
Risky Research | Sorcery | | Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | Will Gist

Venom's Hunger | Sorcery | | This spell costs {2} less to cast if you control a Villain.
Destroy target creature. You gain 2 life. | Marko Manev

Behold the Sinister Six! | Sorcery | | Return up to six target creature cards with different names from your graveyard to the battlefield. | Karl Kopinski

Sandman's Quicksand | Sorcery | | Mayhem {3}{B} (You may cast this card from your graveyard for {3}{B} if you discarded it this turn. Timing rules still apply.)
All creatures get -2/-2 until end of turn. If this spell's mayhem cost was paid, creatures your opponents control get -2/-2 until end of turn instead. | Mathias Kollros

Prison Break | Sorcery | | Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.
Mayhem {3}{B} (You may cast this card from your graveyard for {3}{B} if you discarded it this turn. Timing rules still apply.) | Hristo D. Chukov

Villainous Wrath | Sorcery | | Target opponent loses life equal to the number of creatures they control. Then destroy all creatures. | Jonathan Wayshak

Electro's Bolt | Sorcery | | Electro's Bolt deals 4 damage to target creature.
Mayhem {1}{R} (You may cast this card from your graveyard for {1}{R} if you discarded it this turn. Timing rules still apply.) | Claudio Pozas

Heroes' Hangout | Sorcery | | Choose one —
• Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
• Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn. | Simon Dominic

Romantic Rendezvous | Sorcery | | Discard a card, then draw two cards. | Mariah Tekulve

Kapow! | Sorcery | | Put a +1/+1 counter on target creature you control. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.) | Arif Wijaya

Scout the City | Sorcery | | Choose one —
• Look Around — Mill three cards. You may put a permanent card from among them into your hand. You gain 3 life. (To mill three cards, put the top three cards of your library into your graveyard.)
• Bring Down — Destroy target creature with flying. | Caio Monteiro

Pumpkin Bombardment | Sorcery | | As an additional cost to cast this spell, discard a card or pay {2}.
Pumpkin Bombardment deals 3 damage to target creature. | Javier Charro

Rhino's Rampage | Sorcery | | Target creature you control gets +1/+0 until end of turn. It fights target creature an opponent controls. When excess damage is dealt to the creature an opponent controls this way, destroy up to one target noncreature artifact with mana value 3 or less. | Gonzalo Kenny