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Acrobatic Cheerleader | Creature | Human Survivor | Survival — At the beginning of your second main phase, if Acrobatic Cheerleader is tapped, put a flying counter on it. This ability triggers only once. | Julia Metzger
2.5 LSV
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Cult Healer | Creature | Human Doctor | Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Cult Healer gains lifelink until end of turn. | Diana Franco
3 LSV
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Dazzling Theater // Prop Room | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for {1} or one mana of that creature's color.) // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Untap each creature you control during each other player's untap step. | Henry Peters
LSV
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Dollmaker's Shop // Porcelain Gallery | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Whenever one or more non-Toy creatures you control attack a player, create a 1/1 white Toy artifact creature token. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Creatures you control have base power and toughness each equal to the number of creatures you control. | Chris Cold
4 LSV
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Emerge from the Cocoon | Sorcery | | Return target creature card from your graveyard to the battlefield. You gain 3 life. | Marta Nael
2 LSV
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Enduring Innocence | Enchantment Creature | Sheep Glimmer | Lifelink
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) | Liiga Smilshkalne
4 LSV
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Ethereal Armor | Enchantment | Aura | Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike. | Tyler Walpole
2 LSV
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Exorcise | Sorcery | | Exile target artifact, enchantment, or creature with power 4 or greater. | Dominik Mayer
3.5 LSV
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Fear of Abduction | Enchantment Creature | Nightmare | As an additional cost to cast this spell, exile a creature you control.
Flying
When Fear of Abduction enters, exile target creature an opponent controls.
When Fear of Abduction leaves the battlefield, put each card exiled with it into its owner's hand. | Fernando Falcone
4 LSV
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Fear of Immobility | Enchantment Creature | Nightmare | When Fear of Immobility enters, tap up to one target creature. If an opponent controls that creature, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) | Martin de Diego Sádaba
2.5 LSV
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Fear of Surveillance | Enchantment Creature | Nightmare | Vigilance
Whenever Fear of Surveillance attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | Jana Heidersdorf
2.5 LSV
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Friendly Ghost | Creature | Spirit | Flying
When Friendly Ghost enters, target creature gets +2/+4 until end of turn. | Sean Murray
2.5 LSV
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Ghostly Dancers | Creature | Spirit | Flying
When Ghostly Dancers enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control.
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying. | Josh Newton
5 LSV
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Glimmer Seeker | Creature | Human Survivor | Survival — At the beginning of your second main phase, if Glimmer Seeker is tapped, draw a card if you control a Glimmer creature. If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token. | Kev Fang
3.5 LSV
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Grand Entryway // Elegant Rotunda | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, create a 1/1 white Glimmer enchantment creature token. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, put a +1/+1 counter on each of up to two target creatures. | Carlos Palma Cruchaga
3 LSV
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Hardened Escort | Creature | Human Soldier | Whenever Hardened Escort attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | John Stanko
2.5 LSV
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Jump Scare | Instant | | Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types. | John Tedrick
2.5 LSV
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Leyline of Hope | Enchantment | | If Leyline of Hope is in your opening hand, you may begin the game with it on the battlefield.
If you would gain life, you gain that much life plus 1 instead.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. | Sergey Glushakov
LSV
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Lionheart Glimmer | Enchantment Creature | Cat Glimmer | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Whenever you attack, creatures you control get +1/+1 until end of turn. | Josu Hernaiz
3 LSV
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Living Phone | Artifact Creature | Toy | When Living Phone dies, look at the top five cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Domenico Cava
2 LSV
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Optimistic Scavenger | Creature | Human Scout | Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature. | Brian Valeza
4 LSV
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Orphans of the Wheat | Creature | Human | Whenever Orphans of the Wheat attacks, tap any number of untapped creatures you control. Orphans of the Wheat gets +1/+1 until end of turn for each creature tapped this way. | Julie Dillon
2 LSV
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Overlord of the Mistmoors | Enchantment Creature | Avatar Horror | Impending 4—{2}{W}{W} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Whenever Overlord of the Mistmoors enters or attacks, create two 2/1 white Insect creature tokens with flying. | Steven Belledin
5 LSV
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Patched Plaything | Artifact Creature | Toy | Double strike
Patched Plaything enters with two -1/-1 counters on it if you cast it from your hand. | Domenico Cava
3 LSV
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Possessed Goat | Creature | Goat | {3}, Discard a card: Put three +1/+1 counters on Possessed Goat and it becomes a black Demon in addition to its other colors and types. Activate only once. | Edgar Sánchez Hidalgo
2 LSV
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Reluctant Role Model | Creature | Human Survivor | Survival — At the beginning of your second main phase, if Reluctant Role Model is tapped, put a flying, lifelink, or +1/+1 counter on it.
Whenever Reluctant Role Model or another creature you control dies, if it had counters on it, put those counters on up to one target creature. | Chris Rallis
4 LSV
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Savior of the Small | Creature | Kor Survivor | Survival — At the beginning of your second main phase, if Savior of the Small is tapped, return target creature card with mana value 3 or less from your graveyard to your hand. | Elizabeth Peiró
2 LSV
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Seized from Slumber | Instant | | This spell costs {3} less to cast if it targets a tapped creature.
Destroy target creature. | Miranda Meeks
2 LSV
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Shardmage's Rescue | Enchantment | Aura | Flash
Enchant creature you control
As long as Shardmage's Rescue entered this turn, enchanted creature has hexproof.
Enchanted creature gets +1/+1. | Jarel Threat
3 LSV
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Sheltered by Ghosts | Enchantment | Aura | Enchant creature you control
When Sheltered by Ghosts enters, exile target nonland permanent an opponent controls until Sheltered by Ghosts leaves the battlefield.
Enchanted creature gets +1/+0 and has lifelink and ward {2}. | Mirko Failoni
3.5 LSV
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Shepherding Spirits | Creature | Spirit | Flying
Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) | Billy Christian
2 LSV
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Split Up | Sorcery | | Choose one —
• Destroy all tapped creatures.
• Destroy all untapped creatures. | Dominik Mayer
4 LSV
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Splitskin Doll | Artifact Creature | Toy | When Splitskin Doll enters, draw a card. Then discard a card unless you control another creature with power 2 or less. | Diana Franco
3.5 LSV
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Surgical Suite // Hospital Room | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, return target creature card with mana value 3 or less from your graveyard to the battlefield. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Whenever you attack, put a +1/+1 counter on target attacking creature. | Titus Lunter
2.5 LSV
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Toby, Beastie Befriender | Legendary Creature | Human Wizard | When Toby, Beastie Befriender enters, create a 4/4 white Beast creature token with "This creature can't attack or block alone."
As long as you control four or more creature tokens, creature tokens you control have flying. | Jehan Choo
4 LSV
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Trapped in the Screen | Enchantment | | Ward {2} (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
When Trapped in the Screen enters, exile target artifact, creature, or enchantment an opponent controls until Trapped in the Screen leaves the battlefield. | Michael Phillippi
3.5 LSV
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Unidentified Hovership | Artifact | Vehicle | Flying
When Unidentified Hovership enters, exile up to one target creature with toughness 5 or less.
