
Anafenza, Unyielding Lineage | Legendary Creature | Spirit Soldier | Flash
First strike
Whenever another nontoken creature you control dies, Anafenza endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.) | Matt Stewart

Clarion Conqueror | Creature | Dragon | Flying
Activated abilities of artifacts, creatures, and planeswalkers can't be activated. | Nathaniel Himawan

Dalkovan Packbeasts | Creature | Ox | Vigilance
Mobilize 3 (Whenever this creature attacks, create three tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) | Constantin Marin

Poised Practitioner | Creature | Human Monk | Flurry — Whenever you cast your second spell each turn, put a +1/+1 counter on this creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) | Alessandra Pisano

Sage of the Skies | Creature | Human Monk | When you cast this spell, if you've cast another spell this turn, copy this spell. (The copy becomes a token.)
Flying, lifelink | Justyna Dura

Starry-Eyed Skyrider | Creature | Human Scout | Flying
Whenever this creature attacks, another target creature you control gains flying until end of turn.
Attacking tokens you control have flying. | Lindsey Look

Stormplain Detainment | Enchantment | | When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. | Livia Prima

Tempest Hawk | Creature | Bird | Flying
Whenever this creature deals combat damage to a player, you may search your library for a card named Tempest Hawk, reveal it, put it into your hand, then shuffle.
A deck can have any number of cards named Tempest Hawk. | Abz J Harding

Hardened Tactician | Creature | Human Warrior | {1}, Sacrifice a token: Draw a card. | Milivoj Ćeran

Cori Mountain Stalwart | Creature | Human Monk | Flurry — Whenever you cast your second spell each turn, this creature deals 2 damage to each opponent and you gain 2 life. | Josiah "Jo" Cameron

Windcrag Siege | Enchantment | | As this enchantment enters, choose Mardu or Jeskai.
• Mardu — If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
• Jeskai — At the beginning of your upkeep, create a 1/1 red Goblin creature token. It gains lifelink and haste until end of turn. | Néstor Ossandón Leal

Flamehold Grappler | Creature | Human Monk | First strike
When this creature enters, copy the next spell you cast this turn when you cast it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) | Wayne Wu

Monastery Messenger | Creature | Bird Scout | Flying, vigilance
When this creature enters, put up to one target noncreature, nonland card from your graveyard on top of your library. | Forrest Imel

Narset, Jeskai Waymaster | Legendary Creature | Human Monk | At the beginning of your end step, you may discard your hand. If you do, draw cards equal to the number of spells you've cast this turn. | Randy Vargas

Rediscover the Way | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
III — Whenever you cast a noncreature spell this turn, target creature you control gains double strike until end of turn. | Clint Lockwood

Riverwheel Sweep | Sorcery | | Tap target creature. Put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. | Wayne Wu

Defibrillating Current | Sorcery | | Defibrillating Current deals 4 damage to target creature or planeswalker and you gain 2 life. | Isis

Reigning Victor | Creature | Orc Warrior | Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
When this creature enters, target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | Warren Mahy

Thunder of Unity | Enchantment | Saga | (As this Saga enters step, add a lore counter. Sacrifice after III.)
I — You draw two cards and you lose 2 life.
II, III — Whenever a creature you control enters this turn, each opponent loses 1 life and you gain 1 life. | Clint Lockwood

Zurgo, Thunder's Decree | Legendary Creature | Orc Warrior | Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
During your end step, Warrior tokens you control have "This token can't be sacrificed." | Steve Prescott

Felothar, Dawn of the Abzan | Legendary Creature | Human Warrior | Trample
Whenever Felothar enters or attacks, you may sacrifice a nonland permanent. When you do, put a +1/+1 counter on each creature you control. | Victor Adame Minguez

Kin-Tree Severance | Instant | | Exile target permanent with mana value 3 or greater. | Zack Stella

Reputable Merchant | Creature | Human Citizen | When this creature enters or dies, put a +1/+1 counter on target creature you control. | Craig J Spearing

Severance Priest | Creature | Djinn Cleric | Deathtouch
When this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card.
When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card. | Scott Murphy

Skirmish Rhino | Creature | Rhino | Trample
When this creature enters, each opponent loses 2 life and you gain 2 life. | James Bousema