Devoted Paladin | Creature | Orc Knight | Beacon of Hope — When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. | Chris Rallis
3.5 LSV
Half-Elf Monk | Creature | Human Elf Monk | Vigilance
Stunning Strike — {1}{W}, {T}: Tap target creature. | Zoltan Boros
3.0 LSV
Blink Dog | Creature | Dog | Double strike
Teleport — {3}{W}: Blink Dog phases out. (Treat it and anything attached to it as though they don't exist until your next turn.) | Oriana Menendez
1.0 LSV
The Book of Exalted Deeds | Legendary Artifact | | At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying.
{W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery. | Daniel Ljunggren
0.5/3.5 LSV
Nadaar, Selfless Paladin | Legendary Creature | Dragon Knight | Vigilance
Whenever Nadaar, Selfless Paladin enters the battlefield or attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Other creatures you control get +1/+1 as long as you've completed a dungeon. | Aaron Miller
4.5 LSV
Potion of Healing | Artifact | | When Potion of Healing enters the battlefield, draw a card.
{W}, {T}, Sacrifice Potion of Healing: You gain 3 life. | Pauline Voss
1.5 LSV
Gloom Stalker | Creature | Dwarf Ranger | As long as you've completed a dungeon, Gloom Stalker has double strike. | Tomas Duchek
2.5 LSV
Veteran Dungeoneer | Creature | Human Warrior | When Veteran Dungeoneer enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) | Sebastian Giacobino
3.5 LSV
Icingdeath, Frost Tyrant | Legendary Creature | Dragon | Flying, vigilance
When Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0," "Whenever equipped creature attacks, tap target creature defending player controls," and equip {2}. | Matt Stewart
5.0 LSV
Grand Master of Flowers | Legendary Planeswalker | Bahamut | As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible.
+1: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn.
+1: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle. | Ekaterina Burmak
4.0 LSV
Monk of the Open Hand | Creature | Elf Monk | Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand. | Bryan Sola
2.5 LSV
Plate Armor | Artifact | Equipment | Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Equip {3}. This ability costs {1} less to activate for each other Equipment you control. | Martina Pilcerova
3.0 LSV
Divine Smite | Instant | | Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.) | Bryan Sola
2.5 LSV
Dwarfhold Champion | Creature | Dwarf Warrior | As long as Dwarfhold Champion is equipped, it gets +0/+2. | Miguel Mercado
2.5 LSV
Dragon's Disciple | Creature | Human Monk | As Dragon's Disciple enters the battlefield, you may reveal a Dragon card from your hand. If you do or if you control a Dragon, Dragon's Disciple enters the battlefield with a +1/+1 counter on it.
Dragons you control have ward {1}. (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) | Lucas Graciano
2.0 LSV
Ranger's Hawk | Creature | Bird | Flying
{3}, {T}, Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) | Robin Olausson
2.0 LSV
You Hear Something on Watch | Instant | | Choose one —
• Rouse the Party — Creatures you control get +1/+1 until end of turn.
• Set Off Traps — This spell deals 5 damage to target attacking creature. | Zezhou Chen
3.0 LSV
Portable Hole | Artifact | | When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield. | John Stanko
2.0 LSV
Steadfast Paladin | Creature | Dwarf Knight | Lifelink | Chris Rallis
3.0 LSV
+2 Mace | Artifact | Equipment | Equipped creature gets +2/+2.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | Jarel Threat
2.0 LSV
Rally Maneuver | Instant | | Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn. | Vincent Proce
2.0 LSV
Moon-Blessed Cleric | Creature | Human Elf Cleric | Divine Intervention — When Moon-Blessed Cleric enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top. | Marta Nael
3.0 LSV
Guardian of Faith | Creature | Spirit Knight | Flash
Vigilance
When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.) | Brian Valeza
4.0 LSV
You're Ambushed on the Road | Instant | | Choose one —
• Make a Retreat — Return target creature you control to its owner's hand.
• Stand and Fight — Target creature gets +1/+3 until end of turn. | Eric Deschamps
1.5 LSV
Arborea Pegasus | Creature | Pegasus | Flying
When Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn. | Justyna Gil
3.0 LSV
Planar Ally | Creature | Angel | Flying
Whenever Planar Ally attacks, venture into the dungeon. (Enter the first room or advance to the next room.) | Marta Nael
3.5 LSV
Delver's Torch | Artifact | Equipment | Equipped creature gets +1/+1.
Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | Bram Sels
2.0 LSV
Keen-Eared Sentry | Creature | Human Soldier | You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Each opponent can't venture into the dungeon more than once each turn. | Viko Menezes
1.5 LSV
Paladin Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
Spells your opponents cast during your turn cost {1} more to cast.
{2}{W}: Level 2
Creatures you control get +1/+1.
{4}{W}: Level 3
Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike. | Campbell White
4.5 LSV
White Dragon | Creature | Dragon | Flying
Cold Breath — When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | Billy Christian
4.0 LSV
Flumph | Creature | Jellyfish | Defender, flying
Whenever Flumph is dealt damage, you and target opponent each draw a card. | Brian Valeza
2.0 LSV
Celestial Unicorn | Creature | Unicorn | Whenever you gain life, put a +1/+1 counter on Celestial Unicorn. | Johannes Voss
3.0 LSV
Teleportation Circle | Enchantment | | At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control. | Chris Cold
1.0/3.5 LSV
Loyal Warhound | Creature | Dog | Vigilance
When Loyal Warhound enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. | Dmitry Burmak
3.0 LSV
Dancing Sword | Artifact | Equipment | Equipped creature gets +2/+1.
When equipped creature dies, you may have Dancing Sword become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn't an Equipment.
Equip {1} | Wisnu Tan
4.0 LSV
Oswald Fiddlebender | Legendary Creature | Gnome Artificer | Magical Tinkering — {W}, {T}, Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery. | Steven Belledin
2.0 LSV
Paladin's Shield | Artifact | Equipment | Flash
When Paladin's Shield enters the battlefield, attach it to target creature you control.