When Unidentified Hovership leaves the battlefield, the exiled card's owner manifests dread.
Crew 1 | Jana Heidersdorf
4.5 LSV
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Unsettling Twins | Creature | Human | When Unsettling Twins enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | Lauren K. Cannon
4 LSV
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Unwanted Remake | Instant | | Destroy target creature. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.) | Eli Minaya
LSV
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Veteran Survivor | Creature | Human Survivor | Survival — At the beginning of your second main phase, if Veteran Survivor is tapped, exile up to one target card from a graveyard.
As long as there are three or more cards exiled with Veteran Survivor, it gets +3/+3 and has hexproof. (It can't be the target of spells or abilities your opponents control.) | Kai Carpenter
2 LSV
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The Wandering Rescuer | Legendary Creature | Human Samurai Noble | Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Double strike
Other tapped creatures you control have hexproof. | Anna Pavleeva
5 LSV
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Abhorrent Oculus | Creature | Eye | As an additional cost to cast this spell, exile six cards from your graveyard.
Flying
At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | Bryan Sola
4 LSV
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Bottomless Pool // Locker Room | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, return up to one target creature to its owner's hand. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Whenever one or more creatures you control deal combat damage to a player, draw a card. | Diana Franco
3.5 LSV
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Central Elevator // Promising Stairs | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
At the beginning of your upkeep, surveil 1. You win the game if there are eight or more different names among unlocked doors of Rooms you control. | Cristi Balanescu
LSV
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Clammy Prowler | Enchantment Creature | Horror | Whenever Clammy Prowler attacks, another target attacking creature can't be blocked this turn. | John Tedrick
2 LSV
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Creeping Peeper | Creature | Eye | {T}: Add {U}. Spend this mana only to cast an enchantment spell, unlock a door, or turn a permanent face up. | Maxime Minard
2.5 LSV
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Cursed Windbreaker | Artifact | Equipment | When Cursed Windbreaker enters, manifest dread, then attach Cursed Windbreaker to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Equipped creature has flying.
Equip {3} | Nino Vecia
3.5 LSV
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Daggermaw Megalodon | Creature | Shark | Vigilance
Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) | Helge C. Balzer
2 LSV
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Don't Make a Sound | Instant | | Counter target spell unless its controller pays {2}. If they do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | Zezhou Chen
2 LSV
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Duskmourn's Domination | Enchantment | Aura | Enchant creature
You control enchanted creature.
Enchanted creature gets -3/-0 and loses all abilities. | Eli Minaya
2 LSV
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Enduring Curiosity | Enchantment Creature | Cat Glimmer | Flash
Whenever a creature you control deals combat damage to a player, draw a card.
When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) | Julie Dillon
4.5 LSV
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Enter the Enigma | Sorcery | | Target creature can't be blocked this turn.
Draw a card. | Chris Rallis
2 LSV
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Entity Tracker | Creature | Human Scout | Flash
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card. | Cristi Balanescu
4.5 LSV
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Erratic Apparition | Creature | Spirit | Flying, vigilance
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Erratic Apparition gets +1/+1 until end of turn. | Miranda Meeks
2 LSV
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Fear of Failed Tests | Enchantment Creature | Nightmare | Whenever Fear of Failed Tests deals combat damage to a player, draw that many cards. | Jana Heidersdorf
1.5 LSV
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Fear of Falling | Enchantment Creature | Nightmare | Flying
Whenever Fear of Falling attacks, target creature defending player controls gets -2/-0 and loses flying until your next turn. | Maxime Minard
2.5 LSV
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Fear of Impostors | Enchantment Creature | Nightmare | Flash
When Fear of Impostors enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.) | David Szabo
2 LSV
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Fear of Isolation | Enchantment Creature | Nightmare | As an additional cost to cast this spell, return a permanent you control to its owner's hand.
Flying | Irina Nordsol
2 LSV
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Floodpits Drowner | Creature | Merfolk | Flash
Vigilance
When Floodpits Drowner enters, tap target creature an opponent controls and put a stun counter on it.
{1}{U}, {T}: Shuffle Floodpits Drowner and target creature with a stun counter on it into their owners' libraries. | John Tedrick
3.5 LSV
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Get Out | Instant | | Choose one —
• Counter target creature or enchantment spell.
• Return one or two target creatures and/or enchantments you own to your hand. | Mirko Failoni
2.5 LSV
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Ghostly Keybearer | Creature | Spirit | Flying
Whenever Ghostly Keybearer deals combat damage to a player, unlock a locked door of up to one target Room you control. | Marco Gorlei
2 LSV
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Glimmerburst | Instant | | Draw two cards. Create a 1/1 white Glimmer enchantment creature token. | Dan Watson
2.5 LSV
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Leyline of Transformation | Enchantment | | If Leyline of Transformation is in your opening hand, you may begin the game with it on the battlefield.
As Leyline of Transformation enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. | Sergey Glushakov
LSV
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Marina Vendrell's Grimoire | Legendary Artifact | | When Marina Vendrell's Grimoire enters, if you cast it, draw five cards.
You have no maximum hand size and don't lose the game for having 0 or less life.
Whenever you gain life, draw that many cards.
Whenever you lose life, discard that many cards. Then if you have no cards in hand, you lose the game. | Denys Tsiperko
LSV
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Meat Locker // Drowned Diner | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, tap up to one target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, draw three cards, then discard a card. | Sergey Glushakov
3 LSV
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The Mindskinner | Legendary Enchantment Creature | Nightmare | The Mindskinner can't be blocked.
If a source you control would deal damage to an opponent, prevent that damage and each opponent mills that many cards. | Abz J Harding
1.5 LSV
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Mirror Room // Fractured Realm | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, create a token that's a copy of target creature you control, except it's a Reflection in addition to its other creature types. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
If a triggered ability of a permanent you control triggers, that ability triggers an additional time. | Helge C. Balzer
2.5 LSV
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Overlord of the Floodpits | Enchantment Creature | Avatar Horror | Impending 4—{1}{U}{U} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Flying
Whenever Overlord of the Floodpits enters or attacks, draw two cards, then discard a card. | Abz J Harding
5 LSV
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Paranormal Analyst | Creature | Human Detective | Whenever you manifest dread, put a card you put into your graveyard this way into your hand. | James Ryman
1.5/4.0 LSV
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Piranha Fly | Creature | Fish Insect | Flying
Piranha Fly enters tapped. | Kekai Kotaki
1.5 LSV
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Scrabbling Skullcrab | Creature | Crab Skeleton | Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, target player mills two cards. (They put the top two cards of their library into their graveyard.) | John Tedrick
1.5 LSV
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Silent Hallcreeper | Enchantment Creature | Horror | Silent Hallcreeper can't be blocked.
Whenever Silent Hallcreeper deals combat damage to a player, choose one that hasn't been chosen —
• Put two +1/+1 counters on Silent Hallcreeper.
• Draw a card.
