Always Watching | Enchantment | | Nontoken creatures you control get +1/+1 and have vigilance. | Chase Stone
Angel of Deliverance | Creature | Angel | Flying
Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls. | Joseph Meehan
Bygone Bishop | Creature | Spirit Cleric | Flying
Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Jason A. Engle
Declaration in Stone | Sorcery | | Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way. | Tyler Jacobson
Drogskol Cavalry | Creature | Spirit Knight | Flying
Whenever another Spirit enters the battlefield under your control, you gain 2 life.
{3}{W}: Create a 1/1 white Spirit creature token with flying. | Igor Kieryluk
Eerie Interlude | Instant | | Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. | Svetlin Velinov
Hanweir Militia Captain | Creature | Human Soldier | At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain. | David Palumbo
Odric, Lunarch Marshal | Legendary Creature | Human Soldier | At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. | Chase Stone
Thalia's Lieutenant | Creature | Human Soldier | When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control.
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant. | Johannes Voss
Confirm Suspicions | Instant | | Counter target spell.
Investigate three times. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | David Gaillet
Engulf the Shore | Instant | | Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control. | Cliff Childs
Epiphany at the Drownyard | Instant | | Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. | Titus Lunter
Forgotten Creation | Creature | Zombie Horror | Skulk (This creature can't be blocked by creatures with greater power.)
At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards. | Izzy
Nephalia Moondrakes | Creature | Drake | Flying
When Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn.
{4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn. | Tianhua X
Rattlechains | Creature | Spirit | Flash
Flying
When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn.
You may cast Spirit spells as though they had flash. | Lius Lasahido
Thing in the Ice // Awoken Horror | Creature // Creature | Horror // Kraken Horror | Defender
Thing in the Ice enters with four ice counters on it.
Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it. // When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands. | Svetlin Velinov
Welcome to the Fold | Sorcery | | Madness {X}{U}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Gain control of target creature if its toughness is 2 or less. If this spell's madness cost was paid, instead gain control of that creature if its toughness is X or less. | David Palumbo
Asylum Visitor | Creature | Vampire Wizard | At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Bastien L. Deharme
Diregraf Colossus | Creature | Zombie Giant | Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.
Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token. | Vincent Proce
Elusive Tormentor | Creature | Vampire Wizard | {1}, Discard a card: Transform Elusive Tormentor. | Izzy
Ever After | Sorcery | | Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library. | Ryan Alexander Lee
From Under the Floorboards | Sorcery | | Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life. | Steven Belledin
Markov Dreadknight | Creature | Vampire Knight | Flying
{2}{B}, Discard a card: Put two +1/+1 counters on Markov Dreadknight. | Darek Zabrocki
To the Slaughter | Instant | | Target player sacrifices a creature or planeswalker.
Delirium — If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature and a planeswalker. | Christine Choi
Triskaidekaphobia | Enchantment | | At the beginning of your upkeep, choose one —
• Each player with exactly 13 life loses the game, then each player gains 1 life.
• Each player with exactly 13 life loses the game, then each player loses 1 life. | Willian Murai
Avacyn's Judgment | Sorcery | | Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Avacyn's Judgment deals 2 damage divided as you choose among any number of targets. If this spell's madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead. | Victor Adame Minguez
Burn from Within | Sorcery | | Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead. | James Ryman
Devils' Playground | Sorcery | | Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target." | Wayne England
Falkenrath Gorger | Creature | Vampire Berserker | Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Anna Steinbauer
Flameblade Angel | Creature | Angel | Flying
Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller. | Cynthia Sheppard
Geier Reach Bandit | Creature | Human Rogue Werewolf | Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. | Slawomir Maniak
Harness the Storm | Enchantment | | Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.) | Raymond Swanland
Scourge Wolf | Creature | Wolf Horror | First strike
Delirium — Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard. | Jama Jurabaev
Sin Prodder | Creature | Devil | Menace
At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand. | Jack Wang
Cryptolith Rite | Enchantment | | Creatures you control have "{T}: Add one mana of any color." | Zack Stella
Deathcap Cultivator | Creature | Human Druid | {T}: Add {B} or {G}.
Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. | Karla Ortiz
Inexorable Blob | Creature | Ooze | Delirium — Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking. | Nils Hamm
Sage of Ancient Lore | Creature | Human Shaman Werewolf | Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.
When Sage of Ancient Lore enters the battlefield, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore. | Slawomir Maniak
Second Harvest | Instant | | For each token you control, create a token that's a copy of that permanent. | Matt Stewart
Silverfur Partisan | Creature | Wolf Warrior | Trample
Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token. | Izzy
Soul Swallower | Creature | Wurm | Trample
Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower. | Marco Nelor
Tireless Tracker | Creature | Human Scout | Landfall — Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. | Eric Deschamps
Traverse the Ulvenwald | Sorcery | | Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle. | Vincent Proce
Invocation of Saint Traft | Enchantment | Aura | Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat." | Igor Kieryluk
Anguished Unmaking | Instant | | Exile target nonland permanent. You lose 3 life. | Wesley Burt
Prized Amalgam | Creature | Zombie | Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step. | Karl Kopinski
Fevered Visions | Enchantment | | At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to that player. | Steven Belledin
Altered Ego | Creature | Shapeshifter | This spell can't be countered.
You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it. | Kev Walker
Brain in a Jar | Artifact | | {1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery spell with mana value equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.
{3}, {T}, Remove X charge counters from Brain in a Jar: Scry X. | Daniel Ljunggren
Corrupted Grafstone | Artifact | | Corrupted Grafstone enters the battlefield tapped.
{T}: Choose a color of a card in your graveyard. Add one mana of that color. | Bastien L. Deharme
Slayer's Plate | Artifact | Equipment | Equipped creature gets +4/+2.
Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.
Equip {3} | Ben Maier
Tamiyo's Journal | Legendary Artifact | | At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle. | Chase Stone
Choked Estuary | Land | | As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
{T}: Add {U} or {B}. | Vincent Proce
Drownyard Temple | Land | | {T}: Add {C}.
{3}: Return Drownyard Temple from your graveyard to the battlefield tapped. | John Avon
Foreboding Ruins | Land | | As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.
{T}: Add {B} or {R}. | Adam Paquette
Fortified Village | Land | | As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.
{T}: Add {G} or {W}. | Cliff Childs
Game Trail | Land | | As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.
{T}: Add {R} or {G}. | Adam Paquette
Port Town | Land | | As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
{T}: Add {W} or {U}. | Noah Bradley
Westvale Abbey | Land | | {T}: Add {C}.
{5}, {T}, Pay 1 life: Create a 1/1 white and black Human Cleric creature token.
{5}, {T}, Sacrifice five creatures: Transform Westvale Abbey, then untap it. | Min Yum