Equipped creature gets +0/+2.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | Alayna Danner
1.0 LSV
Cloister Gargoyle | Artifact Creature | Gargoyle | When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying. | Mark Zug
3.0 LSV
Cleric Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
{3}{W}: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
{4}{W}: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to its toughness. | Alayna Danner
1.5/3.5 LSV
Ingenious Smith | Creature | Human Artificer | When Ingenious Smith enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever one or more artifacts enter the battlefield under your control, put a +1/+1 counter on Ingenious Smith. This ability triggers only once each turn. | Nicholas Elias
3.0 LSV
Priest of Ancient Lore | Creature | Dwarf Cleric | When Priest of Ancient Lore enters the battlefield, you gain 1 life and draw a card. | Jarel Threat
3.5 LSV
Minimus Containment | Enchantment | Aura | Enchant nonland permanent
Enchanted permanent is a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other abilities. (If it was a creature, it's no longer a creature.) | Steve Prescott
4.0 LSV
Dawnbringer Cleric | Creature | Human Cleric | When Dawnbringer Cleric enters the battlefield, choose one —
• Cure Wounds — You gain 2 life.
• Dispel Magic — Destroy target enchantment.
• Gentle Repose — Exile target card from a graveyard. | Lie Setiawan
2.5 LSV
Bar the Gate | Instant | | Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.) | Johannes Voss
3.0 LSV
Trickster's Talisman | Artifact | Equipment | Invoke Duplicity — Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may sacrifice Trickster's Talisman. If you do, create a token that's a copy of this creature."
Equip {2} | Sam White
3.0 LSV
Arcane Investigator | Creature | Elf Wizard | Search the Room — {5}{U}: Roll a d20.
1—9 | Draw a card.
10—20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | Bram Sels
2.0 LSV
Blue Dragon | Creature | Dragon | Flying
Lightning Breath — When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0. | Svetlin Velinov
3.5 LSV
Shortcut Seeker | Creature | Human Rogue | Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) | Artur Treffner
2.0 LSV
Eccentric Apprentice | Creature | Tiefling Wizard | Flying
When Eccentric Apprentice enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn. | Campbell White
4.0 LSV
Shocking Grasp | Instant | | Target creature gets -2/-0 until end of turn.
Draw a card. | Jason Felix
1.5 LSV
Wizard Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
You have no maximum hand size.
{2}{U}: Level 2
When this Class becomes level 2, draw two cards.
{4}{U}: Level 3
Whenever you draw a card, put a +1/+1 counter on target creature you control. | Marta Nael
3.0 LSV
Ray of Frost | Enchantment | Aura | Flash
Enchant creature
When Ray of Frost enters the battlefield, if enchanted creature is red, tap it.
As long as enchanted creature is red, it loses all abilities.
Enchanted creature doesn't untap during its controller's untap step. | Kim Sokol
3.0 LSV
You Find the Villains' Lair | Instant | | Choose one —
• Foil Their Scheme — Counter target spell.
• Learn Their Secrets — Draw two cards, then discard two cards. | Gabor Szikszai
2.0 LSV
You See a Guard Approach | Instant | | Choose one —
• Distract the Guard — Tap target creature.
• Hide — Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | Mila Pesic
1.0 LSV
Silver Raven | Artifact Creature | Bird | Flying
When Silver Raven enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Joe Slucher
1.5 LSV
Mordenkainen's Polymorph | Instant | | Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying. (It loses all other creature types.) | Oriana Menendez
1.0 LSV
Power of Persuasion | Sorcery | | Choose target creature an opponent controls, then roll a d20.
1—9 | Return it to its owner's hand.
10—19 | Its owner puts it on the top or bottom of their library.
20 | Gain control of it until the end of your next turn. | Brian Valeza
3.0 LSV
Clever Conjurer | Creature | Gnome Wizard | Mage Hand — {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery. | Zoltan Boros
2.5 LSV
Mordenkainen | Legendary Planeswalker | Mordenkainen | +2: Draw two cards, then put a card from your hand on the bottom of your library.
−2: Create a blue Dog Illusion creature token with "This creature's power and toughness are each equal to twice the number of cards in your hand."
−10: Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size." | Ryan Pancoast
4.5 LSV
Air-Cult Elemental | Creature | Elemental | Flying
Whirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand. | Kari Christensen
3.0 LSV
Wizard's Spellbook | Artifact | | {T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.
1—9 | Copy that card. You may cast the copy.
10—19 | Copy that card. You may cast the copy by paying {1} rather than paying its mana cost.
20 | Copy each card exiled with Wizard's Spellbook. You may cast any number of the copies without paying their mana costs. | Iris Compiet
4.0 LSV
Aberrant Mind Sorcerer | Creature | Human Elf Shaman | Psionic Spells — When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20.
1—9 | You may put that card on top of your library.
10—20 | Return that card to your hand. | Lius Lasahido
3.5 LSV
Displacer Beast | Creature | Cat Beast | When Displacer Beast enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
Displacement — {3}{U}: Return Displacer Beast to its owner's hand. | Bryan Sola
4.0 LSV
Soulknife Spy | Creature | Elf Rogue | Whenever Soulknife Spy deals combat damage to a player, draw a card. | Miguel Mercado
3.0 LSV
True Polymorph | Instant | | Target artifact or creature becomes a copy of another target artifact or creature. | Steve Prescott
1.0 LSV
Sudden Insight | Instant | | Draw a card for each different mana value among nonland cards in your graveyard. | Dan Scott
2.5 LSV
You Come to a River | Instant | | Choose one —
• Fight the Current — Return target nonland permanent to its owner's hand.
• Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn. | Viko Menezes
3.0 LSV
Split the Party | Sorcery | | Choose target player. Return half the creatures they control to their owner's hand, rounded up. | Zoltan Boros
2.5 LSV
Dragon Turtle | Creature | Dragon Turtle | Flash
Drag Below — When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps. | Dan Scott
4.0 LSV
The Blackstaff of Waterdeep | Legendary Artifact | | You may choose not to untap The Blackstaff of Waterdeep during your untap step.