• Silent Hallcreeper becomes a copy of another target creature you control. | Joshua Raphael
4.5 LSV
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Stalked Researcher | Creature | Human Wizard | Defender
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Stalked Researcher can attack this turn as though it didn't have defender. | Marta Nael
1.5 LSV
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Stay Hidden, Stay Silent | Enchantment | Aura | Enchant creature
When Stay Hidden, Stay Silent enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
{4}{U}{U}: Shuffle enchanted creature into its owner's library, then manifest dread. Activate only as a sorcery. | Josu Hernaiz
3 LSV
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The Tale of Tamiyo | Legendary Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Mill two cards. If two cards that share a card type were milled this way, draw a card and repeat this process.
IV — Exile any number of target instant, sorcery, and/or Tamiyo planeswalker cards from your graveyard. Copy them. You may cast any number of the copies. | Anna Pavleeva
1.5 LSV
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Tunnel Surveyor | Creature | Human Detective | When Tunnel Surveyor enters, create a 1/1 white Glimmer enchantment creature token. | John Stanko
3.5 LSV
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Twist Reality | Instant | | Choose one —
• Counter target spell.
• Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | Allen Williams
2 LSV
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Unable to Scream | Enchantment | Aura | Enchant creature
Enchanted creature loses all abilities and is a Toy artifact creature with base power and toughness 0/2 in addition to its other types.
As long as enchanted creature is face down, it can't be turned face up. | Fariba Khamseh
1 LSV
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Underwater Tunnel // Slimy Aquarium | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, manifest dread, then put a +1/+1 counter on that creature. | Titus Lunter
2.5 LSV
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Unnerving Grasp | Sorcery | | Return up to one target nonland permanent to its owner's hand. Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | Jeremy Wilson
4 LSV
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Unwilling Vessel | Creature | Human Wizard | Vigilance
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a possession counter on Unwilling Vessel.
When Unwilling Vessel dies, create an X/X blue Spirit creature token with flying, where X is the number of counters on Unwilling Vessel. | Josu Hernaiz
3.5 LSV
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Vanish from Sight | Instant | | Target nonland permanent's owner puts it on the top or bottom of their library. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | Billy Christian
2.5 LSV
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Appendage Amalgam | Enchantment Creature | Horror | Flash
Whenever Appendage Amalgam attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | Bartek Fedyczak
2 LSV
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Balemurk Leech | Creature | Leech | Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life. | John Tedrick
2 LSV
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Cackling Slasher | Creature | Human Assassin | Deathtouch
Cackling Slasher enters with a +1/+1 counter on it if a creature died this turn. | Johann Bodin
1.5 LSV
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Come Back Wrong | Sorcery | | Destroy target creature. If a creature card is put into a graveyard this way, return it to the battlefield under your control. Sacrifice it at the beginning of your next end step. | David Auden Nash
4 LSV
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Commune with Evil | Sorcery | | Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain 3 life. | Ovidio Cartagena
2.5 LSV
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Cracked Skull | Enchantment | Aura | Enchant creature
When Cracked Skull enters, look at target player's hand. You may choose a nonland card from it. That player discards that card.
When enchanted creature is dealt damage, destroy it. | Mirko Failoni
1.5 LSV
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Cynical Loner | Creature | Human Survivor | Cynical Loner can't be blocked by Glimmers.
Survival — At the beginning of your second main phase, if Cynical Loner is tapped, you may search your library for a card, put it into your graveyard, then shuffle. | Miranda Meeks
2 LSV
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Dashing Bloodsucker | Creature | Vampire Warrior | Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Dashing Bloodsucker gets +2/+0 and gains lifelink until end of turn. | Randy Gallegos
3 LSV
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Defiled Crypt // Cadaver Lab | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Whenever one or more cards leave your graveyard, create a 2/2 black Horror enchantment creature token. This ability triggers only once each turn. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, return target creature card from your graveyard to your hand. | Martin de Diego Sádaba
1.5/3.0 LSV
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Demonic Counsel | Sorcery | | Search your library for a Demon card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle. | Babs Webb
1 LSV
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Derelict Attic // Widow's Walk | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, you draw two cards and you lose 2 life. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Whenever a creature you control attacks alone, it gets +1/+0 and gains deathtouch until end of turn. | Marc Simonetti
2 LSV
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Doomsday Excruciator | Creature | Demon | Flying
When Doomsday Excruciator enters, if it was cast, each player exiles all but the bottom six cards of their library face down.
At the beginning of your upkeep, draw a card. | Denys Tsiperko
0/4.0 LSV
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Enduring Tenacity | Enchantment Creature | Snake Glimmer | Whenever you gain life, target opponent loses that much life.
When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) | Isis
2.5 LSV
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Fanatic of the Harrowing | Creature | Human Cleric | When Fanatic of the Harrowing enters, each player discards a card. If you discarded a card this way, draw a card. | Fajareka Setiawan
2.5 LSV
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Fear of Lost Teeth | Enchantment Creature | Nightmare | When Fear of Lost Teeth dies, it deals 1 damage to any target and you gain 1 life. | Oriana Menendez
3 LSV
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Fear of the Dark | Enchantment Creature | Nightmare | Whenever Fear of the Dark attacks, if defending player controls no Glimmer creatures, it gains menace and deathtouch until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | Sam Wolfe Connelly
3 LSV
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Final Vengeance | Sorcery | | As an additional cost to cast this spell, sacrifice a creature or enchantment.
Exile target creature. | David Szabo
1.5/3.5 LSV
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Funeral Room // Awakening Hall | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, return all creature cards from your graveyard to the battlefield. | Miklós Ligeti
3 LSV
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Give In to Violence | Instant | | Target creature gets +2/+2 and gains lifelink until end of turn. | Septian Fajrianto
2 LSV
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Grievous Wound | Enchantment | Aura | Enchant player
Enchanted player can't gain life.
Whenever enchanted player is dealt damage, they lose half their life, rounded up. | Martina Fačková
LSV
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Innocuous Rat | Creature | Rat | When Innocuous Rat dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | Maxime Minard
3.5 LSV
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Killer's Mask | Artifact | Equipment | When Killer's Mask enters, manifest dread, then attach Killer's Mask to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Equipped creature has menace.
Equip {2} | Wero Gallo
3.5 LSV
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Let's Play a Game | Sorcery | | Delirium — Choose one. If there are four or more card types among cards in your graveyard, choose one or more instead.
• Creatures your opponents control get -1/-1 until end of turn.
• Each opponent discards two cards.
• Each opponent loses 3 life and you gain 3 life. | Riccardo Federici
1.5 LSV
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Leyline of the Void | Enchantment | | If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.
If a card would be put into an opponent's graveyard from anywhere, exile it instead. | Sergey Glushakov
LSV
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Live or Die | Instant | | Choose one —
• Return target creature card from your graveyard to the battlefield.
• Destroy target creature. | Lorenzo Mastroianni
3 LSV
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Meathook Massacre II | Legendary Enchantment | | When Meathook Massacre II enters, each player sacrifices X creatures.
Whenever a creature you control dies, you may pay 3 life. If you do, return that card under your control with a finality counter on it.
