Abzan Advantage | Instant |  | Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) | Winona Nelson
                
                        
                    Abzan Runemark | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has vigilance as long as you control a black or green permanent. | James Ryman
                
                        
                    Abzan Skycaptain | Creature | Bird Soldier | Flying
When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) | Matt Stewart
                
                        
                    Arashin Cleric | Creature | Human Cleric | When Arashin Cleric enters the battlefield, you gain 3 life. | Chris Rahn
                
                        
                    Aven Skirmisher | Creature | Bird Warrior | Flying | Jason Rainville
                
                        
                    Dragon Bell Monk | Creature | Human Monk | Vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | Lius Lasahido
                
                        
                    Great-Horn Krushok | Creature | Beast |  | YW Tang
                
                        
                    Pressure Point | Instant |  | Tap target creature.
Draw a card. | Chase Stone
                
                        
                    Sandblast | Instant |  | Sandblast deals 5 damage to target attacking or blocking creature. | Min Yum
                
                        
                    Sandsteppe Outcast | Creature | Human Warrior | When Sandsteppe Outcast enters the battlefield, choose one —
• Put a +1/+1 counter on Sandsteppe Outcast.
• Create a 1/1 white Spirit creature token with flying. | Wesley Burt
                
                        
                    Soul Summons | Sorcery |  | Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Johann Bodin
                
                        
                    Aven Surveyor | Creature | Bird Scout | Flying
When Aven Surveyor enters the battlefield, choose one —
• Put a +1/+1 counter on Aven Surveyor.
• Return target creature to its owner's hand. | David Gaillet
                
                        
                    Enhanced Awareness | Instant |  | Draw three cards, then discard a card. | Ryan Alexander Lee
                
                        
                    Jeskai Runemark | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has flying as long as you control a red or white permanent. | Jaime Jones
                
                        
                    Jeskai Sage | Creature | Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Jeskai Sage dies, draw a card. | Craig J Spearing
                
                        
                    Lotus Path Djinn | Creature | Djinn Monk | Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | Steve Argyle
                
                        
                    Rakshasa's Disdain | Instant |  | Counter target spell unless its controller pays {1} for each card in your graveyard. | Seb McKinnon
                
                        
                    Refocus | Instant |  | Untap target creature.
Draw a card. | Kev Walker
                
                        
                    Sultai Skullkeeper | Creature | Naga Shaman | When Sultai Skullkeeper enters the battlefield, mill two cards. | Ryan Barger
                
                        
                    Whisk Away | Instant |  | Put target attacking or blocking creature on top of its owner's library. | Zack Stella
                
                        
                    Will of the Naga | Instant |  | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. | Wayne Reynolds
                
                        
                    Write into Being | Sorcery |  | Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Yeong-Hao Han
                
                        
                    Alesha's Vanguard | Creature | Orc Warrior | Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | Torstein Nordstrand
                
                        
                    Ancestral Vengeance | Enchantment | Aura | Enchant creature
When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control.
Enchanted creature gets -1/-1. | Yohann Schepacz
                
                        
                    Douse in Gloom | Instant |  | Douse in Gloom deals 2 damage to target creature and you gain 2 life. | Ryan Yee
                
                        
                    Gurmag Angler | Creature | Zombie Fish | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) | YW Tang
                
                                    1/3.0 LSV
                        
                    Hooded Assassin | Creature | Human Assassin | When Hooded Assassin enters the battlefield, choose one —
• Put a +1/+1 counter on Hooded Assassin.
• Destroy target creature that was dealt damage this turn. | Matt Stewart
                
                        
                    Reach of Shadows | Instant |  | Destroy target creature that's one or more colors. | Daarken
                
                        
                    Sibsig Host | Creature | Zombie | When Sibsig Host enters the battlefield, each player mills three cards. | Steve Prescott
                
                        
                    Sultai Emissary | Creature | Zombie Warrior | When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Mathias Kollros
                
                        
                    Sultai Runemark | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.) | Volkan Baǵa
                
                        
                    Tasigur's Cruelty | Sorcery |  | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Each opponent discards two cards. | Chris Rahn
                
                        
                    Typhoid Rats | Creature | Rat | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | Dave Kendall
                
                        
                    Bathe in Dragonfire | Sorcery |  | Bathe in Dragonfire deals 4 damage to target creature. | Chris Rallis
                
                        
                    Collateral Damage | Instant |  | As an additional cost to cast this spell, sacrifice a creature.
Collateral Damage deals 3 damage to any target. | Ryan Barger
                
                        
                    Defiant Ogre | Creature | Ogre Warrior | When Defiant Ogre enters the battlefield, choose one —
• Put a +1/+1 counter on Defiant Ogre.
• Destroy target artifact. | Craig J Spearing
                
                        
                    Fierce Invocation | Sorcery |  | Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Tyler Jacobson
                