Animate Walking Statue — {1}{U}, {T}: Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as a sorcery. | Anna Steinbauer
1.5 LSV
Secret Door | Artifact Creature | Wall | Defender
{4}{U}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) | Francisco Miyara
1.5 LSV
Scion of Stygia | Creature | Tiefling Shaman | Flash
Cone of Cold — When Scion of Stygia enters the battlefield, choose target creature an opponent controls, then roll a d20.
1—9 | Tap that creature.
10—20 | Tap that creature. It doesn't untap during its controller's next untap step. | Cristi Balanescu
3.0 LSV
Feywild Trickster | Creature | Gnome Warlock | Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying. | Iris Compiet
1.0/3.5 LSV
Pixie Guide | Creature | Faerie | Flying
Grant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. | Fariba Khamseh
2.0 LSV
Guild Thief | Creature | Orc Rogue | Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it.
Cunning Action — {3}{U}: Guild Thief can't be blocked this turn. | Mike Jordana
2.5 LSV
Charmed Sleep | Enchantment | Aura | Enchant creature
When Charmed Sleep enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step. | Zoltan Boros
3.5 LSV
Iymrith, Desert Doom | Legendary Creature | Dragon | Flying
Iymrith, Desert Doom has ward {4} as long as it's untapped.
Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. | Wisnu Tan
5.0 LSV
Fly | Enchantment | Aura | Enchant creature
Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.) | Lie Setiawan
2.5 LSV
Tasha's Hideous Laughter | Sorcery | | Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more. | Ilse Gort
2.5 LSV
Rimeshield Frost Giant | Creature | Giant Warrior | Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) | Matt Stewart
3.0 LSV
Demilich | Creature | Skeleton Wizard | This spell costs {U} less to cast for each instant and sorcery spell you've cast this turn.
Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
You may cast Demilich from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs. | Daniel Zrom
1.5/4.0 LSV
Djinni Windseer | Creature | Djinn | Flying
When Djinni Windseer enters the battlefield, roll a d20.
1—9 | Scry 1.
10—19 | Scry 2.
20 | Scry 3. | Livia Prima
3.5 LSV
Yuan-Ti Malison | Creature | Snake Rogue | Yuan-Ti Malison can't be blocked as long as it's attacking alone.
Whenever Yuan-Ti Malison deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) | Oriana Menendez
4.0 LSV
Mind Flayer | Creature | Horror | Dominate Monster — When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer. | Daarken
4.0 LSV
Grazilaxx, Illithid Scholar | Legendary Creature | Horror | Whenever a creature you control becomes blocked, you may return it to its owner's hand.
Whenever one or more creatures you control deal combat damage to a player, draw a card. | Alexander Mokhov
4.0 LSV
Contact Other Plane | Instant | | Roll a d20.
1—9 | Draw two cards.
10—19 | Scry 2, then draw two cards.
20 | Scry 3, then draw three cards. | Alix Branwyn
3.0 LSV
Sepulcher Ghoul | Creature | Zombie | Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn. | Jason A. Engle
2.5 LSV
Zombie Ogre | Creature | Zombie Ogre | At the beginning of your end step, if a creature died this turn, venture into the dungeon. (Enter the first room or advance to the next room.) | Nicholas Gregory
2.5 LSV
Wight | Creature | Zombie Soldier | Wight enters the battlefield tapped.
Life Drain — Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card. | Slawomir Maniak
3.5 LSV
Demogorgon's Clutches | Sorcery | | Target opponent discards two cards, mills two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.) | Alexander Mokhov
1.5 LSV
Eyes of the Beholder | Instant | | Target creature gets -11/-11 until end of turn. | Kari Christensen
3.0 LSV
Hoard Robber | Creature | Tiefling Rogue | Whenever Hoard Robber deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Anna Pavleeva
1.0 LSV
Ebondeath, Dracolich | Legendary Creature | Zombie Dragon | Flash
Flying
Ebondeath, Dracolich enters the battlefield tapped.
You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn. | Lars Grant-West
5.0 LSV
Drider | Creature | Elf Spider | Reach
Whenever Drider deals combat damage to a player, create a 2/1 black Spider creature token with menace and reach. | Jodie Muir
3.0 LSV
Asmodeus the Archfiend | Legendary Creature | Devil God | Binding Contract — If you would draw a card, exile the top card of your library face down instead.
{B}{B}{B}: Draw seven cards.
{B}: Return all cards exiled with Asmodeus the Archfiend to their owner's hand and you lose that much life. | Aleksi Briclot
3.0 LSV
Herald of Hadar | Creature | Human Warlock | Circle of Death — {5}{B}: Roll a d20.
1—9 | Each opponent loses 2 life.
10—19 | Each opponent loses 2 life and you gain 2 life.
20 | Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | Valera Lutfullina
1.5 LSV
Dungeon Crawler | Creature | Zombie | Dungeon Crawler enters the battlefield tapped.
Whenever you complete a dungeon, you may return Dungeon Crawler from your graveyard to your hand. | Svetlin Velinov
2.5 LSV
Westgate Regent | Creature | Vampire | Flying
Ward—Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.)
Whenever Westgate Regent deals combat damage to a player, put that many +1/+1 counters on it. | Mike Jordana
5.0 LSV
Acererak the Archlich | Legendary Creature | Zombie Wizard | When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon.
Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. | Andrey Kuzinskiy
4.0 LSV
Vampire Spawn | Creature | Vampire | When Vampire Spawn enters the battlefield, each opponent loses 2 life and you gain 2 life. | Alex Brock
2.5 LSV
Gelatinous Cube | Creature | Ooze | Engulf — When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield.
Dissolve — {X}{B}: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard. | Olivier Bernard
4.5 LSV
Check for Traps | Sorcery | | Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life. | Zoltan Boros
2.0 LSV
Grim Wanderer | Creature | Goblin Warlock | Flash
Tragic Backstory — Cast this spell only if a creature died this turn. | Jason A. Engle
2.0 LSV
Vorpal Sword | Artifact | Equipment | Equipped creature gets +2/+0 and has deathtouch.
