Always Watching | Enchantment | | Nontoken creatures you control get +1/+1 and have vigilance. | Chase Stone
Angel of Deliverance | Creature | Angel | Flying
Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls. | Joseph Meehan
Bygone Bishop | Creature | Spirit Cleric | Flying
Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Jason A. Engle
Declaration in Stone | Sorcery | | Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way. | Tyler Jacobson
Drogskol Cavalry | Creature | Spirit Knight | Flying
Whenever another Spirit enters the battlefield under your control, you gain 2 life.
{3}{W}: Create a 1/1 white Spirit creature token with flying. | Igor Kieryluk
Eerie Interlude | Instant | | Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. | Svetlin Velinov
Hanweir Militia Captain | Creature | Human Soldier | At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain. | David Palumbo
Odric, Lunarch Marshal | Legendary Creature | Human Soldier | At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. | Chase Stone
Thalia's Lieutenant | Creature | Human Soldier | When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control.
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant. | Johannes Voss
Invocation of Saint Traft | Enchantment | Aura | Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat." | Igor Kieryluk
Anguished Unmaking | Instant | | Exile target nonland permanent. You lose 3 life. | Wesley Burt
Fortified Village | Land | | As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.
{T}: Add {G} or {W}. | Cliff Childs
Port Town | Land | | As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
{T}: Add {W} or {U}. | Noah Bradley