
Dragonologist | Creature | Human Wizard | When this creature enters, look at the top six cards of your library. You may reveal an instant, sorcery, or Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Untapped Dragons you control have hexproof. | Mila Pesic

Essence Anchor | Artifact | | At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{T}: Create a 2/2 black Zombie Druid creature token. Activate only during your turn and only if a card left your graveyard this turn. | David Astruga

Highspire Bell-Ringer | Creature | Djinn Monk | Flying
The second spell you cast each turn costs {1} less to cast. | Zoltan Boros

Kishla Trawlers | Creature | Human Citizen | When this creature enters, you may exile a creature card from your graveyard. When you do, return target instant or sorcery card from your graveyard to your hand. | Iris Compiet

Sibsig Appraiser | Creature | Zombie Advisor | When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. | Ina Wong

Wingblade Disciple | Creature | Human Monk | Flying
Flurry — Whenever you cast your second spell each turn, create a 1/1 white Bird creature token with flying. | Julian Kok Joon Wen

Winternight Stories | Sorcery | | Draw three cards. Then discard two cards unless you discard a creature card.
Harmonize {4}{U} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.) | Zara Alfonso

Frostcliff Siege | Enchantment | | As this enchantment enters, choose Jeskai or Temur.
• Jeskai — Whenever one or more creatures you control deal combat damage to a player, draw a card.
• Temur — Creatures you control get +1/+0 and have trample and haste. | Dan Murayama Scott

Glacierwood Siege | Enchantment | | As this enchantment enters, choose Temur or Sultai.
• Temur — Whenever you cast an instant or sorcery spell, target player mills four cards.
• Sultai — You may play lands from your graveyard. | Andreas Zafiratos

Flamehold Grappler | Creature | Human Monk | First strike
When this creature enters, copy the next spell you cast this turn when you cast it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) | Wayne Wu

Monastery Messenger | Creature | Bird Scout | Flying, vigilance
When this creature enters, put up to one target noncreature, nonland card from your graveyard on top of your library. | Forrest Imel

Narset, Jeskai Waymaster | Legendary Creature | Human Monk | At the beginning of your end step, you may discard your hand. If you do, draw cards equal to the number of spells you've cast this turn. | Randy Vargas

Rediscover the Way | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
III — Whenever you cast a noncreature spell this turn, target creature you control gains double strike until end of turn. | Clint Lockwood

Riverwheel Sweep | Sorcery | | Tap target creature. Put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. | Wayne Wu

Awaken the Honored Dead | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent.
II — Mill three cards.
III — You may discard a card. When you do, return target creature or land card from your graveyard to your hand. | Clint Lockwood

Gurmag Nightwatch | Creature | Human Ranger | When this creature enters, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard. | Nereida

Lie in Wait | Sorcery | | Return target creature card from your graveyard to your hand. Lie in Wait deals damage equal to that card's power to target creature. | Diana Franco

Rakshasa's Bargain | Instant | | Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. | Yigit Koroglu

Dragonclaw Strike | Sorcery | | Double the power and toughness of target creature you control until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.) | Yeong-Hao Han

Songcrafter Mage | Creature | Human Bard | Flash
When this creature enters, target instant or sorcery card in your graveyard gains harmonize until end of turn. Its harmonize cost is equal to its mana cost. (You may cast that card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile the spell.) | Irina Nordsol

Temur Battlecrier | Creature | Orc Ranger | During your turn, spells you cast cost {1} less to cast for each creature you control with power 4 or greater. | Brent Hollowell

Temur Tawnyback | Creature | Beast | When this creature enters, draw a card, then discard a card. | Brian Valeza