Whenever a creature an opponent controls dies, they may pay 3 life. If they don't, return that card under your control with a finality counter on it. | Tiffany Turrill
2 LSV
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Miasma Demon | Creature | Demon | Flying
When Miasma Demon enters, you may discard any number of cards. When you do, up to that many target creatures each get -2/-2 until end of turn. | Mathias Kollros
3 LSV
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Murder | Instant | | Destroy target creature. | Domenico Cava
2.5 LSV
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Nowhere to Run | Enchantment | | Flash
When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger. | Jodie Muir
4 LSV
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Osseous Sticktwister | Artifact Creature | Scarecrow | Lifelink
Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, each opponent may sacrifice a nonland permanent or discard a card. Then Osseous Sticktwister deals damage equal to its power to each opponent who didn't sacrifice a permanent or discard a card this way. | Mathias Kollros
4 LSV
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Overlord of the Balemurk | Enchantment Creature | Avatar Horror | Impending 5—{1}{B} (If you cast this spell for its impending cost, it enters with five time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Whenever Overlord of the Balemurk enters or attacks, mill four cards, then you may return a non-Avatar creature card or a planeswalker card from your graveyard to your hand. | Babs Webb
4.5 LSV
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Popular Egotist | Creature | Human Rogue | {1}{B}, Sacrifice another creature or enchantment: Popular Egotist gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)
Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 life. | Julia Metzger
2.5 LSV
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Resurrected Cultist | Creature | Human Cleric | Delirium — {2}{B}{B}: Return Resurrected Cultist from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.) | Tyler Walpole
1.5 LSV
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Spectral Snatcher | Creature | Spirit | Ward—Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.)
Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) | Domenico Cava
2.5 LSV
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Sporogenic Infection | Enchantment | Aura | Enchant creature
When Sporogenic Infection enters, target player sacrifices a creature other than enchanted creature.
When enchanted creature is dealt damage, destroy it. | Warren Mahy
3 LSV
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Unholy Annex // Ritual Chamber | Enchantment // Enchantment | Room // Room | At the beginning of your end step, draw a card. If you control a Demon, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) // When you unlock this door, create a 6/6 black Demon creature token with flying.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) | Matteo Bassini
5 LSV
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Unstoppable Slasher | Creature | Zombie Assassin | Deathtouch
Whenever Unstoppable Slasher deals combat damage to a player, they lose half their life, rounded up.
When Unstoppable Slasher dies, if it had no counters on it, return it to the battlefield tapped under its owner's control with two stun counters on it. | Maxime Minard
4 LSV
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Valgavoth, Terror Eater | Legendary Creature | Elder Demon | Flying, lifelink
Ward—Sacrifice three nonland permanents.
If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.
During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. | Antonio José Manzanedo
0/4.5 LSV
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Valgavoth's Faithful | Creature | Human Cleric | {3}{B}, Sacrifice Valgavoth's Faithful: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. | Jodie Muir
1.0/3.0 LSV
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Vile Mutilator | Creature | Demon | As an additional cost to cast this spell, sacrifice a creature or enchantment.
Flying, trample
When Vile Mutilator enters, each opponent sacrifices a nontoken enchantment, then sacrifices a nontoken creature. | Néstor Ossandón Leal
3 LSV
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Winter's Intervention | Instant | | Winter's Intervention deals 2 damage to target creature. You gain 2 life. | Cristi Balanescu
3 LSV
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Withering Torment | Instant | | Destroy target creature or enchantment. You lose 2 life. | Inkognit
3.5 LSV
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Bedhead Beastie | Creature | Beast | Menace (This creature can't be blocked except by two or more creatures.)
Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) | David Auden Nash
2 LSV
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Betrayer's Bargain | Instant | | As an additional cost to cast this spell, sacrifice a creature or enchantment or pay {2}.
Betrayer's Bargain deals 5 damage to target creature. If that creature would die this turn, exile it instead. | Billy Christian
3.5 LSV
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Boilerbilges Ripper | Creature | Human Assassin | When Boilerbilges Ripper enters, you may sacrifice another creature or enchantment. When you do, Boilerbilges Ripper deals 2 damage to any target. | Kai Carpenter
2 LSV
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Chainsaw | Artifact | Equipment | When Chainsaw enters, it deals 3 damage to up to one target creature.
Whenever one or more creatures die, put a rev counter on Chainsaw.
Equipped creature gets +X/+0, where X is the number of rev counters on Chainsaw.
Equip {3} | J.P. Targete
4 LSV
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Charred Foyer // Warped Space | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast from exile. | Andrew Mar
2.5 LSV
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Clockwork Percussionist | Artifact Creature | Monkey Toy | Haste
When Clockwork Percussionist dies, exile the top card of your library. You may play it until the end of your next turn. | Eric Wilkerson
2 LSV
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Cursed Recording | Artifact | | Whenever you cast an instant or sorcery spell, put a time counter on Cursed Recording. Then if there are seven or more time counters on it, remove those counters and it deals 20 damage to you.
{T}: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. | Kim Sokol
2.0/4.0 LSV
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Diversion Specialist | Creature | Human Warrior | Menace (This creature can't be blocked except by two or more creatures.)
{1}, Sacrifice another creature or enchantment: Exile the top card of your library. You may play it this turn. | Tuan Duong Chu
3.5 LSV
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Enduring Courage | Enchantment Creature | Dog Glimmer | Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.
When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) | Yigit Koroglu
3.5 LSV
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Fear of Being Hunted | Enchantment Creature | Nightmare | Haste
Fear of Being Hunted must be blocked if able. | Maxime Minard
2 LSV
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Fear of Burning Alive | Enchantment Creature | Nightmare | When Fear of Burning Alive enters, it deals 4 damage to each opponent.
Delirium — Whenever a source you control deals noncombat damage to an opponent, if there are four or more card types among cards in your graveyard, Fear of Burning Alive deals that amount of damage to target creature that player controls. | J.P. Targete
2.5/4.0 LSV
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Fear of Missing Out | Enchantment Creature | Nightmare | When Fear of Missing Out enters, discard a card, then draw a card.
Delirium — Whenever Fear of Missing Out attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase. | John Stanko
3.5 LSV
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Glassworks // Shattered Yard | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, this Room deals 4 damage to target creature an opponent controls. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
At the beginning of your end step, this Room deals 1 damage to each opponent. | Sergey Glushakov
4 LSV
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Grab the Prize | Sorcery | | As an additional cost to cast this spell, discard a card.
Draw two cards. If the discarded card wasn't a land card, Grab the Prize deals 2 damage to each opponent. | Halil Ural
1.5 LSV
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Hand That Feeds | Creature | Mutant | Delirium — Whenever Hand That Feeds attacks while there are four or more card types among cards in your graveyard, it gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) | Loïc Canavaggia
2.5 LSV
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Impossible Inferno | Instant | | Impossible Inferno deals 6 damage to target creature.
Delirium — If there are four or more card types among cards in your graveyard, exile the top card of your library. You may play it until the end of your next turn. | Edgar Sánchez Hidalgo
3 LSV
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Infernal Phantom | Creature | Spirit | Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Infernal Phantom gets +2/+0 until end of turn.
When Infernal Phantom dies, it deals damage equal to its power to any target. | Mike Sass
3.5 LSV
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Irreverent Gremlin | Creature | Gremlin | Menace (This creature can't be blocked except by two or more creatures.)
