Become Immense | Instant |  | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target creature gets +6/+6 until end of turn. | Jaime Jones
                
                        
                    Heir of the Wilds | Creature | Human Warrior | Deathtouch
Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn. | Winona Nelson
                
                        
                    Incremental Growth | Sorcery |  | Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature. | Clint Cearley
                
                        
                    Pine Walker | Creature | Elemental | Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Whenever Pine Walker or another creature you control is turned face up, untap that creature. | Dave Kendall
                
                        
                    Roar of Challenge | Sorcery |  | All creatures able to block target creature this turn do so.
Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater. | Viktor Titov
                
                        
                    Seek the Horizon | Sorcery |  | Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. | Min Yum
                
                        
                    Sultai Flayer | Creature | Naga Shaman | Whenever a creature you control with toughness 4 or greater dies, you gain 4 life. | Izzy
                
                        
                    Temur Charger | Creature | Horse | Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Temur Charger is turned face up, target creature gains trample until end of turn. | Mark Zug
                
                        
                    Tuskguard Captain | Creature | Human Warrior | Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has trample. | Aaron Miller
                
                        
                    Windstorm | Instant |  | Windstorm deals X damage to each creature with flying. | Jonas De Ro
                
                        
                    Icefeather Aven | Creature | Bird Shaman | Flying
Morph {1}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Icefeather Aven is turned face up, you may return another target creature to its owner's hand. | Slawomir Maniak
                
                        
                    Secret Plans | Enchantment |  | Face-down creatures you control get +0/+1.
Whenever a permanent you control is turned face up, draw a card. | Daarken
                
                        
                    Death Frenzy | Sorcery |  | All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life. | Steve Prescott
                
                        
                    Kin-Tree Invocation | Sorcery |  | Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control. | Ryan Alexander Lee
                
                        
                    Abzan Charm | Instant |  | Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures. | Mathias Kollros
                
                        
                    Armament Corps | Creature | Human Soldier | When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. | Steven Belledin
                
                        
                    Sultai Charm | Instant |  | Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card. | Mathias Kollros
                
                        
                    Sultai Soothsayer | Creature | Naga Shaman | When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. | Cynthia Sheppard
                
                        
                    Bear's Companion | Creature | Human Warrior | When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token. | Winona Nelson
                
                        
                    Temur Charm | Instant |  | Choose one —
• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.
• Counter target spell unless its controller pays {3}.
• Creatures with power 3 or less can't block this turn. | Mathias Kollros
                
                        
                    Frontier Bivouac | Land |  | Frontier Bivouac enters the battlefield tapped.
{T}: Add {G}, {U}, or {R}. | Titus Lunter
                
                                    3.5 LSV
                        
                    Opulent Palace | Land |  | Opulent Palace enters the battlefield tapped.
{T}: Add {B}, {G}, or {U}. | Adam Paquette
                
                                    3.5 LSV
                        
                    Sandsteppe Citadel | Land |  | Sandsteppe Citadel enters the battlefield tapped.
{T}: Add {W}, {B}, or {G}. | Sam Burley
                
                                    3.5 LSV