{5}{B}{B}{B}: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game."
Equip {B}{B} | Caio Monteiro
4.0 LSV
Ray of Enfeeblement | Instant | | Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead. | Campbell White
3.0 LSV
Warlock Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
At the beginning of your end step, if a creature died this turn, each opponent loses 1 life.
{1}{B}: Level 2
When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
{6}{B}: Level 3
At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) | Kieran Yanner
2.5 LSV
Lolth, Spider Queen | Legendary Planeswalker | Lolth | Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen.
0: You draw a card and you lose 1 life.
−3: Create two 2/1 black Spider creature tokens with menace and reach.
−8: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference." | Tyler Jacobson
5.0 LSV
Grim Bounty | Sorcery | | Destroy target creature or planeswalker. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Justine Cruz
3.5 LSV
Lightfoot Rogue | Creature | Halfling Rogue | Sneak Attack — Whenever Lightfoot Rogue attacks, roll a d20.
1—9 | Lightfoot Rogue gains deathtouch until end of turn.
10—19 | It gets +1/+0 and gains deathtouch until end of turn.
20 | It gets +3/+0 and gains first strike and deathtouch until end of turn. | Michele Parisi
2.5 LSV
Fates' Reversal | Sorcery | | Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.) | Alix Branwyn
2.5 LSV
Yuan-Ti Fang-Blade | Creature | Snake Rogue | Deathtouch
Whenever Yuan-Ti Fang-Blade deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) | Simon Dominic
2.5 LSV
Clattering Skeletons | Creature | Skeleton | When Clattering Skeletons dies, venture into the dungeon. (Enter the first room or advance to the next room.) | Aleksi Briclot
3.0 LSV
Devour Intellect | Sorcery | | Target opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards that card. | Steven Russell Black
0.5/2.5 LSV
Black Dragon | Creature | Dragon | Flying
Acid Breath — When Black Dragon enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. | Mark Zug
3.5 LSV
Death-Priest of Myrkul | Creature | Tiefling Cleric | Skeletons, Vampires, and Zombies you control get +1/+1.
At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token. | Lius Lasahido
4.0 LSV
Sphere of Annihilation | Artifact | | Sphere of Annihilation enters the battlefield with X void counters on it.
At the beginning of your upkeep, exile Sphere of Annihilation, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in graveyards with mana value less than or equal to the number of void counters on it. | Jason Felix
4.0 LSV
Reaper's Talisman | Artifact | Equipment | Whenever equipped creature attacks, it gains deathtouch until end of turn.
Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | Olena Richards
3.0 LSV
Forsworn Paladin | Creature | Human Knight | Menace
{1}{B}, {T}, Pay 1 life: Create a Treasure token.
{2}{B}: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn. | Lorenzo Mastroianni
4.0 LSV
Precipitous Drop | Enchantment | Aura | Enchant creature
When Precipitous Drop enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon. | Gabor Szikszai
3.5 LSV
Shambling Ghast | Creature | Zombie | When Shambling Ghast dies, choose one —
• Brave the Stench — Target creature an opponent controls gets -1/-1 until end of turn.
• Search the Body — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Dave Kendall
2.5 LSV
Baleful Beholder | Creature | Beholder | When Baleful Beholder enters the battlefield, choose one —
• Antimagic Cone — Each opponent sacrifices an enchantment.
• Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | Lars Grant-West
3.0 LSV
Power Word Kill | Instant | | Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature. | Izzy
4.0 LSV
Hired Hexblade | Creature | Elf Warlock | When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life. | Irina Nordsol
3.0 LSV
Feign Death | Instant | | Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it." | Maria Zolotukhina
1.5 LSV
The Book of Vile Darkness | Legendary Artifact | | At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.
{T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards. | Daniel Ljunggren
0.0 LSV
Manticore | Creature | Manticore | Flash
Flying
Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. | Billy Christian
3.0 LSV
Skullport Merchant | Creature | Dwarf Citizen | When Skullport Merchant enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{1}{B}, Sacrifice another creature or a Treasure: Draw a card. | Aaron Miller
3.0 LSV
Deadly Dispute | Instant | | As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Irina Nordsol
2.0 LSV
Thieves' Tools | Artifact | Equipment | When Thieves' Tools enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Equipped creature can't be blocked as long as its power is 3 or less.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | Deruchenko Alexander
2.5 LSV
Earth-Cult Elemental | Creature | Elemental | Siege Monster — When Earth-Cult Elemental enters the battlefield, roll a d20.
1—9 | Each player sacrifices a permanent.
10—19 | Each opponent sacrifices a permanent.
20 | Each opponent sacrifices two permanents. | Aaron Miller
2.5 LSV
Zariel, Archduke of Avernus | Legendary Planeswalker | Zariel | +1: Creatures you control get +1/+0 and gain haste until end of turn.
0: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
−6: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase." | Heonhwa Choe
4.5 LSV
Minion of the Mighty | Creature | Kobold | Menace
Pack tactics — Whenever Minion of the Mighty attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking. | Oriana Menendez
1.0 LSV
Xorn | Creature | Elemental | If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. | Yigit Koroglu
3.0 LSV
Brazen Dwarf | Creature | Dwarf Shaman | Whenever you roll one or more dice, Brazen Dwarf deals 1 damage to each opponent. | Gabor Szikszai
1.0 LSV
Armory Veteran | Creature | Orc Warrior | As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.) | Caio Monteiro
2.5 LSV
Wish | Sorcery | | You may play a card you own from outside the game this turn. | Ekaterina Burmak
0.0 LSV
Hoarding Ogre | Creature | Ogre | Whenever Hoarding Ogre attacks, roll a d20.
1—9 | Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
10—19 | Create two Treasure tokens.
20 | Create three Treasure tokens. | Tuan Duong Chu
2.0 LSV
Rust Monster | Creature | Beast | First strike
Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn. | Simon Dominic
3.5 LSV
Valor Singer | Creature | Tiefling Bard | Combat Inspiration — At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn. | Justyna Gil
3.0 LSV
Meteor Swarm | Sorcery | | Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers. | Olivier Bernard
4.0 LSV
Hobgoblin Bandit Lord | Creature | Goblin Rogue | Other Goblins you control get +1/+1.