Whenever another creature you control with power 2 or less enters, you may discard a card. If you do, draw a card. Do this only once each turn. | Fajareka Setiawan
3.5 LSV
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Leyline of Resonance | Enchantment | | If Leyline of Resonance is in your opening hand, you may begin the game with it on the battlefield.
Whenever you cast an instant or sorcery spell that targets only a single creature you control, copy that spell. You may choose new targets for the copy. | Sergey Glushakov
LSV
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Most Valuable Slayer | Creature | Human Warrior | Whenever you attack, target attacking creature gets +1/+0 and gains first strike until end of turn. | Patrik Hell
2.5 LSV
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Norin, Swift Survivalist | Legendary Creature | Human Coward | Norin, Swift Survivalist can't block.
Whenever a creature you control becomes blocked, you may exile it. You may play that card from exile this turn. | Yigit Koroglu
1 LSV
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Overlord of the Boilerbilges | Enchantment Creature | Avatar Horror | Impending 4—{2}{R}{R} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Whenever Overlord of the Boilerbilges enters or attacks, it deals 4 damage to any target. | Helge C. Balzer
5 LSV
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Painter's Studio // Defaced Gallery | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, exile the top two cards of your library. You may play them until the end of your next turn. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Whenever you attack, attacking creatures you control get +1/+0 until end of turn. | Marc Simonetti
2 LSV
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Piggy Bank | Artifact Creature | Boar Toy | When Piggy Bank dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Steve Ellis
3.5 LSV
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Pyroclasm | Sorcery | | Pyroclasm deals 2 damage to each creature. | Néstor Ossandón Leal
0.5 LSV
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Ragged Playmate | Artifact Creature | Toy | {1}, {T}: Target creature with power 2 or less can't be blocked this turn. | Kaitlyn McCulley
2 LSV
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Rampaging Soulrager | Creature | Spirit | Rampaging Soulrager gets +3/+0 as long as there are two or more unlocked doors among Rooms you control. | Slawomir Maniak
1.5 LSV
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Razorkin Hordecaller | Creature | Human Clown Berserker | Haste
Whenever you attack, create a 1/1 red Gremlin creature token. | David Álvarez
3.5 LSV
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Razorkin Needlehead | Creature | Human Assassin | Razorkin Needlehead has first strike during your turn.
Whenever an opponent draws a card, Razorkin Needlehead deals 1 damage to them. | Riccardo Federici
3 LSV
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Ripchain Razorkin | Creature | Human Berserker | Reach
{2}{R}, Sacrifice a land: Draw a card. | David Szabo
2 LSV
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The Rollercrusher Ride | Legendary Enchantment | | Delirium — If a source you control would deal noncombat damage to a permanent or player while there are four or more card types among cards in your graveyard, it deals double that damage instead.
When The Rollercrusher Ride enters, it deals X damage to each of up to X target creatures. | Deruchenko Alexander
5 LSV
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Scorching Dragonfire | Instant | | Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. | Marta Nael
3.5 LSV
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Screaming Nemesis | Creature | Spirit | Haste
Whenever Screaming Nemesis is dealt damage, it deals that much damage to any other target. If a player is dealt damage this way, they can't gain life for the rest of the game. | Liiga Smilshkalne
4 LSV
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Ticket Booth // Tunnel of Hate | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, manifest dread. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Whenever you attack, target attacking creature gains double strike until end of turn. | Marco Gorlei
3 LSV
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Trial of Agony | Sorcery | | Choose two target creatures controlled by the same opponent. That player chooses one of those creatures. Trial of Agony deals 5 damage to that creature, and the other can't block this turn. | Mike Sass
2.5 LSV
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Turn Inside Out | Instant | | Target creature gets +3/+0 until end of turn. When it dies this turn, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | Loïc Canavaggia
2.5 LSV
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Untimely Malfunction | Instant | | Choose one —
• Destroy target artifact.
• Change the target of target spell or ability with a single target.
• One or two target creatures can't block this turn. | Jarel Threat
2 LSV
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Vengeful Possession | Sorcery | | Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. You may discard a card. If you do, draw a card. | Dominik Mayer
1.5/3.5 LSV

Vicious Clown | Creature | Human Clown | Whenever another creature you control with power 2 or less enters, Vicious Clown gets +2/+0 until end of turn. | Johann Bodin
2 LSV
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Violent Urge | Instant | | Target creature gets +1/+0 and gains first strike until end of turn.
Delirium — If there are four or more card types among cards in your graveyard, that creature gains double strike until end of turn. | Mirko Failoni
2 LSV
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Waltz of Rage | Sorcery | | Target creature you control deals damage equal to its power to each other creature. Until end of turn, whenever a creature you control dies, exile the top card of your library. You may play it until the end of your next turn. | Mathias Kollros
5 LSV
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Altanak, the Thrice-Called | Legendary Creature | Insect Beast | Trample
Whenever Altanak, the Thrice-Called becomes the target of a spell or ability an opponent controls, draw a card.
{1}{G}, Discard Altanak, the Thrice-Called: Return target land card from your graveyard to the battlefield tapped. | Sam Wolfe Connelly
3 LSV
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Anthropede | Creature | Insect | Reach
When Anthropede enters, you may discard a card or pay {2}. When you do, destroy target Room. | Loïc Canavaggia
1.5 LSV

Balustrade Wurm | Creature | Wurm | This spell can't be countered.
Trample, haste
Delirium — {2}{G}{G}: Return Balustrade Wurm from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery. | Maxime Minard
4.5 LSV
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Bashful Beastie | Creature | Beast | When Bashful Beastie dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | Aaron Miller
2.5 LSV
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Break Down the Door | Instant | | Choose one —
• Exile target artifact.
• Exile target enchantment.
• Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | Ralph Horsley
2.5 LSV
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Cathartic Parting | Sorcery | | The owner of target artifact or enchantment an opponent controls shuffles it into their library. You may shuffle up to four target cards from your graveyard into your library. | Miranda Meeks
2.5 LSV
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Cautious Survivor | Creature | Elf Survivor | Survival — At the beginning of your second main phase, if Cautious Survivor is tapped, you gain 2 life. | Jodie Muir
2 LSV
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Coordinated Clobbering | Sorcery | | Tap one or two target untapped creatures you control. They each deal damage equal to their power to target creature an opponent controls. | Fajareka Setiawan
4 LSV
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Cryptid Inspector | Creature | Elf Warrior | Vigilance
Whenever a face-down permanent you control enters and whenever Cryptid Inspector or another permanent you control is turned face up, put a +1/+1 counter on Cryptid Inspector. | Kim Sokol
3 LSV
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Defiant Survivor | Creature | Human Survivor | Survival — At the beginning of your second main phase, if Defiant Survivor is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | Jessica Fong
3.5 LSV
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Enduring Vitality | Enchantment Creature | Elk Glimmer | Vigilance
Creatures you control have "{T}: Add one mana of any color."
When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) | Valera Lutfullina
4 LSV
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Fear of Exposure | Enchantment Creature | Nightmare | As an additional cost to cast this spell, tap two untapped creatures and/or lands you control.