                        
                    Goblin Heelcutter | Creature | Goblin Berserker | Whenever Goblin Heelcutter attacks, target creature can't block this turn.
Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | Jesper Ejsing
                
                                    3.5 LSV
                        
                    Gore Swine | Creature | Boar |  | Jack Wang
                
                        
                    Lightning Shrieker | Creature | Dragon | Flying, trample, haste
At the beginning of the end step, Lightning Shrieker's owner shuffles it into their library. | Slawomir Maniak
                
                        
                    Mardu Runemark | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has first strike as long as you control a white or black permanent. | Viktor Titov
                
                        
                    Mardu Scout | Creature | Goblin Scout | Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | Zoltan Boros
                
                        
                    Smoldering Efreet | Creature | Efreet Monk | When Smoldering Efreet dies, it deals 2 damage to you. | Chase Stone
                
                        
                    Temur Battle Rage | Instant |  | Target creature gains double strike until end of turn.
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater. | Jaime Jones
                
                        
                    Ainok Guide | Creature | Dog Scout | When Ainok Guide enters the battlefield, choose one —
• Put a +1/+1 counter on Ainok Guide.
• Search your library for a basic land card, reveal it, then shuffle and put that card on top. | Lucas Graciano
                
                        
                    Ambush Krotiq | Creature | Insect | Trample
When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand. | Filip Burburan
                
                        
                    Archers of Qarsi | Creature | Naga Archer | Defender
Reach (This creature can block creatures with flying.) | Alejandro Mirabal
                
                        
                    Feral Krushok | Creature | Beast |  | Kev Walker
                
                        
                    Formless Nurturing | Sorcery |  | Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Cliff Childs
                
                        
                    Frontier Mastodon | Creature | Elephant | Ferocious — Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater. | Nils Hamm
                
                        
                    Hunt the Weak | Sorcery |  | Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.) | Lars Grant-West
                
                        
                    Map the Wastes | Sorcery |  | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) | Volkan Baǵa
                
                        
                    Return to the Earth | Instant |  | Destroy target artifact, enchantment, or creature with flying. | Mark Winters
                
                        
                    Temur Runemark | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has trample as long as you control a blue or red permanent. | Ryan Alexander Lee
                
                        
                    Whisperer of the Wilds | Creature | Human Shaman | {T}: Add {G}.
Ferocious — {T}: Add {G}{G}. Activate only if you control a creature with power 4 or greater. | David Gaillet
                
                        
                    Harsh Sustenance | Instant |  | Harsh Sustenance deals X damage to any target and you gain X life, where X is the number of creatures you control. | Cynthia Sheppard
                
                        
                    War Flare | Instant |  | Creatures you control get +2/+1 until end of turn. Untap those creatures. | Karl Kopinski
                
                        
                    Cunning Strike | Instant |  | Cunning Strike deals 2 damage to target creature and 2 damage to target player or planeswalker.
Draw a card. | Clint Cearley
                
                        
                    Ethereal Ambush | Instant |  | Manifest the top two cards of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Lius Lasahido
                
                        
                    Grim Contest | Instant |  | Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other. | Phill Simmer
                
                        
                    Bloodfell Caves | Land |  | Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{T}: Add {B} or {R}. | Adam Paquette
                
                                    2.5 LSV
                        
                    Blossoming Sands | Land |  | Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}. | Sam Burley
                
                                    2.5 LSV
                        
                    Dismal Backwater | Land |  | Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
{T}: Add {U} or {B}. | Sam Burley
                
                                    2.5 LSV
                        
                    Jungle Hollow | Land |  | Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Rugged Highlands | Land |  | Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Scoured Barrens | Land |  | Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{T}: Add {W} or {B}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Swiftwater Cliffs | Land |  | Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
{T}: Add {U} or {R}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Thornwood Falls | Land |  | Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
{T}: Add {G} or {U}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Tranquil Cove | Land |  | Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{T}: Add {W} or {U}. | John Avon
                
                                    2.5 LSV
                        
                    Wind-Scarred Crag | Land |  | Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{T}: Add {R} or {W}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Plains | Basic Land | Plains | ({T}: Add {W}.) | Noah Bradley
                
                                     LSV
                        
                    Plains | Basic Land | Plains | ({T}: Add {W}.) | Sam Burley
                
                                     LSV
                        
                    Island | Basic Land | Island | ({T}: Add {U}.) | Florian de Gesincourt
                
                                     LSV
                        
                    Island | Basic Land | Island | ({T}: Add {U}.) | Titus Lunter
                
                                     LSV
                        
                    Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Sam Burley
                
                                     LSV
                        
                    Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Adam Paquette
                
                                     LSV
                        
                    Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Noah Bradley
                
                                     LSV
                        
                    Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Florian de Gesincourt
                
                                     LSV
                        
                    Forest | Basic Land | Forest | ({T}: Add {G}.) | Titus Lunter
                
                                     LSV
                        
                    Forest | Basic Land | Forest | ({T}: Add {G}.) | Adam Paquette
                
                                     LSV