{R}, {T}: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target. | Mark Zug
3.0 LSV
You Find Some Prisoners | Instant | | Choose one —
• Break Their Chains — Destroy target artifact.
• Interrogate Them — Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it. | Lie Setiawan
2.0 LSV
Unexpected Windfall | Instant | | As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | Alayna Danner
2.0 LSV
Hobgoblin Captain | Creature | Goblin Barbarian | Pack tactics — Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn. | Karl Kopinski
2.5 LSV
Burning Hands | Instant | | Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead. | Olena Richards
3.5 LSV
Barbarian Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
{1}{R}: Level 2
Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.
{2}{R}: Level 3
Creatures you control have haste. | Campbell White
1.0/3.0 LSV
Goblin Morningstar | Artifact | Equipment | Equipped creature gets +1/+0 and has trample.
Equip {1}{R}
When Goblin Morningstar enters the battlefield, roll a d20.
1—9 | Create a 1/1 red Goblin creature token.
10—20 | Create a 1/1 red Goblin creature token, then attach Goblin Morningstar to it. | Kari Christensen
3.5 LSV
Swarming Goblins | Creature | Goblin | When Swarming Goblins enters the battlefield, roll a d20.
1—9 | Create a 1/1 red Goblin creature token.
10—19 | Create two of those tokens.
20 | Create three of those tokens. | Andrew Mar
3.0 LSV
Boots of Speed | Artifact | Equipment | Equipped creature gets +1/+0 and has haste.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Chris Rallis
2.0 LSV
Dragon's Fire | Instant | | As an additional cost to cast this spell, you may reveal a Dragon card from your hand or choose a Dragon you control.
Dragon's Fire deals 3 damage to target creature or planeswalker. If you revealed a Dragon card or chose a Dragon as you cast this spell, Dragon's Fire deals damage equal to the power of that card or creature instead. | Campbell White
4.0 LSV
You See a Pair of Goblins | Instant | | Choose one —
• Charge Them — Creatures you control get +2/+0 until end of turn.
• Befriend Them — Create two 1/1 red Goblin creature tokens. | Aaron Miller
3.0 LSV
Dueling Rapier | Artifact | Equipment | Flash
When Dueling Rapier enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) | Anna Podedworna
2.5 LSV
Delina, Wild Mage | Legendary Creature | Elf Shaman | Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20.
1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "Exile this creature at end of combat."
15—20 | Create one of those tokens. You may roll again. | Wisnu Tan
3.5 LSV
Farideh's Fireball | Instant | | Farideh's Fireball deals 5 damage to target creature or planeswalker. Roll a d20.
1—9 | Farideh's Fireball deals 2 damage to each player.
10—20 | Farideh's Fireball deals 2 damage to each opponent. | Josu Hernaiz
5.0 LSV
Critical Hit | Instant | | Target creature gains double strike until end of turn.
When you roll a natural 20, return Critical Hit from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.) | Francisco Miyara
1.0 LSV
Hulking Bugbear | Creature | Goblin | Haste | Filip Burburan
3.0 LSV
Inferno of the Star Mounts | Legendary Creature | Dragon | This spell can't be countered.
Flying, haste
{R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target. | Jesper Ejsing
4.5 LSV
Kick in the Door | Sorcery | | Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.) | Justine Cruz
2.5 LSV
Tiger-Tribe Hunter | Creature | Human Barbarian | Trample
Pack tactics — Whenever Tiger-Tribe Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, you may sacrifice another creature. When you do, Tiger-Tribe Hunter deals damage equal to the sacrificed creature's power to target creature. | Grzegorz Rutkowski
3.0 LSV
Orb of Dragonkind | Artifact | | {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
{R}, {T}, Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Brian Valeza
1.5 LSV
Plundering Barbarian | Creature | Dwarf Barbarian | When Plundering Barbarian enters the battlefield, choose one —
• Smash the Chest — Destroy target artifact.
• Pry It Open — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Andrew Mar
2.5 LSV
You Come to the Gnoll Camp | Instant | | Choose one —
• Intimidate Them — Up to two target creatures can't block this turn.
• Fend Them Off — Target creature gets +3/+1 until end of turn. | Billy Christian
2.0 LSV
Goblin Javelineer | Creature | Goblin Warrior | Haste
Whenever Goblin Javelineer becomes blocked, it deals 1 damage to target creature blocking it. | Mike Jordana
1.5 LSV
Magic Missile | Sorcery | | This spell can't be countered.
Magic Missile deals 3 damage divided as you choose among one, two, or three targets. | PINDURSKI
3.5 LSV
Battle Cry Goblin | Creature | Goblin | {1}{R}: Goblins you control get +1/+0 and gain haste until end of turn.
Pack tactics — Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking. | April Prime
3.0 LSV
Chaos Channeler | Creature | Human Shaman | Wild Magic Surge — Whenever Chaos Channeler attacks, roll a d20.
1—9 | Exile the top card of your library. You may play it this turn.
10—19 | Exile the top two cards of your library. You may play them this turn.
20 | Exile the top three cards of your library. You may play them this turn. | David Palumbo
4.0 LSV
Price of Loyalty | Sorcery | | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn. | Oriana Menendez
1.0/2.5 LSV
Flameskull | Creature | Skeleton | Flying
Flameskull can't block.
Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.) | Xavier Ribeiro
4.5 LSV
Jaded Sell-Sword | Creature | Dragon Warrior | When Jaded Sell-Sword enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn. | Randy Vargas
3.0 LSV
Improvised Weaponry | Sorcery | | Improvised Weaponry deals 2 damage to any target. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Alix Branwyn
3.0 LSV
Zalto, Fire Giant Duke | Legendary Creature | Giant Barbarian | Trample
Whenever Zalto, Fire Giant Duke is dealt damage, venture into the dungeon. (Enter the first room or advance to the next room.) | Zezhou Chen
3.5 LSV
Red Dragon | Creature | Dragon | Flying
Fire Breath — When Red Dragon enters the battlefield, it deals 4 damage to each opponent. | Andrey Kuzinskiy
3.0 LSV
Hill Giant Herdgorger | Creature | Giant | When Hill Giant Herdgorger enters the battlefield, you gain 3 life. | Chris Rahn
2.5 LSV
Werewolf Pack Leader | Creature | Human Werewolf | Pack tactics — Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
{3}{G}: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human. | Miranda Meeks
4.0 LSV
Owlbear | Creature | Bird Bear | Trample
Keen Senses — When Owlbear enters the battlefield, draw a card. | Ilse Gort
3.5 LSV
Purple Worm | Creature | Worm | This spell costs {2} less to cast if a creature died this turn.
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) | Olivier Bernard
3.5 LSV
Wandering Troubadour | Creature | Dragon Bard | At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.) | Rudy Siswanto
4.0 LSV
Circle of Dreams Druid | Creature | Elf Druid | {T}: Add {G} for each creature you control. | Sam Guay
2.5 LSV
Compelled Duel | Sorcery | | Target creature gets +3/+3 until end of turn and must be blocked this turn if able. | Zezhou Chen
1.0 LSV
Elturgard Ranger | Creature | Human Elf Ranger | Reach
When Elturgard Ranger enters the battlefield, create a 2/2 green Wolf creature token. | Francisco Miyara
3.0 LSV
Ochre Jelly | Creature | Ooze | Trample
Ochre Jelly enters the battlefield with X +1/+1 counters on it.
Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down. | Daarken
4.5 LSV
Underdark Basilisk | Creature | Basilisk | Deathtouch | Brent Hollowell
2.5 LSV
Ranger's Longbow | Artifact | Equipment | Equipped creature gets +2/+1 and has reach.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | Marcela Medeiros
1.5 LSV
Bulette | Creature | Beast | At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Bulette. | Jason Kang
2.5 LSV
Lurking Roper | Creature | Horror | Lurking Roper doesn't untap during your untap step.
Whenever you gain life, untap Lurking Roper. | Andrew Mar
3.5 LSV
Froghemoth | Creature | Frog Horror | Trample, haste
Whenever Froghemoth deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on Froghemoth for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way. | Brent Hollowell
4.0 LSV
Scaled Herbalist | Creature | Lizard Druid | {T}: You may put a land card from your hand onto the battlefield. | April Prime
2.0 LSV
Hunter's Mark | Instant | | This spell costs {3} less to cast if it targets a blue permanent you don't control.
This spell can't be countered.
Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control. | Izzy
3.5 LSV
Find the Path | Enchantment | Aura | Enchant land
When Find the Path enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
Enchanted land has "{T}: Add {G}{G}." | Lindsey Look
2.5 LSV
Inspiring Bard | Creature | Elf Bard | When Inspiring Bard enters the battlefield, choose one —
• Bardic Inspiration — Target creature gets +2/+2 until end of turn.
• Song of Rest — You gain 3 life. | Eelis Kyttanen
2.5 LSV
You Happen On a Glade | Instant | | Choose one —
• Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
• Make Camp — Return target permanent card from your graveyard to your hand. | Anna Fehr
3.0 LSV
Circle of the Moon Druid | Creature | Human Elf Druid | Bear Form — As long as it's your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2. (It loses all other creature types.) | Nicholas Elias
2.5 LSV
Wild Shape | Instant | | Choose one. Until end of turn, target creature you control has that base power and toughness, becomes that creature type, and gains that ability.
• 1/3 Turtle with hexproof.
• 1/5 Spider with reach.
• 3/3 Elephant with trample. | Sam Guay
2.0 LSV
Gnoll Hunter | Creature | Gnoll | Pack tactics — Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter. | Jesper Ejsing
3.0 LSV
Choose Your Weapon | Instant | | Choose one —
• Two-Weapon Fighting — Double target creature's power and toughness until end of turn.
• Archery — This spell deals 5 damage to target creature with flying. | Olivier Bernard
2.5 LSV
Bull's Strength | Instant | | Target creature gets +2/+2 and gains trample until end of turn. Untap it. | Gabor Szikszai
1.5 LSV
Neverwinter Dryad | Creature | Dryad | {2}, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle. | Donato Giancola
2.5 LSV
You Find a Cursed Idol | Sorcery | | Choose one —
• Smash It — Destroy target artifact.
• Lift the Curse — Destroy target enchantment.
• Steal Its Eyes — Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.) | Sidharth Chaturvedi
2.0 LSV
Sylvan Shepherd | Creature | Human Druid | Vigilance
Whenever Sylvan Shepherd attacks, roll a d20.
1—9 | You gain 1 life.
10—19 | You gain 2 life.
20 | You gain 5 life. | Darrell Riche
2.5 LSV
Varis, Silverymoon Ranger | Legendary Creature | Human Elf Ranger | Reach, ward {1}
Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)
Whenever you complete a dungeon, create a 2/2 green Wolf creature token. | Jesper Ejsing
4.5 LSV
The Tarrasque | Legendary Creature | Dinosaur | The Tarrasque has haste and ward {10} as long as it was cast.
Whenever The Tarrasque attacks, it fights target creature defending player controls. | Filip Burburan
1.0/4.5 LSV
Spoils of the Hunt | Instant | | Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls. | Justine Cruz
3.5 LSV
Green Dragon | Creature | Dragon | Flying
Poison Breath — When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it. | Ilse Gort
3.5 LSV
Ellywick Tumblestrum | Legendary Planeswalker | Ellywick | +1: Venture into the dungeon. (Enter the first room or advance to the next room.)
−2: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.
−7: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed." | Anna Steinbauer
4.0 LSV
Ranger Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
When Ranger Class enters the battlefield, create a 2/2 green Wolf creature token.
{1}{G}: Level 2
Whenever you attack, put a +1/+1 counter on target attacking creature.
{3}{G}: Level 3
You may look at the top card of your library any time.