Trample | Josu Hernaiz
3.5 LSV
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Flesh Burrower | Creature | Insect | Deathtouch
Whenever Flesh Burrower attacks, another target creature you control gains deathtouch until end of turn. | Maxime Minard
2.5 LSV
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Frantic Strength | Enchantment | Aura | Flash
Enchant creature
Enchanted creature gets +2/+2 and has trample. | Flavio Greco Paglia
1.5 LSV
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Grasping Longneck | Enchantment Creature | Horror | Reach
When Grasping Longneck dies, you gain 2 life. | Mathias Kollros
2.5 LSV
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Greenhouse // Rickety Gazebo | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Lands you control have "{T}: Add one mana of any color." // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, mill four cards, then return up to two permanent cards from among them to your hand. | John Di Giovanni
1 LSV
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Hauntwoods Shrieker | Creature | Beast Mutant | Whenever Hauntwoods Shrieker attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
{1}{G}: Reveal target face-down permanent. If it's a creature card, you may turn it face up. | John Tedrick
4.5 LSV
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Hedge Shredder | Artifact | Vehicle | Whenever Hedge Shredder attacks, you may mill two cards.
Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) | Cristi Balanescu
3.5 LSV
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Horrid Vigor | Instant | | Target creature gains deathtouch and indestructible until end of turn. | Chris Cold
2.5 LSV
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House Cartographer | Creature | Human Scout Survivor | Survival — At the beginning of your second main phase, if House Cartographer is tapped, reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest on the bottom of your library in a random order. | Kai Carpenter
3 LSV
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Insidious Fungus | Creature | Fungus | {2}, Sacrifice Insidious Fungus: Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Draw a card. Then you may put a land card from your hand onto the battlefield tapped. | Slawomir Maniak
2.5 LSV
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Kona, Rescue Beastie | Legendary Creature | Beast Survivor | Survival — At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield. | Brian Valeza
2 LSV
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Leyline of Mutation | Enchantment | | If Leyline of Mutation is in your opening hand, you may begin the game with it on the battlefield.
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. | Sergey Glushakov
LSV
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Manifest Dread | Sorcery | | Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | Andrey Kuzinskiy
2.5 LSV
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Moldering Gym // Weight Room | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, manifest dread, then put three +1/+1 counters on that creature. | Helge C. Balzer
2.5 LSV
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Monstrous Emergence | Sorcery | | As an additional cost to cast this spell, choose a creature you control or reveal a creature card from your hand.
Monstrous Emergence deals damage equal to the power of the creature you chose or the card you revealed to target creature. | Loïc Canavaggia
4 LSV
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Omnivorous Flytrap | Creature | Plant | Delirium — Whenever Omnivorous Flytrap enters or attacks, if there are four or more card types among cards in your graveyard, distribute two +1/+1 counters among one or two target creatures. Then if there are six or more card types among cards in your graveyard, double the number of +1/+1 counters on those creatures. | Antonio José Manzanedo
4.5 LSV
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Overgrown Zealot | Creature | Elf Druid | {T}: Add one mana of any color.
{T}: Add two mana of any one color. Spend this mana only to turn permanents face up. | Tyler Walpole
3 LSV
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Overlord of the Hauntwoods | Enchantment Creature | Avatar Horror | Impending 4—{1}{G}{G} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Whenever Overlord of the Hauntwoods enters or attacks, create a tapped colorless land token named Everywhere that is every basic land type. | Tiffany Turrill
3.5 LSV
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Patchwork Beastie | Artifact Creature | Beast | Delirium — Patchwork Beastie can't attack or block unless there are four or more card types among cards in your graveyard.
At the beginning of your upkeep, you may mill a card. (You may put the top card of your library into your graveyard.) | John Tedrick
3 LSV
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Rootwise Survivor | Creature | Human Survivor | Haste
Survival — At the beginning of your second main phase, if Rootwise Survivor is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn. | Joseph Weston
2.5 LSV
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Say Its Name | Sorcery | | Mill three cards. Then you may return a creature or land card from your graveyard to your hand.
Exile this card and two other cards named Say Its Name from your graveyard: Search your graveyard, hand, and/or library for a card named Altanak, the Thrice-Called and put it onto the battlefield. If you search your library this way, shuffle. Activate only as a sorcery. | Sam Wolfe Connelly
3 LSV
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Slavering Branchsnapper | Creature | Lizard | Trample
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) | John Tedrick
2 LSV
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Spineseeker Centipede | Creature | Insect | When Spineseeker Centipede enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Delirium — Spineseeker Centipede gets +1/+2 and has vigilance as long as there are four or more card types among cards in your graveyard. | Dave Kendall
3.5 LSV
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Threats Around Every Corner | Enchantment | | When Threats Around Every Corner enters, manifest dread.
Whenever a face-down permanent you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Andrea Piparo
4 LSV
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Twitching Doll | Artifact Creature | Spider Toy | {T}: Add one mana of any color. Put a nest counter on Twitching Doll.
{T}, Sacrifice Twitching Doll: Create a 2/2 green Spider creature token with reach for each counter on Twitching Doll. Activate only as a sorcery. | Warren Mahy
4 LSV
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Tyvar, the Pummeler | Legendary Creature | Elf Warrior | Tap another untapped creature you control: Tyvar, the Pummeler gains indestructible until end of turn. Tap it.
{3}{G}{G}: Creatures you control get +X/+X until end of turn, where X is the greatest power among creatures you control. | Olivier Bernard
5 LSV
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Under the Skin | Sorcery | | Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
You may return a permanent card from your graveyard to your hand. | Fernando Falcone
3.5 LSV
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Valgavoth's Onslaught | Sorcery | | Manifest dread X times, then put X +1/+1 counters on each of those creatures. (To manifest dread, look at the top two cards of your library, then put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | Lie Setiawan
5 LSV
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Walk-In Closet // Forgotten Cellar | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
You may play lands from your graveyard. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, you may cast spells from your graveyard this turn, and if a card would be put into your graveyard from anywhere this turn, exile it instead. | Miklós Ligeti
LSV
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Wary Watchdog | Creature | Dog | When Wary Watchdog enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | Olivier Bernard
2.5 LSV
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Wickerfolk Thresher | Artifact Creature | Scarecrow | Delirium — Whenever Wickerfolk Thresher attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand. | WolfSkullJack
4 LSV
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Gremlin Tamer | Creature | Human Scout | Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token. | Billy Christian
4 LSV
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Inquisitive Glimmer | Enchantment Creature | Fox Glimmer | Enchantment spells you cast cost {1} less to cast.
Unlock costs you pay cost {1} less. | Julie Dillon
3 LSV
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Niko, Light of Hope | Legendary Creature | Human Wizard | When Niko, Light of Hope enters, create two Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.")
