Befriending the Moths | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I, II — Target creature you control gets +1/+1 and gains flying until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Matt Stewart
3.0 LSV
Golden-Tail Disciple | Enchantment Creature | Fox Monk | Lifelink | Jesper Ejsing
2.0 LSV
Eiganjo Exemplar | Enchantment Creature | Human Samurai | Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn. | Ernanda Souza
3.0 LSV
Spirited Companion | Enchantment Creature | Dog | When Spirited Companion enters the battlefield, draw a card. | Ilse Gort
2.5 LSV
Era of Enlightenment | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I — Scry 2.
II — You gain 2 life.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Amayagido
2.0 LSV
Sunblade Samurai | Enchantment Creature | Human Samurai | Vigilance
Channel — {2}, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life. | Aaron Miller
3.0 LSV
Intercessor's Arrest | Enchantment | Aura | Enchant permanent
Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities. | Steve Prescott
3.5 LSV