You may cast creature spells from the top of your library. | Suzanne Helmigh
5.0 LSV
Loathsome Troll | Creature | Troll | {3}{G}: Roll a d20. Activate only if Loathsome Troll is in your graveyard.
1—9 | Put Loathsome Troll on top of your library.
10—19 | Return Loathsome Troll to your hand.
20 | Return Loathsome Troll to the battlefield tapped. | Svetlin Velinov
2.5 LSV
Dire Wolf Prowler | Creature | Wolf | {1}{G}: Dire Wolf Prowler gets +2/+2 and gains haste until end of turn. Activate only once each turn. | Alessandra Pisano
1.5 LSV
Instrument of the Bards | Legendary Artifact | | At the beginning of your upkeep, you may put a harmony counter on Instrument of the Bards.
{3}{G}, {T}: Search your library for a creature card with mana value equal to the number of harmony counters on Instrument of the Bards, reveal it, and put it into your hand. If that card is legendary, create a Treasure token. Then shuffle. | Randy Gallegos
0.0 LSV
Prosperous Innkeeper | Creature | Halfling Citizen | When Prosperous Innkeeper enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Whenever another creature enters the battlefield under your control, you gain 1 life. | Eric Deschamps
3.0 LSV
Druid Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
Whenever a land enters the battlefield under your control, you gain 1 life.
{2}{G}: Level 2
You may play an additional land on each of your turns.
{4}{G}: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land. | Svetlin Velinov
2.0 LSV
Old Gnawbone | Legendary Creature | Dragon | Flying
Whenever a creature you control deals combat damage to a player, create that many Treasure tokens. | Filip Burburan
3.5 LSV
You Meet in a Tavern | Sorcery | | Choose one —
• Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
• Start a Brawl — Creatures you control get +2/+2 until end of turn. | Zoltan Boros
3.0 LSV
Long Rest | Sorcery | | Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest. | Chris Seaman
2.0 LSV
Intrepid Outlander | Creature | Orc Ranger | Reach
Pack tactics — Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.) | Andrey Kuzinskiy
3.5 LSV
Plummet | Instant | | Destroy target creature with flying. | Alix Branwyn
0.5 LSV
Monk Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
The second spell you cast each turn costs {1} less to cast.
{W}{U}: Level 2
When this Class becomes level 2, return up to one target nonland permanent to its owner's hand.
{1}{W}{U}: Level 3
At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn." | Randy Vargas
4.0 LSV
Hama Pashar, Ruin Seeker | Legendary Creature | Human Wizard | Room abilities of dungeons you own trigger an additional time. | Eric Deschamps
3.5 LSV
Triumphant Adventurer | Creature | Human Knight | Deathtouch
As long as it's your turn, Triumphant Adventurer has first strike.
Whenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.) | Alexander Mokhov
3.5 LSV
Barrowin of Clan Undurr | Legendary Creature | Dwarf Cleric | When Barrowin of Clan Undurr enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
Whenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon. | Manuel Castañón
3.5 LSV
Fighter Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
When Fighter Class enters the battlefield, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
{1}{R}{W}: Level 2
Equip abilities you activate cost {2} less to activate.
{3}{R}{W}: Level 3
Whenever a creature you control attacks, up to one target creature blocks it this combat if able. | Volkan Baǵa
1.0/3.5 LSV
Adult Gold Dragon | Creature | Dragon | Flying, lifelink, haste | Chris Rahn
4.0 LSV
Bruenor Battlehammer | Legendary Creature | Dwarf Warrior | Each creature you control gets +2/+0 for each Equipment attached to it.
You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn. | Wayne Reynolds
3.5 LSV
Drizzt Do'Urden | Legendary Creature | Elf Ranger | Double strike
When Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.
Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference. | Tyler Jacobson
5.0 LSV
Trelasarra, Moon Dancer | Legendary Creature | Elf Cleric | Whenever you gain life, put a +1/+1 counter on Trelasarra, Moon Dancer and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Kieran Yanner
3.5 LSV
Xanathar, Guild Kingpin | Legendary Creature | Beholder | At the beginning of your upkeep, choose target opponent. Until end of turn, that player can't cast spells, you may look at the top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way. | Kieran Yanner
5.0 LSV
Rogue Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled.
{1}{U}{B}: Level 2
Creatures you control have menace.
{2}{U}{B}: Level 3
You may play cards exiled with Rogue Class, and you may spend mana as though it were mana of any color to cast those spells. | Véronique Meignaud
2.5 LSV
Krydle of Baldur's Gate | Legendary Creature | Human Elf Rogue | Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1.
Whenever you attack, you may pay {2}. If you do, target creature can't be blocked this turn. | Bryan Sola
4.0 LSV
Sorcerer Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
When Sorcerer Class enters the battlefield, draw two cards, then discard two cards.
{U}{R}: Level 2
Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."
{3}{U}{R}: Level 3
Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn. | Alexander Mokhov
3.0 LSV
Farideh, Devil's Chosen | Legendary Creature | Tiefling Warlock | Dark One's Own Luck — Whenever you roll one or more dice, Farideh, Devil's Chosen gains flying and menace until end of turn. If any of those results was 10 or higher, draw a card. | Magali Villeneuve
3.5 LSV
Gretchen Titchwillow | Legendary Creature | Halfling Druid | {2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield. | Mila Pesic
3.5 LSV
Volo, Guide to Monsters | Legendary Creature | Human Wizard | Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.) | Zoltan Boros
3.5 LSV
Kalain, Reclusive Painter | Legendary Creature | Human Elf Bard | When Kalain, Reclusive Painter enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Other creatures you control enter the battlefield with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them. | Justine Cruz
4.0 LSV
Orcus, Prince of Undeath | Legendary Creature | Demon | Flying, trample
When Orcus, Prince of Undeath enters the battlefield, choose one —
• Each other creature gets -X/-X until end of turn. You lose X life.
• Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn. | Andrew Mar
5.0 LSV
Skeletal Swarming | Enchantment | | Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control.