{2}, {T}: Exile target nonlegendary creature you control. Shards you control become copies of it until the beginning of the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step. | Aurore Folny
5 LSV
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Restricted Office // Lecture Hall | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, destroy all creatures with power 3 or greater. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Other permanents you control have hexproof. | Antonio José Manzanedo
LSV
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Rite of the Moth | Sorcery | | Return target creature card from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Flashback {3}{W}{W}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | A. M. Sartor
3 LSV
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Shroudstomper | Creature | Elemental | Deathtouch
Whenever Shroudstomper enters or attacks, each opponent loses 2 life. You gain 2 life and draw a card. | Campbell White
3.5 LSV
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Victor, Valgavoth's Seneschal | Legendary Creature | Human Warlock | Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 2 if this is the first time this ability has resolved this turn. If it's the second time, each opponent discards a card. If it's the third time, put a creature card from a graveyard onto the battlefield under your control. | Jeremy Wilson
3.5 LSV
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Arabella, Abandoned Doll | Legendary Artifact Creature | Toy | Whenever Arabella, Abandoned Doll attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less. | J.P. Targete
3 LSV
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The Jolly Balloon Man | Legendary Creature | Human Clown | Haste
{1}, {T}: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery. | Campbell White
4 LSV
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Midnight Mayhem | Sorcery | | Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | Olivier Bernard
3 LSV
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Baseball Bat | Artifact | Equipment | When Baseball Bat enters, attach it to target creature you control.
Equipped creature gets +1/+1.
Whenever equipped creature attacks, tap up to one target creature.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | John Stanko
2.5 LSV
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Rip, Spawn Hunter | Legendary Creature | Human Survivor | Survival — At the beginning of your second main phase, if Rip, Spawn Hunter is tapped, reveal the top X cards of your library, where X is its power. Put any number of creature and/or Vehicle cards with different powers from among them into your hand. Put the rest on the bottom of your library in a random order. | Justine Cruz
4 LSV
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Shrewd Storyteller | Creature | Human Survivor | Survival — At the beginning of your second main phase, if Shrewd Storyteller is tapped, put a +1/+1 counter on target creature. | David Palumbo
3.5 LSV
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Fear of Infinity | Enchantment Creature | Nightmare | Flying, lifelink
Fear of Infinity can't block.
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, you may return Fear of Infinity from your graveyard to your hand. | Fernando Falcone
2 LSV
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Kaito, Bane of Nightmares | Legendary Planeswalker | Kaito | Ninjutsu {1}{U}{B} ({1}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof.
+1: You get an emblem with "Ninjas you control get +1/+1."
0: Surveil 2. Then draw a card for each opponent who lost life this turn.
−2: Tap target creature. Put two stun counters on it. | Joshua Raphael
4 LSV
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Nashi, Searcher in the Dark | Legendary Creature | Rat Ninja Wizard | Menace
Whenever Nashi, Searcher in the Dark deals combat damage to a player, you mill that many cards. You may put any number of legendary and/or enchantment cards from among them into your hand. If you put no cards into your hand this way, put a +1/+1 counter on Nashi. | Johan Grenier
3.5 LSV
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Skullsnap Nuisance | Creature | Insect Skeleton | Flying
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | Allen Douglas
3 LSV
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Intruding Soulrager | Creature | Spirit | Vigilance
{T}, Sacrifice a Room: Intruding Soulrager deals 2 damage to each opponent. Draw a card. | Jeremy Wilson
2.5 LSV
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Roaring Furnace // Steaming Sauna | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, this Room deals damage equal to the number of cards in your hand to target creature an opponent controls. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
You have no maximum hand size.
At the beginning of your end step, draw a card. | Miklós Ligeti
4.5 LSV
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Smoky Lounge // Misty Salon | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
At the beginning of your first main phase, add {R}{R}. Spend this mana only to cast Room spells and unlock doors. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, create an X/X blue Spirit creature token with flying, where X is the number of unlocked doors among Rooms you control. | Marco Gorlei
1.0/3.5 LSV
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Growing Dread | Enchantment | | Flash
When Growing Dread enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Whenever you turn a permanent face up, put a +1/+1 counter on it. | Maxime Minard
3.5 LSV
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Oblivious Bookworm | Creature | Human Wizard | At the beginning of your end step, you may draw a card. If you do, discard a card unless a permanent entered the battlefield face down under your control this turn or you turned a permanent face up this turn. | Josh Newton
4 LSV
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Zimone, All-Questioning | Legendary Creature | Human Wizard | At the beginning of your end step, if a land entered the battlefield under your control this turn and you control a prime number of lands, create Primo, the Indivisible, a legendary 0/0 green and blue Fractal creature token, then put that many +1/+1 counters on it. (2, 3, 5, 7, 11, 13, 17, 19, 23, 29, and 31 are prime numbers.) | Ekaterina Burmak
4 LSV
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Disturbing Mirth | Enchantment | | When Disturbing Mirth enters, you may sacrifice another enchantment or creature. If you do, draw two cards.
When you sacrifice Disturbing Mirth, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | Nino Vecia
3 LSV
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Sawblade Skinripper | Creature | Human Assassin | Menace
{2}, Sacrifice another creature or enchantment: Put a +1/+1 counter on Sawblade Skinripper.
At the beginning of your end step, if you sacrificed one or more permanents this turn, Sawblade Skinripper deals that much damage to any target. | Zezhou Chen
3.5 LSV
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Undead Sprinter | Creature | Zombie | Trample, haste
You may cast Undead Sprinter from your graveyard if a non-Zombie creature died this turn. If you do, Undead Sprinter enters with a +1/+1 counter on it. | Nino Vecia
3.5 LSV
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Broodspinner | Creature | Spider | Reach
When Broodspinner enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
{4}{B}{G}, {T}, Sacrifice Broodspinner: Create a number of 1/1 black and green Insect creature tokens with flying equal to the number of card types among cards in your graveyard. | Igor Krstic
4 LSV
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Drag to the Roots | Instant | | Delirium — This spell costs {2} less to cast as long as there are four or more card types among cards in your graveyard.
Destroy target nonland permanent. | Deruchenko Alexander
3.5 LSV
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The Swarmweaver | Legendary Artifact Creature | Scarecrow | When The Swarmweaver enters, create two 1/1 black and green Insect creature tokens with flying.
Delirium — As long as there are four or more card types among cards in your graveyard, Insects and Spiders you control get +1/+1 and have deathtouch. | Helge C. Balzer
5 LSV
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Beastie Beatdown | Sorcery | | Choose target creature you control and target creature an opponent controls.
Delirium — If there are four or more card types among cards in your graveyard, put two +1/+1 counters on the creature you control.
The creature you control deals damage equal to its power to the creature an opponent controls. | Inkognit
3.5 LSV
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Peer Past the Veil | Instant | | Discard your hand. Then draw X cards, where X is the number of card types among cards in your graveyard. | Tuan Duong Chu
2 LSV
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Wildfire Wickerfolk | Artifact Creature | Scarecrow | Haste
Delirium — Wildfire Wickerfolk gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard. | J.Lonnee
3 LSV
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Winter, Misanthropic Guide | Legendary Creature | Human Warlock | Ward {2}
At the beginning of your upkeep, each player draws two cards.
Delirium — As long as there are four or more card types among cards in your graveyard, each opponent's maximum hand size is equal to seven minus the number of those card types. | Jodie Muir
2 LSV
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Marina Vendrell | Legendary Creature | Human Warlock | When Marina Vendrell enters, reveal the top seven cards of your library. Put all enchantment cards from among them into your hand and the rest on the bottom of your library in a random order.
