Beatrix, Loyal General | Legendary Creature | Human Soldier | Vigilance (Attacking doesn't cause this creature to tap.)
At the beginning of combat on your turn, you may attach any number of Equipment you control to target creature you control. | Bachzim
Edgar, King of Figaro | Legendary Creature | Human Artificer Noble | When Edgar enters, draw a card for each artifact you control.
Two-Headed Coin — The first time you flip one or more coins each turn, those coins come up heads and you win those flips. | Jake Murray
Ice Flan | Creature | Elemental Ooze | When this creature enters, tap target artifact or creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) | SHOSUKE
Summon: Leviathan | Enchantment Creature | Saga Leviathan | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand.
II, III — Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card.
Ward {2} | OTUMAMI
Y'shtola Rhul | Legendary Creature | Cat Druid | At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step. | Immanuela Crovius
Malboro | Creature | Plant Horror | Bad Breath — When this creature enters, each opponent discards a card, loses 2 life, and exiles the top three cards of their library.
Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) | Dan Watson
Summon: Anima | Enchantment Creature | Saga Horror | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Pain — You draw a card and you lose 1 life.
IV — Oblivion — Each opponent sacrifices a creature of their choice and loses 3 life.
Menace | Esuthio
Summon: Primal Odin | Enchantment Creature | Saga Knight | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gungnir — Destroy target creature an opponent controls.
II — Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game."
III — Hall of Sorrow — Draw two cards. Each player loses 2 life. | Nino Is
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno | Legendary Creature // Legendary Enchantment Creature | Human Noble Warrior // Saga Demon | When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
{4}{R}{R}, {T}: Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. // (As this Saga enters and after your draw step, add a lore counter.)
I — Lunge — Ifrit fights up to one other target creature.
II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up). | Nino Is
Gilgamesh, Master-at-Arms | Legendary Creature | Human Samurai | Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control. | Lorenzo Mastroianni
Hill Gigas | Creature | Giant | Trample, haste
Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) | Heonhwa Choe
Random Encounter | Sorcery | | Shuffle your library, then mill four cards. Put each creature card milled this way onto the battlefield. They gain haste. At the beginning of the next end step, return those creatures to their owner's hand.
Flashback {6}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Ben Wootten
Triple Triad | Enchantment | | At the beginning of your upkeep, each player exiles the top card of their library. Until end of turn, you may play the card you own exiled this way and each other card exiled this way with lesser mana value than it without paying their mana costs. | Ben Wootten
Balamb T-Rexaur | Creature | Dinosaur | Trample
When this creature enters, you gain 3 life.
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) | Fang Xinyu
A Realm Reborn | Enchantment | | Other permanents you control have "{T}: Add one mana of any color." | Anna Podedworna
Gladiolus Amicitia | Legendary Creature | Human Warrior | When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn. | Gal Or
Aettir and Priwen | Legendary Artifact | Equipment | Equipped creature has base power and toughness X/X, where X is your life total.
Equip {5} | Vilhelmas Banys
Relentless X-ATM092 | Artifact Creature | Robot Spider | This creature can't be blocked except by three or more creatures.
{8}: Return this card from your graveyard to the battlefield tapped with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.) | Kevin Glint
Jidoor, Aristocratic Capital | Land | Town | This land enters tapped.
{T}: Add {U}. | Erikas Perl
Zanarkand, Ancient Metropolis | Land | Town | This land enters tapped.
{T}: Add {G}. | Erikas Perl