At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead. | Svetlin Velinov
4.0 LSV
Shessra, Death's Whisper | Legendary Creature | Human Elf Warlock | Bewitching Whispers — When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able.
Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card. | Marie Magny
3.0 LSV
Bard Class | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
Legendary creatures you control enter the battlefield with an additional +1/+1 counter on them.
{R}{G}: Level 2
Legendary spells you cast cost {R}{G} less to cast. This effect reduces only the amount of colored mana you pay.
{3}{R}{G}: Level 3
Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn. | Andrew Mar
1.0 LSV
Targ Nar, Demon-Fang Gnoll | Legendary Creature | Gnoll | Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn.
{2}{R}{G}: Double Targ Nar's power and toughness until end of turn. | Tyler Jacobson
3.0 LSV
Minsc, Beloved Ranger | Legendary Creature | Human Ranger | When Minsc, Beloved Ranger enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.
{X}: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery. | Howard Lyon
3.5 LSV
Tiamat | Legendary Creature | Dragon God | Flying
When Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle. | Chris Rahn
3.5 LSV
Dungeon Map | Artifact | | {T}: Add {C}.
{3}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) | Aaron Miller
3.0 LSV
Eye of Vecna | Legendary Artifact | | When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life.
At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life. | Irina Nordsol
3.0 LSV
Hand of Vecna | Legendary Artifact | Equipment | At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.
Equip—Pay 1 life for each card in your hand.
Equip {2} | Irina Nordsol
3.5 LSV
Treasure Chest | Artifact | | {4}, Sacrifice Treasure Chest: Roll a d20.
1 | Trapped! — You lose 3 life.
2—9 | Create five Treasure tokens.
10—19 | You gain 3 life and draw three cards.
20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle. | Dan Scott
3.0 LSV
Iron Golem | Artifact Creature | Golem | Vigilance
Iron Golem attacks or blocks each combat if able. | Nicholas Gregory
2.5 LSV
Fifty Feet of Rope | Artifact | | Climb Over — {T}: Target Wall can't block this turn.
Tie Up — {3}, {T}: Target creature doesn't untap during its controller's next untap step.
Rappel Down — {4}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) | Andrew Mar
2.0 LSV
Leather Armor | Artifact | Equipment | Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Equip {0}. Activate only once each turn. | Martina Pilcerova
0.5 LSV
Greataxe | Artifact | Equipment | Equipped creature gets +4/+0.
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) | Kari Christensen
1.0 LSV
The Deck of Many Things | Legendary Artifact | | {2}, {T}: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand.
1—9 | Return a card at random from your graveyard to your hand.
10—19 | Draw two cards.
20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game. | Volkan Baǵa
4.0 LSV
Spiked Pit Trap | Artifact | | Flash
{5}, {T}, Sacrifice Spiked Pit Trap: Choose target creature, then roll a d20.
1—9 | Spiked Pit Trap deals 5 damage to that creature.
10—20 | Spiked Pit Trap deals 5 damage to that creature. Create a Treasure token. | Deruchenko Alexander
1.5 LSV
Mimic | Artifact | Treasure | {T}, Sacrifice Mimic: Add one mana of any color.
{2}: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn. | Scott Murphy
1.0 LSV
Spare Dagger | Artifact | Equipment | Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target."
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Khurrum
1.0 LSV
Bag of Holding | Artifact | | Whenever you discard a card, exile that card from your graveyard.
{2}, {T}: Draw a card, then discard a card.
{4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand. | Evyn Fong
2.5 LSV
Hall of Storm Giants | Land | | If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.
{T}: Add {U}.
{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) | Johannes Voss
4.0 LSV
Lair of the Hydra | Land | | If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.
{T}: Add {G}.
{X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0. | Johannes Voss
4.0 LSV
Temple of the Dragon Queen | Land | | As Temple of the Dragon Queen enters the battlefield, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon.
As Temple of the Dragon Queen enters the battlefield, choose a color.
{T}: Add one mana of the chosen color. | Cliff Childs
2.5 LSV
Cave of the Frost Dragon | Land | | If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.
{T}: Add {W}.
{4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land. | Johannes Voss
4.0 LSV
Treasure Vault | Artifact Land | | {T}: Add {C}.
{X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens. | Johannes Voss
2.5 LSV
Hive of the Eye Tyrant | Land | | If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped.
{T}: Add {B}.
{3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land. | Johannes Voss
3.5 LSV
Dungeon Descent | Land | | Dungeon Descent enters the battlefield tapped.
{T}: Add {C}.
{4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) | Kasia 'Kafis' Zielińska
1.0 LSV
Den of the Bugbear | Land | | If you control two or more other lands, Den of the Bugbear enters the battlefield tapped.
{T}: Add {R}.
{3}{R}: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land. | Johannes Voss
3.5 LSV
Evolving Wilds | Land | | {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Muhammad Firdaus
3.0 LSV
Plains | Basic Land | Plains | ({T}: Add {W}.) | Piotr Dura
Plains | Basic Land | Plains | ({T}: Add {W}.) | Sarah Finnigan
Plains | Basic Land | Plains | ({T}: Add {W}.) | Titus Lunter
Plains | Basic Land | Plains | ({T}: Add {W}.) | Adam Paquette
Island | Basic Land | Island | ({T}: Add {U}.) | Piotr Dura
Island | Basic Land | Island | ({T}: Add {U}.) | Sarah Finnigan
Island | Basic Land | Island | ({T}: Add {U}.) | Titus Lunter
Island | Basic Land | Island | ({T}: Add {U}.) | Adam Paquette
Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Piotr Dura
Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Sarah Finnigan
Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Titus Lunter
Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Adam Paquette
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Piotr Dura
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Sarah Finnigan
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Titus Lunter
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Adam Paquette
Forest | Basic Land | Forest | ({T}: Add {G}.) | Piotr Dura
Forest | Basic Land | Forest | ({T}: Add {G}.) | Sarah Finnigan
Forest | Basic Land | Forest | ({T}: Add {G}.) | Titus Lunter
Forest | Basic Land | Forest | ({T}: Add {G}.) | Adam Paquette