LSV

Plains | Basic Land | Plains | ({T}: Add {W}.) | Noah Bradley
LSV

Plains | Basic Land | Plains | ({T}: Add {W}.) | Sam Burley
LSV

Island | Basic Land | Island | ({T}: Add {U}.) | Florian de Gesincourt
LSV

Island | Basic Land | Island | ({T}: Add {U}.) | Titus Lunter
LSV

Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Sam Burley
LSV

Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Adam Paquette
LSV

Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Noah Bradley
LSV

Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Florian de Gesincourt
LSV

Forest | Basic Land | Forest | ({T}: Add {G}.) | Titus Lunter
LSV

Forest | Basic Land | Forest | ({T}: Add {G}.) | Adam Paquette
LSV