{T}: Lock or unlock a door of target Room you control. Activate only as a sorcery. | Magali Villeneuve
1 LSV
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Attack-in-the-Box | Artifact Creature | Toy | Whenever Attack-in-the-Box attacks, you may have it get +4/+0 until end of turn. If you do, sacrifice it at the beginning of the next end step. | Domenico Cava
2 LSV
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Bear Trap | Artifact | | Flash
{3}, {T}, Sacrifice Bear Trap: It deals 3 damage to target creature. | Michele Giorgi
1.5 LSV
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Conductive Machete | Artifact | Equipment | When Conductive Machete enters, manifest dread, then attach Conductive Machete to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Equipped creature gets +2/+1.
Equip {4} | Steven Russell Black
2.5 LSV
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Dissection Tools | Artifact | Equipment | When Dissection Tools enters, manifest dread, then attach Dissection Tools to that creature.
Equipped creature gets +2/+2 and has deathtouch and lifelink.
Equip—Sacrifice a creature. | Diana Franco
4 LSV
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Found Footage | Artifact | Clue | You may look at face-down creatures your opponents control any time.
{2}, Sacrifice Found Footage: Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | Jarel Threat
1.5 LSV
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Friendly Teddy | Artifact Creature | Bear Toy | When Friendly Teddy dies, each player draws a card. | Johann Bodin
1.5 LSV
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Ghost Vacuum | Artifact | | {T}: Exile target card from a graveyard.
{6}, {T}, Sacrifice Ghost Vacuum: Put each creature card exiled with Ghost Vacuum onto the battlefield under your control with a flying counter on it. Each of them is a 1/1 Spirit in addition to its other types. Activate only as a sorcery. | David Szabo
2.5 LSV
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Glimmerlight | Artifact | Equipment | When Glimmerlight enters, create a 1/1 white Glimmer enchantment creature token.
Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Wero Gallo
2 LSV
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Haunted Screen | Artifact | | {T}: Add {W} or {B}.
{T}, Pay 1 life: Add {G}, {U}, or {R}.
{7}: Put seven +1/+1 counters on Haunted Screen. It becomes a 0/0 Spirit creature in addition to its other types. Activate only once. | Sean Murray
2 LSV
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Keys to the House | Artifact | | {1}, {T}, Sacrifice Keys to the House: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{3}, {T}, Sacrifice Keys to the House: Lock or unlock a door of target Room you control. Activate only as a sorcery. | Artur Treffner
1.5 LSV
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Malevolent Chandelier | Artifact Creature | Construct | Flying
{2}: Put target card from a graveyard on the bottom of its owner's library. Activate only as a sorcery. | Mirko Failoni
LSV
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Marvin, Murderous Mimic | Legendary Artifact Creature | Toy | Marvin, Murderous Mimic has all activated abilities of creatures you control that don't have the same name as this creature. | Mirko Failoni
2.5 LSV
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Saw | Artifact | Equipment | Equipped creature gets +2/+0.
Whenever equipped creature attacks, you may sacrifice a permanent other than that creature or Saw. If you do, draw a card.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | Jarel Threat
1.5 LSV
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Abandoned Campground | Land | | Abandoned Campground enters tapped unless a player has 13 or less life.
{T}: Add {W} or {U}. | Cristi Balanescu
3 LSV
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Blazemire Verge | Land | | {T}: Add {B}.
{T}: Add {R}. Activate only if you control a Swamp or a Mountain. | Andrew Mar
3 LSV
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Bleeding Woods | Land | | Bleeding Woods enters tapped unless a player has 13 or less life.
{T}: Add {R} or {G}. | Henry Peters
3 LSV
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Etched Cornfield | Land | | Etched Cornfield enters tapped unless a player has 13 or less life.
{T}: Add {G} or {W}. | Randy Gallegos
3 LSV
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Floodfarm Verge | Land | | {T}: Add {W}.
{T}: Add {U}. Activate only if you control a Plains or an Island. | Randy Gallegos
3 LSV
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Gloomlake Verge | Land | | {T}: Add {U}.
{T}: Add {B}. Activate only if you control an Island or a Swamp. | Marco Gorlei
3 LSV
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Hushwood Verge | Land | | {T}: Add {G}.
{T}: Add {W}. Activate only if you control a Forest or a Plains. | Kasia 'Kafis' Zielińska
3 LSV
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Lakeside Shack | Land | | Lakeside Shack enters tapped unless a player has 13 or less life.
{T}: Add {G} or {U}. | Bartek Fedyczak
3 LSV
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Murky Sewer | Land | | Murky Sewer enters tapped unless a player has 13 or less life.
{T}: Add {U} or {B}. | Martin de Diego Sádaba
3 LSV
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Neglected Manor | Land | | Neglected Manor enters tapped unless a player has 13 or less life.
{T}: Add {W} or {B}. | Carlos Palma Cruchaga
3 LSV
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Peculiar Lighthouse | Land | | Peculiar Lighthouse enters tapped unless a player has 13 or less life.
{T}: Add {U} or {R}. | Raymond Bonilla
3 LSV
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Raucous Carnival | Land | | Raucous Carnival enters tapped unless a player has 13 or less life.
{T}: Add {R} or {W}. | Josu Solano
3 LSV
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Razortrap Gorge | Land | | Razortrap Gorge enters tapped unless a player has 13 or less life.
{T}: Add {B} or {R}. | Filip Burburan
3 LSV
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Strangled Cemetery | Land | | Strangled Cemetery enters tapped unless a player has 13 or less life.
{T}: Add {B} or {G}. | Marco Gorlei
3 LSV
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Terramorphic Expanse | Land | | {T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Sam Burley
3 LSV
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Thornspire Verge | Land | | {T}: Add {R}.
{T}: Add {G}. Activate only if you control a Mountain or a Forest. | Kasia 'Kafis' Zielińska
3 LSV
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Valgavoth's Lair | Enchantment Land | | Hexproof
Valgavoth's Lair enters tapped. As it enters, choose a color.
{T}: Add one mana of the chosen color. | Martin de Diego Sádaba
3 LSV
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Plains | Basic Land | Plains | ({T}: Add {W}.) | Dan Mumford
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Island | Basic Land | Island | ({T}: Add {U}.) | Dan Mumford
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Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Dan Mumford
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Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Dan Mumford
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Forest | Basic Land | Forest | ({T}: Add {G}.) | Dan Mumford
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Plains | Basic Land | Plains | ({T}: Add {W}.) | Marco Gorlei
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Plains | Basic Land | Plains | ({T}: Add {W}.) | Josu Hernaiz
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Island | Basic Land | Island | ({T}: Add {U}.) | Raymond Bonilla
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Island | Basic Land | Island | ({T}: Add {U}.) | Leonardo Borazio
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Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Martin de Diego Sádaba
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Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Néstor Ossandón Leal
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Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Ralph Horsley
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Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Néstor Ossandón Leal
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Forest | Basic Land | Forest | ({T}: Add {G}.) | Martin de Diego Sádaba
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Forest | Basic Land | Forest | ({T}: Add {G}.) | Josu Hernaiz